Star Conflict OBT v.0.9.8 Discussion

I’m going to love the new crosshair :01010:

Simple example, in theory it should work like:

3 man squad with R9 ships:
from 32…36 → 35… 38 (mostly T4) Q6-Q7
 

4 man squad with R9 ships:
from 32…36 → 38…42 (T4 and start of T5!) Q7
 
 
4 man squad with R11ships
from 37…41 → 43…47 (full T5) Q8
 
3 man squad with R11 ships 
from 37…41 → 40…43 (T4 and start of T5!) Q7

Basically old T3 squad = 36 + 6 = 42. Right into R12 que = T5.

Probably facing 4 men squad in T5 who can only be matched down.

 

How do you prevent that ?

 

The problem is not 3 or 4 or 5 the problem is that top end squads can be only matcher same and down. 

I know a coordinated four man squad is extremely effective but you should never able to play with people 2 tier above/below you.

 

 

Also, what is meant by this…

 

Pilots whose full rating lowers the average full rating are not counted in the full squad rating.

Basically old T3 squad = 36 + 6 = 42. Right into R12 que = T5.

Probably facing 4 men squad in T5 who can only be matched down.

 

How do you prevent that ?

 

The problem is not 3 or 4 or 5 the problem is that top end squads can be only matcher same and down.

The formula you are using is not entirely correct, there are additional things in play.

Also, what is meant by this…

if you take a t2 ship in t4 squad you won’t go in t2 que.

How long will it take to patch? Can’t wait to fiddle with the new HUD settings!

The formula you are using is not entirely correct, there are additional things in play.

care to give us the correct formula ?

I used to play on 41 with my r11 and now if I 4 men squad with my R9 I will have more rating than with my R11. That is what I think/know.

 

 

 

 

 

Players can now find upgrade packs instead of trophies

Any discovered Mk2 pack is automatically sent to the warehouse

Any discovered Mk4 pack can be disassembled into artifacts or sent to the warehouse

You can disassemble modules by yourself free of charge

You can hire specialists to perform the disassembly which increases artifact yield

You can pay the specialists with Galactic Standards

Sending modules to the warehouse requires credits

Mk4 modules and upgrade packs in your warehouse can also be disassembled

 care to also explain the bold text ?

care to give us the correct formula ?

 

care to also explain the bold text ?

  1. We cannot provide you with the full formula at the moment, but there is one more addition - whenever you are waiting for the fight, you will see what rank you are in accordance to all of the variables. And this should be applicable to groups too.

  2. You will have a choice - either to break modules down or to send them to your warehouse in order to equip or break them later.

Please explain further for us people without ability to go online any time soon.

 

Will the choice be:

Break the loot for credits/artifacts or get the loot by paying credits(And if so, how many credits?)

  1. We cannot provide you with the full formula at the moment, but there is one more addition - whenever you are waiting for the fight, you will see what rank you are in accordance to all of the variables. And this should be applicable to groups too.

  2. You will have a choice - either to break modules down or to send them to your warehouse in order to equip or break them later.

 

  1. but to send them to warehouse we need to pay with credits, right ?

 

Also no more “no loot” spots RIGHT ? I am sick of having great match and at the end getting 3/3 no loot. My record is 5/6 no loot where I gave everything I could for the win and then got spat on the face.

Please explain further for us people without ability to go online any time soon.

 

Will the choice be:

Break the loot for credits/artifacts or get the loot by paying credits(And if so, how many credits?)

The Mk.2 loot will automatically go to your warehouse, no charges.

The Mk.4 loot will have a choice: either you break it (no charges) or hire a prize team to deliver it to your warehouse (some fee).

And fee will be blue credits instead of gold(galactic) standards?

If it is credits I fully agree. If not, rawr!

I know, its bad to start with the guard-hating all over again, but srsly: 

110% Mass Prop. Inhib. range increase and 66% Signature Masking increase???

Is that cursed thing yet not OP enough? Are there seriously PPL who loose in a Guard? :facepalm:  :01414:  :014j:

 

I predict a frigball incoming!

 

The logic of AMS seems fair, on the other hand, doesnt matter tho if the Guardball is back.  

 

Besides that terrible letdown Im quite excited about the patch. 

I´ll have more to say when I tested it. 

The Mk.2 loot will automatically go to your warehouse, no charges.

The Mk.4 loot will have a choice: either you break it (no charges) or hire a prize team to deliver it to your warehouse (some fee).

 

If you break the loot, is it 100% chance to get the artifact?

 

The more your synergy goes over the cap, the less of it you receive

 

Care to clarify? Is that something logarithmic?

All in all a pretty good patch.

 

Thanks guys :slight_smile:

And fee will be blue credits instead of gold(galactic) standards?

If it is credits I fully agree. If not, rawr!

Credits.

All in all a pretty good patch.

 

Thanks guys :slight_smile:

you are a clairvoyant ? wait when servers goes up and test it, and then you can write down its a good patch or not.

If you break the loot, is it 100% chance to get the artifact?

Yes.