Star Conflict Twitch Broadcasts

I find it absolutely hilarious that the devs say the Return Beacon “can’t really be abused,” then five seconds later mention that it works great with the module that heals 4400 hull on a ship that only has 3700 hull every time you activate your special module. Getting shot at? Rely on the emergency barrier, then emergency shield, then emergency thruster to get a full 5-10 seconds of extra survival after hitting 15% hull, then teleport to safety and instantly heal it all back. Drop beacon, repeat.

I’ll just sit here and smirk as more and more of the entire Ellydium line gets released. I’m sure the game will be absolutely amazing in a year or so.

I went for some details for the others to get involved coz public test so that nothing slips away this time. I tried to showcase the mechanics and possible problems it might pose so the rest has a head start in making it better. The ship is not finished, it’s up to you guys.

10 minutes ago, ORCA1911 said:

I went for some details for the others to get involved coz public test so that nothing slips away this time. I tried to showcase the mechanics and possible problems it might pose so the rest has a head start in making it better. The ship is not finished, it’s up to you guys.

Sorry Orca, but i dont think it is up to them just yet ![;)](<fileStore.core_Emoticons>/emoticons/002.png “;)”)

Well, whenever public test server gets on lol

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You did it again. 

Even if there is a feature for that, doesn’t means you are supposed to use it, unless you are applying some forum rules to ban someone or warn or whatever.

You are not supposed to reply like that.

The fact russians mods and admins are abusing this: do not make it legit. It’s damn old netiquette.

 

1 hour ago, Swifter43021 said:

The problem is that it is a recon. 

Warps are fine, because that’s a recon. 

 

But why does it has death bubble, ignoring shield main gun, 4k dps weapons (when inties has 2k2), and many active modules dealing heavy damages?

 

That’s a support ship. 

What will have the Covert ops if a recon can get a 48k damage bubble and 2k DPS cloud? 

So it’s not ok a recon that got huge damage stuffs, but a gunship that get “supports” modules is ok, right?

This tells us a lot more stuffs than you think.

You accused me of editing your post, i explained that i used a post note.

1 hour ago, ORCA1911 said:

You accused me of editing your post, i explained that i used a post note.

I’m not implying you are editing the contents of my posts, aka changing my words. What I’m saying is: don’t use the green thinghy (what you call “post notes”).

I know admins are abusing it on this forum, but it’s not a legit way to reply to people. No one can quote your post notes, so this implyes your words can’t be part of a discussion.

There is a reason for that, what you call “post notes” should always be a “warning” message made to close a topic, a moderating service made to ban  people, warn, close threads etc.

It basically is “the last word” made to close a discussion, and  not a way to keep up the discuss. I’m saying this since the new forum were released.

 

 

5 hours ago, Spongejohn said:

So it’s not ok a recon that got huge damage stuffs, but a gunship that get “supports” modules is ok, right?

This tells us a lot more stuffs than you think.

There’s a difference between 1, and 4.

This ship has more damage oriented modules then a Covert ops. 

 

 

If the ship release as is, then it’s the death to any Jericho/Empire frigate. Especially LRF. 

 

We’re talking about a ship that can go on permanent radar invisibility ; leave right on the back of a LRF 3 death bubble for a total of 60k damage + one proxy mine. So doing a one shot without being seen by the enemy. 

Added to a returning crystal to instantly go back to a safe place, and we have the most perfect assassin in game. 

 

 

4 hours ago, Spongejohn said:

It basically is “the last word”

Yeah, i wish things were that simple.

1 hour ago, Swifter43021 said:

This ship has more damage oriented modules then a Covert ops. 

The only thing that does truly deal damage is the tharok 100m/s sphere that’s not ready for release. The numbers just sit there for show atm, it’s not final.

1 hour ago, Swifter43021 said:

We’re talking about a ship that can go on permanent radar invisibility

For a price of completely losing it’s shield so it dies off of the simplest of things.

1 hour ago, Swifter43021 said:

Added to a returning crystal to instantly go back to a safe place, and we have the most perfect assassin in game. 

