Star Conflict OBT v.0.9.9 Discussion

That’s not correct. Empire’s first role is Gunship, ergo in T3 the rank 9 should be…

 

It may should be, but what I said is still correct. I didn’t state how it should be, I stated how it was done. On the bright side, you can jump directly to T4 by playing in T2-T3 with the phobos. I have the Desert Eagle, too, still have played the Phobos up, so did squadmates, because I want the Gunship in the endgame.

 

Feds at least have the Kite. I also struggle to bring up the Hawk-Eye to have a Fed Recon in later Tiers as alternative to the Empire ones. You might be right there.

Swarm and Black Swarm respectively are among the strongest Interceptors in T3. I don’t have a strong opinion here, you misunderstood. I just don’t felt any problems with it - and I am playing T3 since April. Even the free players I know did never complain about those two Ceptors. They feel pretty balanced.

 

No idea about Jericho CovOps. I only use Kris-AE there. Stiletto lost its charme without mines.

That’s not correct. Empire’s first role is Gunship, ergo in T3 the rank 9 should be a Gunship, period. There’re ppl who can’t and will not want to buy GS just to have a proper Empire Gunship on T3, it’s just not xxxx correct.

Same with Swarm and Black Swarm.

 

The same way with Fed, why the hell I have to pay real money to play the Fed’s first role in Fighters, Tackler? It makes no sense.

Same with the rank 7 Recon, it should be 8, Anaconda a Guard and Anaconda-M an Engineer.

 

And I have the Desert Eagle, Nukem II, Bear and Parallax, but I still find this tree incorrect. The only proper tree is the Jericho one, because it was added last. The only bad thing in that tree is Ira Deus, it should be rank 8, and Crus A, it should be a premium Guard, not a premium LRF.

 

 

 

Then why the hell Katana-S is not a Tackler? we have the Strong and the Dragonfly, we also have the Spirit as ECM, why Kris-AE is not a Cov Ops?

Remember when Ricasso was an R7 instead of R8?  Anyway, for T4 Jericho has only one command.  As a result I have an R12 ship and I unlocked my fourth slot.  Jericho is odd that it has two R9 frigates.  Only T5 has “logical” rankings.  I don’t know how much is just a carry over from the loyalty days and it’s mostly stayed as it.  I need to finish Phobos, so I can skip Empire commands, I prefer Jericho shield tanking.

 

That’s not how it works. It shows where you’re aiming with your sniper gun regardless of lock on status. If person flies straight into aiming laser tracer, that’s just pure idiocy.

They will on occasion, even in T3.

They will on occasion, even in T3.

Why “even in T3”? That tier is choke full of bad players, especially after 0.9.0 making pushing former T2 stompers into it.

I’d say “even in T4” but I haven’t got the LRF’s to T4 yet.  I can’t comment on that yet.

I’d say “even in T4” but I haven’t got the LRF’s to T4 yet.  I can’t comment on that yet.

A pair of Tor/Inquisitor AE’s will, if well coordinated, tear your group a new one. Kiips & Zapp keep doing it from time to time, to troll folks on matches.

since the recent patches i get lags with 1k+ ping. the game is unplayable right now (and no, it is not my fault…, ping to google is 27 ms average…)

since the recent patches i get lags with 1k+ ping. the game is unplayable right now (and no, it is not my fault…, ping to google is 27 ms average…)

No lag so far. It is not the same the ping you have to google, than the ping you have from your place to the game servers.

since the recent patches i get lags with 1k+ ping. the game is unplayable right now (and no, it is not my fault…, ping to google is 27 ms average…)

It gives a new meaning to your name, that’s for sure =P

since the recent patches i get lags with 1k+ ping. the game is unplayable right now (and no, it is not my fault…, ping to google is 27 ms average…)

 

Bug report. Logs. Con_tester in the game folder.

We won’t be able to help without solid data. 

A lot of us older players who started playing before the rehauls of the ship tree have a boatload of 1/x synergy ships sitting there being useless. That and a lot of ships we’ve actually flown sitting at ~1/2 max total synergy (as two separate patches increased total synergy a ship can have by about 100%).

 

Selling these is not a bad choice if you need money. I’m a bit of a completionist so I won’t, but I can see people with more relaxed attitude selling all of these ships.

 

This is the exact reason why we have introduced these two options:

Completionests will get synergy boost.

Specialists will have ships they wanted faster by selling those they don’t need (and maybe later star collecting other ships).

Just out of sheer wonder, when where u guys gonna add the dreadnoughts  :dntknw:

 

They are in the plan. But at the moment we are working on a bit different content. Don’t worry, we haven’t forgotten about them  :fed001:

As long as you fix the HUD which you ruined once more…

The beacon hud in the top and around beacons is really not informative.

As long as you fix the HUD which you ruined once more…

The beacon hud in the top and around beacons is really not informative.

And put back the Drone info… Cause they ALL look like they have zero drones on them, at all times, so all I see in T1/2 is Recons jumping ERRYWHERE trying to grab those Beacons.

And put back the Drone info… Cause they ALL look like they have zero drones on them, at all times, so all I see in T1/2 is Recons jumping ERRYWHERE trying to grab those Beacons.

There is indication on No drones and There are drones, there is no indication for amount of drones though

There is indication on No drones and There are drones, there is no indication for amount of drones though

Never noticed.

Never noticed.

 

No drone = Blue or Red without stripes ----> Beacon an be tagged

1 or more drone = Blue or Red with White Stripes —> Drones have to be destroyed before tag the beacon.

I’d like an option to adjust the brightness of specific HUD items. I need my crosshair and aim indicator to stand out, not be lost behind the bright red text of enemy ship data.

Bug report. Logs. Con_tester in the game folder.

We won’t be able to help without solid data. 

 

[http://forum.star-conflict.com/index.php?/topic/21654-unable-to-log-in-major-lag-when-finally-ingame/#entry236867](< base_url >/index.php?/topic/21654-unable-to-log-in-major-lag-when-finally-ingame/#entry236867)

 

Pls read this thread Antibus - It has a few con_test reports in for you

sry for not giving more information… i guessed that you allready knew about this since well… EVERYONE complained a while ago. i just wanted to say the issue isn’t fixed yet, playing is often impossible :confused:

I’d like an option to adjust the brightness of specific HUD items. I need my crosshair and aim indicator to stand out, not be lost behind the bright red text of enemy ship data.

 

This. You had a perfectly visible and nice lead indicator before, what made you borrow the one from War Thunder ? :frowning: