Star Conflict OBT v 0.8.0 update #3

Star Conflict OBT v0.8.1 update # 3

 

Rewards

  • The winners of the “May manoeuvres” should receive their signature stickers!

General changes

 

Loot system

  • In “Missions” scanning a point with guaranteed loot (purple) no longer requires the pilot to extract the item, this happens automatically with 100% probability.

Ships

  • Further configuration of combat cameras.

  • In sniper mode, as well as Jericho torpedo mode, only the detected objects are highlighted. In addition, it is considered whether it’s an enemy or an ally.

 

Interceptors

 

Kite

  • Now have slots for large missiles.

Eagle

  • Now have slots for large missiles.

Kite-M

  • Now have slots for large missiles.

Kite-E

  • Now have slots for large missiles.

Blade of Aressa

  • Now have slots for large missiles.

Eagle-B

  • Now have slots for large missiles.

Superkite

  • Now have slots for large missiles.

Ricasso

  • Now have slots for large missiles.

Kris type S

  • Now have slots for large missiles.

Arigato type A

  • Now have slots for large missiles.

Konkistador

  • Now have slots for large missiles.

  • Removed third missile slot, but increased the volume of second slot.

 

Fighters

 

Kalah

  • Bonus “+15% chance to critical damage” has been replaced by “+30% speed to plasma, railgun charges and missiles”.

Machete

  • Reduced the volume of 2nd missile slot back to standard size.

Strong

  • Reduced the volume of 2nd missile slot back to standard size.

  • Bonus for Command modules was removed.

 

Frigates

 

Engineering

  • Empire Engineering frigates: Slightly reduced shield strength.

  • Federation Engineering frigates: Slightly increased shield and hull strength.

Missiles

 

Missiles with inhibiting field

  • Increased effect duration.

  • Now only available for Tackler Fighters.

Missiles with energy-neutralizing field

  • Increased effect duration.

  • Now only available for ECM Interceptors.

Inhibiting unguided missiles

  • Increased damage.

  • Now only available for Recon Interceptors

Tactical warhead

  • Now only available for Covert Ops Interceptors.

Weapons

 

Pulse lasers

  • Damage per second increased by 10%.

Long-range lasers

  • Optimum and maximum range increased by 15%.

  • Damage per second increased by 12%.

Assault Railgun

  • Charge velocity increased by 15%.

Rapid-fire Railgun

  • Charge velocity increased by 15%.

Heavy Railgun

  • Charge velocity increased by 15%.

 

Interface

 

Shipyard

  • For each category of things (minimized) we have added a display of the best of your existing modifications. 

 

[Patch Discussion](< base_url >/index.php?/topic/19879-star-conflict-obt-v-080-update-3-discussion/page-0)