I would just like some confirmation that Sector Conquest is still “end game” content for “high level” players, because right now the current system is neither of those things. The most successful Corps are the ones who have a snowflakes chance in hell of winning a Corp vs Corp fight, whereas the Corps that are able to rock up and break faces are resigned to carrying the refuge.
The new changes just make it worse. Now all the Zerg have to do is rush one beacon, capture it, and they get profit. It rewards bad pilots while not adding any significant bonus to the good pilots, since their performance is being dragged down as mentioned.
mmm… yes and no. I don’t really agree…
SecConq is endgame anyway, coz b4 that t5 was pointless. So I think it’s a place for the higher builds and ultimate builds. That’s the meaning of the end game. I don’t think devs wanted it to be a champions league! I’m sure clans war will something like that 
About the rage vs zerg and pugs i wouldn’t say they r all bad pilots or useless… Most of the subject shuldn’ be about “i’m good they r s…t” Simply u r well fitted squads with good builds, and random players are not playng squad with no TS… That’s a huge difference. If u try to be collaborative and more kind with pugs, i’m sure u’ll get better results anyway.
Try to consider that some of thoose pugs are often really helpful. So many times i’ve seen many of them saving the sector won coz they were the only ones defending last beacon vs enemies rushers while the kill squad was capturing and collecting kills… Yeah maybe it’s not so exciting… but someone got to do that! And that helps a lot too! Too many times I’ve seen easy win turning to loss for that rason…
Yes many random players camp in the back, but most of them when matched with a squad simply follow the squad tactic and are very helpful and usefu too… Have u ever tried thinking like that?
If u were right i’m sure u wouldn’t mind to stay in a four man killing squad of your own and been matched in SectConq match vs 8 or 12 pugs… kind of 4 (killing squad) vs 8 or 12 pugs. U r a killing squad made by the best players in game so better having a killing squad alone vs rest of pugs… IMHO that would be the only solution to solve your issues… So u won’t share your points with anybody else…
But i’m not sure u’ll be getting easy win in that way anymore…or do u really think that a 4 men killing squad should be matched vs 4 random players…?
All of this just to explain that this patch is a big step forward imho
and i find SectConq quite balanced 