Star Conflict OBT v.0.11.5
Invasion CBT
Improved Spatial Scanner
Spike height now has exponential relationship with distance to object
Battleground
Not only the Attacked Sectors are getting new locations!
_Added new battleground Abandoned Complex _
Available in PvP
Available for ranks 4 and higher
Development
Upon reaching a new rank, the pilot now gets a reward from Fleet Command!
The pilot also receives a special notification. It provides the following information:
1. Rank reached
2. Reward for reaching the rank
3. Unlocks:
(a) PvP battlegrounds
(b) PvP game modes
© Attacked Sectors locations
(d) other opportunities and abilities
PvE missions
Tweaked difficulty for a number of missions
Blackwood Shipyard. Beginner
1st round: reduced enemy numbers by 15%
2nd round: no more than 14 enemies at any given moment (reduced by 2)
Blackwood Shipyard. Normal
Now for Т4 and Т5 ships. Т3 is now ‘Easy’
1st round: no more than 14 enemies at any given moment(increased by 2)
3rd round: now each wave contains 10 ships (increased by 3), 3 reinforcement waves total
Captured Dreadnaught. Normal
Now for Т2 and Т3 ships
All stages: enemy damage increased by 15%
3rd round: missile turret range increased by 20%
Captured Dreadnaught. Hard
Now for Т4 and Т5 ships
3rd round: fringe turrets range increased to 9 km. Central turret range is now 5 km
Processing Rig. Easy
Now for Т2 and Т3 ships
All stages: enemy damage increased by 5-7% depending on ship type
3rd round:
(a) reduced the interval between final reinforcement waves
(b) increased enemy numbers in waves with longer intervals
Bug fixes
General
Improved a number of texts
Improved battlegrounds
Fixed some graphical artifacts
Fixed a bug with dropped cargo disappearing inside static objects
Fixed several contracts
Mac OS
Fixed a bug with inactive buttons at login screen
[Update discussion](< base_url >/index.php?/topic/23943-star-conflict-obt-v0115-discussion/)