Star Conflict v.1.6 Update #1



Pilots! An important update has been uploaded to the servers. We improved interfaces and changed some settings in the PVE missions.


UMC missions
We thank all the pilots who took part in the UMC Missions last week. Thanks to you, we managed to get the important data needed to tweak the mode. Players often neglected mission objectives, so the missions did not provide adequate complexity and profitability. In order to optimize the waiting times and reduce problems with extremely fast levelling, we decided to do the following:

  • The need to complete mission objectives has now become more significant: due to the change in the balance of rewards and difficulty, we reduced the level of available missions to 7. This means that if you unlocked levels higher than 7th earlier, you will have to do it again;
  • The starting mission levels have become more profitable, the increase of rewards has become smoother and the cost of player defence and attack boosts has been changed accordingly;
  • With the increase in the level of missions, attack power now increases slower, and defence — a little faster;
  • Mission “Ariadne’s thread” has been removed for improvements and is temporarily unavailable
  • In future updates, if necessary, further changes are possible in the UMC Missions. Stay tuned!


  • Added indicator of current hull durability bonus in PvE.
  • Added indicator of current shield durability bonus in PvE. 
  • Improved durability indicators in PvE
  • Added the name of the mission in the PvE HUD. 
  • Added a Repair Kit Limit indicator in PvE missions.


  • Improved a number of interface elements


  • Initial preparation for battle increased by 10 seconds.
  • Tweaked the PvE mission “Captured Dreadnought”.
  • The duration of UMC missions is reduced to 20 minutes.

Bug fixes

  • The problem of displaying engine durability indicators of the transport in the Operation Monolith mission has been resolved.
  • Fixed the problem of not receiving x2 rewards for PvP battles at lower ranks. 
  • Fixed a number of errors in texts, descriptions.
  • Fixed the Ze’Ta destroyer icon in Atlas.
  • Fixed repair of premium ships.

The update’s description reflects the key changes in the game and does not contain a comprehensive list of all changes. Changes aimed at the development of the game world are made regularly and may not require the release of an update.