"Strong" Premium WAY overbudget?

9 large missile slots, 9 missile slots

 

50% bonus to command module range which the  Katana Type S DOES NOT GET.

 

Pay2win, starconflict style.

 

its actually better than the katana type s in every way except speed.

 

“balance”

More missiles? SO WHAT. Missiles are for Aces and if you have skill you shouldnt worry about them. Not pay2win because they get more missiles. 

More missiles? SO WHAT. Missiles are for Aces and if you have skill you shouldnt worry about them. Not pay2win because they get more missiles. 

 

9 Mine Field (or 18 Premium) are not overpowered you say?

More missiles? SO WHAT. Missiles are for Aces and if you have skill you shouldnt worry about them. Not pay2win because they get more missiles. 

 

Completely ignoring that it gets a 50% boost to command module range, and 20% bonus to missile reloading rate, the katana type s gets /0/ bonuses.

 

Pay2win.

Completely ignoring that it gets a 50% boost to command module range, and 20% bonus to missile reloading rate, the katana type s gets /0/ bonuses.

 

Pay2win.

 

All the ship bonuses are fucked up beyond belief, some ships got zero bonuses while others may have 5-6.

All the ship bonuses are fucked up beyond belief, some ships got zero bonuses while others may have 5-6.

 

its really crazy made an individual post about it

 

[http://forum.star-conflict.com/index.php?/topic/19272-inconsistent-role-bonuses/](< base_url >/index.php?/topic/19272-inconsistent-role-bonuses/)

All the ship bonuses are fucked up beyond belief, some ships got zero bonuses while others may have 5-6.

THIS

THIS

THIS

THIS