- IMO this game is p2w. Just because you say it is less p2w than another game does not change anything. True skill-based f2p games use microtransactions for cosmetic items or for boosters which accelerate progression but offer no combat advantages. It is p2w games, like this one, which offer combat advantages for cash.
Now, if I played this game for years and unlocked everything, then maybe I could say that I am at a roughly equal level as someone who buys ships and items. But right now, grinding through progression, I most certainly am not at an equal level.
Lets say, for example, that I am just buying my first rank 4 ship. It has low synergy and full mk1 fit. Yet I can be matched against players in rank 6-7 ships with full synergy and full mk3 or gold items. This is not balanced 1v1. I am at a huge disadvantage. The devs want me to feel like I am at a huge disadvantage so I give them cash.
Some time ago, I had another option. I could queue with lower rank ships, which did have max synergy and full mk3 fit, until I had enough credits and loyalty to better fit my higher rank ships. Now, this nerfs my progression by a factor of 10 (reputation reduction due to ‘fighting players of lower rank’). Thats right, if I queue with a rank1 ship I get 100 reputation for a win instead of 1000, so I can’t progress. The ONLY way to progress is to put myself at a disadvantage versus players who spend gold or have more progression, and I must do this the ENTIRE time I am grinding through progression.
Please compare this to a true balanced skill-based system where the cash shop sells licenses (accelerate progression), plus stickers and other cosmetic-only items (could be alternative ship models with identical stats, different color lasers with identical stats, etc.). Now tell me again how this game is not pay2win.
