Star Conflict v.1.0.1
Crews (Implants)
You can now have several sets of implants (crews)
Development has been renamed to Crew
Initially, each pilot only has one crew that services all the combat slots
You can pay to hire additional crews
You can assign any crew to any combat slot
A combat slot can only have one crew
One crew can be assigned to multiple combat slots
Each Crew has its own tab in the Crews window
Improved a number of implants
Neurocontroller ‘Gigas’
Effectiveness increased by 25%
Neurocontroller ‘Doctus’
Effectiveness increased by 20%
Neurocontroller ‘Owl’
Effectiveness increased by 20%
ALpha-Inhibitor ‘Ox’
Effectiveness reduced by 15%
Beta-Catalyst ‘Fortis’
Effectiveness increased by 33%
Beta-Catalyst ‘SU-25b’
Active time increased by 50%
Beta-Catalyst ‘Armadillo II’
Active time increased by 66%
Ships
Improved appearance of the Premium Т5 ship
- Balck Dragon
- Berserker
- Patriarch
- Karud
Weapons
‘Eclipse’ Generator
You can no longer repair yourself
Damage increased by 20%
Restoration radius increased to 400 metres
Weapon range increased by 40%
Social Networks
Facebook
You can now publish game screenshots on your Facebook page
If your friend is signed into Facebook, you can see a special icon next to his name in the friends list
VKontakte
Star Conflict is now integrated into the VKontakte social network!
You can publish game invites
You can publish game screenshots
You can publish battle results
You can publish rank-up notifications
You can add friends from the VKontakte friend list
PvE
‘Blackwood’ Shipyard. Rank 1-3
Turret damage increased by 10%
Number of bots increased by 10%
Increased the number of simultaneously present bots
Round 1: increased total number of bots
‘Blackwood’ Shipyard. Rank 4-9
Round 1: increased total number of bots
Boss: durability increased by 20%
Boss: reduced Pulsar active time
‘Blackwood’ Shipyard. Rank 10-15
Number of bots increased by 10%
2 Round: Reduced the number of simultaneously present bots
Boss: durability reduced by 20%
Pulsar power reduced by 20%
Captured Dreadnought. Rank 1-3
turret durability reduced by 20%
Round 1,2: turret damage reduced by 20%
Round 1: Reduced the number of simultaneously present bots
Round 3: turret damage reduced by 40%
Round 3: Reduced the number of simultaneously present bots
Captured Dreadnought. Rank 4-9
Round 1: turret durability reduced by 15%
3 Round: turret damage reduced by 40%
Captured Dreadnought. Rank 10-15
turret durability reduced by 15%
turret damage reduced by 5%
Round 3: increased the number of bots
Processing Rig. Rank 10-15
Round 3: increased total number of bots
Operation ‘Crimson Haze’. Rank 4-9
Changed bot types
Round 2: generator durability reduced by 33%
Round 2: beacon capture speed increased by 20%
Operation ‘Crimson Haze’. Rank 10-15
turret durability reduced by 10%
Bot durability reduced by 10%
Number of bots increased by 10-20%
Round 2: generator durability reduced by 33%
Round 2: beacon capture speed increased by 20%
Round 2: Reduced the number of simultaneously present bots
Operation ‘Ice Belt’. Rank 10-25
turret durability reduced by 20%
Round 1: Reduced the number of simultaneously present bots
Round 3: Reduced the number of bots
Boss: shield volume reduced by 15%
Pirate Fort Raid. Rank 10-15
turret durability reduced by 15%
turret damage reduced by 15%
Bot durability reduced by 10-20%
Bot damage reduced by 10-20%
Round 2: transport ship speed increased by 20%
HUD
Added visual indication for Adaptive Shield
A special indicator is now displayed when Adaptive Shield is active
The indication is displayed in the same part of the screen as all the other effect icons
Added indication of lost loot
If the ship was destroyed in Attacked Sectors, but later restored, the dropped cargo is highlighted with a green frame
The indication is only seen by the cargo’s former owner
Sound
Added and improved object sounds in Invasion.
General
Removed the option ‘Afterburner re-activation’
The clock has been moved to the left part of the hangar
Improved graphical effects on several battlegrounds
Store now has the winning stickers from the contest ‘Top Aerography’
‘Other’ has been renamed to ‘Pro Tools’
Workshop now has an ‘Enough resources’ filter that removes the items you don’t have enough resources to produce
Galactic Standards and credits are not considered to be resources
Filter values are now reset after closing the Armory and Workshp windows
Improved mail interface: it is now harder to delete a message by accident
Bug fixes
General
Fixed geometry bugs on several Invasion locations
Fixed a bug with bot ship names
Fixed a bug with incorrect data on the time your friends spent in the game
Fixed invalid price display for bundles
Improved a number of texts
Fixed a bug with crafted ships not giving Fleet Strength after complete upgrade
Fixed a bug with Heavy Guard Drone
Fixed a bug with the ‘Fits ship’ filter displaying workshop items and other items that couldn’t be installed on ships
On low resolutions, Hangar interface no longer obstructs squad interface
Steam OS
Fixed a bug with game not launching on Steam OS
Fixed invalid hyperlink behaviour
[Update discussion](< base_url >/index.php?/topic/24560-star-conflict-v101-discussion/)