Star Conflict v.1.0.14

Star Conflict v.1.0.14

Pilots!
Thanks to you, we countered a threat, but it’s not the time to relax. You are in for a new trial. Opponents in a number of PvE missions have become stronger! In battle, you will see New Year’s guns, back after some refurbishing!
We’ve also added more corporate logos and worked on correcting bugs in the game!
Read further for details!

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Weapons
As promised in the previous patch, we return to you the New Year’s guns after refurbishing! There’s no more white damage, so to compensate we increased damage for some guns!
Weapons are available from rank 10.
Scatter Gun
Weapon deals EM damage and can only be installed on recon interceptors.
Faction - Warden Order (Empire)
Damage reduced by 10%
Range reduced by 25%
Improved graphical and sound effects
Phaser
Weapon deals EM damage and can only be installed on command fighters
Faction - Raid (Jericho)
Fast charges rate of fire reduced to 90 rounds per minute
Range reduced by 35%
Damage increased by 80%
Due to significant rate of fire reduction, damage per minute has not changed significantly
Radiation Beam
Weapon deals thermal damage and can only be used on guard frigates.
Faction - Techs (Jericho)
Damage increased by 25%
Range reduced by 17%
Area of effect zone reduced by 40%
Area of effect damage increased x3

Invasion
Fringe sectors are a dangerous place for pilots. We recommend that all pilots always have ‘Duplicators’. The best way to get out of a pinch with valuable cargo still on board is to safely return to the dock. If you have no ‘Duplicators’, now you can buy them right in flight.
PvE
We are carefully analysing the way pilots complete missions. Today we introduce several mission tweaks
Blackwood Shipyard. Rank 4-9
Rebalanced difficulty and enemy numbers for all rounds
Blackwood Shipyard. Rank 10-15
Round 1
Increased enemy damage
Increased enemy numbers
Round 2
Reduced turret damage
Reduced enemy numbers
Round 3
Increased enemy damage
Increased enemy numbers
Increased boss durability
Reduced durability for a number of enemies
Operation ‘Ice Belt’. Rank 1-3
Round 2
Increased enemy numbers
Reduced enemy damage
Round 3
Boss no longer has drones
Reduced boss damage
Operation ‘Crimson Haze’. Rank 4-9
Round 1
Increased enemy numbers
Added new enemy type
Increased enemy damage
Reduced enemy durability
Round 2
Increased enemy damage
Reduced enemy durability
Round 3
Increased enemy numbers
Increased enemy damage
Reduced enemy durability
Processing Rig. Rank 4-9
Round 2
Reduced turret damage
Increased turret durability
‘Ellydium’ Raid. Rank 4-9
Round 1
Reduced enemy damage
Reduced enemy durability
Round 2
Reduced enemy damage
Reduced enemy durability
Round 3
Increased enemy numbers

Corporations
This week we added the following corp logos:
SkyLyne Arc [sKLA]
German Space Force [GSF]

Referral program
We continue developing and perfecting rewards for attracting new players. Pilots can now get Galactic Standards for helping the players they brought to the game:
_ 50 GS when the invitee reaches rank 6_
_ 250 GS when the invitee reaches rank 9_
_ 500 GS when the invitee reaches rank 12_
Remember, there is no limit to the number of players you can invite.

General
Chat and localization
Started translating the game into Portuguese[/space]
Brazilian Portuguese is used
Strings without translations are displayed in English
Added Portuguese chat channel has already been added

Portuguese localization will be added in the near future
Oculus Rift
Added the option to copy Oculus display to a separate window on the main screen
You can now move the camera across the ship hull with mouse wheel
The game has been upgraded to Oculus SDK 0.4.4 on all platforms
For the device to work properly you need toupdate SDK to version 0.4.4

Bug fixes
General
Fixed a bug with exiting unknown space
Windows
Improved client stability
Linux
Fixed a bug with invisible objects

[Update discussion](< base_url >/index.php?/topic/25940-star-conflict-v1014-discussion/)