**Star Conflict OBT v.0.11.1**

**CBT ‘Invasion’**

**Zones**

Starting with version 0.11.1 we will be merging existing PvE-missions with attacked sectors to maintain a consistent Universe.

*PvE mission maps will be available as zones in Attacked sectors*

*PvE missions in these locations will still be available to all Star Conflict pilots*

*These zones are going to have objects seen in Invasion (patrols, Aliens etc.)*

*The locations will be built into the existing transport network with warp-gates.*

The first one to undergo this process is the PvE mission **Processing Rig**

*The location is in Velorum system (Federation sector)*

*The locations maintained its name*

**Other zone changes**

Transport Hub (Imperial sector) is now classified as safe. Ships in this zone can now expect station protection.

**Assignments**

Improved assignment texts

Reduced ‘Cloak and Dagger’ difficulty

Improved assignment items visibility

**General**

You can now find rare and valuable loot in unknown locations

Aliens’ arrival and departure is now more visible

Ships become invincible for a short time upon emerging from a warpgate

*No actions can remove invincibility*

Assignment list is now available on tactical map

Tweaked conditions for several Invasion achievements

*Made achievement difficulty curve easier*

Improved ‘Station protection’ status display

*If a pilot under station protection tries to damage another ship, he receives a notification about being unable to deal damage*

*If a pilot without station protection tries to attack a protected ship, he receives a notification about being unable to deal damage*

*The attacked pilot under station protection receives a notification about an attack attempt*

Automatic module reloading is no longer conducted during zone jumps

Automatic ammunition replenishment is no longer conducted during zone jumps

**Balancing**

In this update we’re introducing significant balancing changes. We had two major aims:

*(a) improve Jerico ships and*

*(b) solve problems with ships that are easier to hit due to size and/or shape.*

Below is a short description of ship balance changes.

*Having analysed the bottlenecks in balance of ships that depend heavily on shields, we decided to implement the following changes:*

*Increased Jericho ships’ maximum shield volume, on average by 4%*

*Increased shield regeneration speed, on average by 10%*

*Reduced influence of capacitor modifier ‘Capacitor Power Relay’ on energy and shield regeneration speed*

*Reduced influence of the shield modifier ‘Asynchronous Shield Projector’*

*Having analysed ship efficiency statistics depending on their size an shape, we made the following balance adjustments:*

*Increased hull durability for large ships by up to 16%.*

*Reduced rank 1 implants influence on hull*

*Slightly reduced efficiency of hull modifiers ‘Thermal Insulator’, ‘Reactive Armor’, ‘EM-insulation’*