Unless it’s a deployable thing that gets destroyed by any ecm attack so good luck using it in real pvp.

2 hours ago, Swifter43021 said:

If the ship release as is, then it’s the death to any Jericho/Empire frigate. Especially LRF. 

That’s why the word “unfinished”, "few weeks ", “test server” were repeated in the stream. It will be available on test server, test it first, give your feedback then. 

When more specifically? Will it be the classic schedule from 16:00-18:00 MSK for today?

The “Not final” argument is ironic. We’re talking about a pre-release. The ship is closed to finished. Some adjustments may still be done, but the core stuff are here.

Unless they compltely rework the gun before the release, Thar Ok WILL have death bubble. The fact that they will deal 18 or 22k damage change nothing to the reality : Still a death bubble.

 

1 hour ago, ORCA1911 said:

Yeah, i wish things were that simple.

The only thing that does truly deal damage is the tharok 100m/s sphere that’s not ready for release. The numbers just sit there for show atm, it’s not final.

For a price of completely losing it’s shield so it dies off of the simplest of things.

Unless it’s a deployable thing that gets destroyed by any ecm attack so good luck using it in real pvp.

Simple case scenario. 

 

There’s a LRF sitting in the back bothering your team. 40k survavibility. You want to kill it.

You have returning crystal + permanent cloak. You use returning crystal in the middle of your team. Then you use your cloak to get to the LRF without being seen.

2 possibilities here :

The crystal has been destroyed -> You’re still invisible. You can cancel the attack, and get back.

The crystal is still alive -> Instant triple bubble, dealing 20k damage each. One shoting the LRF (Therefore can’t even react). Then you use returning crystal, and you’re back in your team.

 

The only counter would be micro locator, but you can easily dodge them, and still, leaving the range will make you invisible again.

The adaptive camo lasts around 20 seconds, a federation recon, even a jericho one can sneak up an on an LRF, plasma arc and “Orion” and its pretty much dead in a few seconds, you stay right behind it so it cannot go away while using the RT, it would still be a mistake cause -50 resistances will mean you will die even faster, also, covert ops don’t lose their shields while using the camo, the ship trails are still visible though, so disabling them from the graphical settings would be stupid, the ones from the Ellydium ships are light green so on some maps you can spot them with ease, all that it takes is to look around from time to time and change your position as often as you can, not too easy with the Jeri LRFs but everything must have a drawback.

And what about the drawbacks for Tai’Kin you (definietly) might ask, well, aside being left only with the hull when leaving the camo, crashing can be punishable, all that it takes is to get a good crash damage and you will be immobilised for a hefty amount of time, enough for the enemy to take you down, it depends of course, you either get that passive or you die instantly while crashing, outcomes are alike, if I’ll get to play it today maybe I’ll find more flaws to it, I am an interceptor player so I would know, that is of course if nobody else has a word against it(which of course they do).

Honestly, if you get caught by the bubble in anything below a frigate, maybe even a guard since the speed buff, you gotta ask yourself how bad one must be to find himself in that situation. In any case, go to the public test area and provide whatever feedback you find adequate for it. I’m done here.

I just want it for the permanent cloak for OS. Imagine never getting spotted by any enemy ever.

And interacting with cargo doesn’t count as an action, so you stay cloaked. X3

Now it just needs my detachable cargo bay idea.

11 minutes ago, TheDarkRedFox said:

I just want it for the permanent cloak for OS. Imagine never getting spotted by any enemy ever.

And interacting with cargo doesn’t count as an action, so you stay cloaked. X3

Now it just needs my detachable cargo bay idea.

Added with the quintuple 2km jump and 700m/s, yup. Best OS ship.

32 minutes ago, Swifter43021 said:

Added with the quintuple 2km jump and 700m/s, yup. Best OS ship.

Ikr. And 3 extended cargo and spat scanner to find normal loot because MC’s don’t exist any more.

And 20k damage auto aim bubble to kill NPC

And it needs more sticks