Full balance change description is available under the spoiler

**Ships**

**Harpy**

*Shield regeneration speed increased by 10%*

**Iron Harpy**

*Shield regeneration speed increased by 10%*

**Steel Harpy**

*Shield regeneration speed increased by 11%*

**Siegfried**

*Shield regeneration speed increased by 10%*

**Hydra**

*Shield regeneration speed increased by 11%*

**Hydra 2**

*Shield regeneration speed increased by 11%*

**Acid Hydra**

*Shield regeneration speed increased by 12%*

**Trooper**

*Shield regeneration speed increased by 11%*

**Cerberus**

*Shield regeneration speed increased by 12%*

**Styx**

*Shield regeneration speed increased by 13%*

**Garm**

*Shield regeneration speed increased by 13%*

**Phoenix**

*Shield regeneration speed increased by 12%*

**Sigurdr**

*Shield regeneration speed increased by 13%*

**Centaur**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 14%*

**Minotaur**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 14%*

**Chiron**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 14%*

**Atlas**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 14%*

**Dragon**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 14%*

**Naga**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 15%*

**Archdragon**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 15%*

**Hercules**

*Shield regeneration speed increased by 14%*

**Hercules Rage**

*Shield regeneration speed increased by 14%*

**Hercules Arrow**

*Shield regeneration speed increased by 15%*

**Ghost**

*Shield regeneration speed increased by 14%*

**Deimos**

*Shield regeneration speed increased by 15%*

**Deimos 2**

*Shield regeneration speed increased by 16%*

**Phobos**

*Shield regeneration speed increased by 16%*

**Shark**

*Hull durability increased by 6%*

*Shield regeneration speed increased by 16%*

**Kalah**

*Shield regeneration speed increased by 16%*

**Prometheus**

*Shield regeneration speed increased by 16%*

**Prometheus X**

*Shield regeneration speed increased by 17%*

**Prometheus Fire**

*Shield regeneration speed increased by 17%*

**Nukem I**

*Shield regeneration speed increased by 17%*

**Desert Eagle**

*Shield regeneration speed increased by 17%*

**Castor**

*Hull durability increased by 6%*

*Shield regeneration speed increased by 17%*

**Spartacus**

*Hull durability increased by 6%*

*Shield regeneration speed increased by 17%*

**Argonaut**

*Hull durability increased by 6%*

*Shield regeneration speed increased by 18%*

**Orelus**

*Hull durability increased by 6%*

*Shield regeneration speed increased by 18%*

**Loki**

*Shield regeneration speed increased by 18%*

**Apollo**

*Shield regeneration speed increased by 18%*

**Aura**

*Shield regeneration speed increased by 18%*

**Lightbringer**

*Shield regeneration speed increased by 19%*

**Dvergr**

*Hull durability increased by 4%*

*Shield regeneration speed increased by 11%*

**Dvergr 2**

*Hull durability increased by 4%*

*Shield regeneration speed increased by 11%*

**Dvergr Knight**

*Hull durability increased by 4%*

*Shield regeneration speed increased by 12%*

**King Dvergr**

*Hull durability increased by 4%*

*Shield regeneration speed increased by 11%*

**Neutron**

*Hull durability increased by 2%*

*Shield regeneration speed increased by 12%*

**Dwarf 2**

*Hull durability increased by 2%*

*Shield regeneration speed increased by 12%*

**Diamond Dwarf**

*Hull durability increased by 2%*

*Shield regeneration speed increased by 13%*

**Scout**

*Hull durability increased by 2%*

*Shield regeneration speed increased by 12%*

**Wasp**

*Shield regeneration speed increased by 12%*

**Swarm**

*Hull durability increased by 14%*

*Shield regeneration speed increased by 13%*

**Black Swarm**

*Hull durability increased by 14%*

*Shield regeneration speed increased by 13%*

**Magnetar**

*Hull durability increased by 14%*

*Shield regeneration speed increased by 14%*

**Grim**

*Hull durability increased by 2%*

*Shield regeneration speed increased by 13%*

**Deimon**

*Hull durability increased by 14%*

*Shield regeneration speed increased by 13%*

**Nibelung**

*Hull durability increased by 10%*

*Shield regeneration speed increased by 14%*

**Tempest**

*Hull durability increased by 10%*

*Shield regeneration speed increased by 14%*

**King Nibelung**

*Hull durability increased by 10%*

*Shield regeneration speed increased by 14%*

**Leonina**

*Hull durability increased by 10%*

*Shield regeneration speed increased by 14%*

**Viking**

*Hull durability increased by 12%*

*Shield regeneration speed increased by 15%*

**Storm Viking**

*Hull durability increased by 12%*

*Shield regeneration speed increased by 15%*

**Jarl**

*Hull durability increased by 12%*

*Shield regeneration speed increased by 15%*

**Zealot**

*Hull durability increased by 5%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 9%*

**Zealot AE**

*Hull durability increased by 5%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 10%*

**Neuron Zealot**

*Hull durability increased by 5%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 11%*

**Palom**

*Hull durability increased by 5%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 10%*

**Templar**

*Shield volume increased by 5%*

*Shield regeneration speed increased by 11%*

**Templar AE**

*Shield volume increased by 5%*

*Shield regeneration speed increased by 12%*

**Templar S**

*Shield volume increased by 3%*

*Shield regeneration speed increased by 12%*

**Crus Q**

*Shield volume increased by 3%*

*Shield regeneration speed increased by 11%*

**Priest Bartle**

*Shield volume increased by 5%*

*Shield regeneration speed increased by 11%*

**Crusader**

*Hull durability increased by 5%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 12%*

**Ira Deus**

*Hull durability increased by 5%*

*Shield volume increased by 5%*

*Shield regeneration speed increased by 13%*

**Crus S**

*Hull durability increased by 5%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 13%*

**Crus A**

*Hull durability increased by 5%*

*Shield volume increased by 5%*

*Shield regeneration speed increased by 13%*

**Tormentor**

*Hull durability increased by 5%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 13%*

**Tormentor AE**

*Hull durability increased by 5%*

*Shield volume increased by 5%*

*Shield regeneration speed increased by 14%*

**Tormentor S**

*Hull durability increased by 5%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 14%*

**Blood Tormentor**

*Hull durability increased by 5%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 13%*

**Scimitar**

*Hull durability increased by 5%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 14%*

**Inquisitor**

*Hull durability increased by 5%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 14%*

**Inquisitor AE**

*Hull durability increased by 5%*

*Shield volume increased by 5%*

*Shield regeneration speed increased by 15%*

**Inquisitor S**

*Hull durability increased by 5%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 15%*

**Mauler**

*Shield volume increased by 5%*

*Shield regeneration speed increased by 14%*

**Axe**

*Shield volume increased by 3%*

*Shield regeneration speed increased by 14%*

**Axe-X**

*Shield volume increased by 3%*

*Shield regeneration speed increased by 14%*

**Axe-X S**

*Shield volume increased by 3%*

*Shield regeneration speed increased by 14%*

**Black Hort**

*Shield volume increased by 3%*

*Shield regeneration speed increased by 14%*

**Machete**

*Hull durability increased by 2%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 15%*

**Machete AE**

*Hull durability increased by 2%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 15%*

**Machete S**

*Hull durability increased by 2%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 16%*

**Neuron**

*Hull durability increased by 2%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 16%*

**Razor**

*Shield volume increased by 3%*

*Shield regeneration speed increased by 16%*

**Katana**

*Hull durability increased by 2%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 16%*

**Katana AE**

*Hull durability increased by 2%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 16%*

**Katana S**

*Hull durability increased by 2%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 17%*

**Strong**

*Hull durability increased by 2%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 17%*

**Dragonfly**

*Hull durability increased by 4%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 17%*

**Lance**

*Hull durability increased by 6%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 17%*

**Lance Bartle**

*Hull durability increased by 6%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 17%*

**Lance S**

*Hull durability increased by 6%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 18%*

**Sawtooth**

*Hull durability increased by 14%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 17%*

**Flamberge**

*Hull durability increased by 6%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 18%*

**Sword**

*Hull durability increased by 6%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 18%*

**Sword AE**

*Hull durability increased by 6%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 18%*

**Sword S**

*Hull durability increased by 6%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 19%*

**Dagger**

*Shield volume increased by 2%*

*Shield regeneration speed increased by 11%*

**Dagger AE**

*Shield volume increased by 3%*

*Shield regeneration speed increased by 12%*

**Dagger V**

*Shield volume increased by 3%*

*Shield regeneration speed increased by 12%*

**Black Death**

*Shield volume increased by 2%*

*Shield regeneration speed increased by 11%*

**Stiletto**

*Hull durability increased by 6%*

*Shield volume increased by 2%*

*Shield regeneration speed increased by 12%*

**Stiletto AE**

*Hull durability increased by 6%*

*Shield volume increased by 2%*

*Shield regeneration speed increased by 13%*

**Ricasso**

*Hull durability increased by 6%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 13%*

**Talon**

*Hull durability increased by 6%*

*Shield volume increased by 2%*

*Shield regeneration speed increased by 12%*

**Kris**

*Hull durability increased by 4%*

*Shield volume increased by 2%*

*Shield regeneration speed increased by 13%*

**Kris AE**

*Hull durability increased by 4%*

*Shield volume increased by 2%*

*Shield regeneration speed increased by 13%*

**Kris S**

*Hull durability increased by 4%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 14%*

**Spirit**

*Hull durability increased by 4%*

*Shield volume increased by 2%*

*Shield regeneration speed increased by 13%*

**Nodachi**

*Hull durability increased by 10%*

*Shield volume increased by 2%*

*Shield regeneration speed increased by 14%*

**Nodachi EW**

*Hull durability increased by 10%*

*Shield volume increased by 2%*

*Shield regeneration speed increased by 14%*

**Nodachi A**

*Hull durability increased by 10%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 14%*

**Cutter**

*Hull durability increased by 4%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 14%*

**Kevlar Ha**

*Hull durability increased by 10%*

*Shield volume increased by 2%*

*Shield regeneration speed increased by 14%*

**Wakizashi**

*Hull durability increased by 8%*

*Shield volume increased by 2%*

*Shield regeneration speed increased by 15%*

**Wakizashi AE**

*Hull durability increased by 8%*

*Shield volume increased by 2%*

*Shield regeneration speed increased by 15%*

**Wakizashi R**

*Hull durability increased by 8%*

*Shield volume increased by 3%*

*Shield regeneration speed increased by 15%*

**Raptor**

*Shield regeneration speed increased by 9%*

**Raptor-M**

*Shield regeneration speed increased by 10%*

**Raptor Mk II**

*Shield regeneration speed increased by 10%*

**Raptor-M-2**

*Shield regeneration speed increased by 10%*

**Alligator-C**

*Shield regeneration speed increased by 11%*

**Alligator-M**

*Shield regeneration speed increased by 11%*

**Alligator Mk II**

*Shield regeneration speed increased by 12%*

**Honor**

*Shield regeneration speed increased by 11%*

**Anaconda**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 12%*

**Anaconda-M**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 13%*

**Anaconda Mk II**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 13%*

**Reaper**

*Shield regeneration speed increased by 12%*

**Valor**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 13%*

**Grizzly**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 14%*

**Grizzly-M**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 14%*

**Grizzly Mk II**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 14%*

**Polus**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 14%*

**Osprey**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 14%*

**T-Rex**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 15%*

**T-Rex Mk II**

*Hull durability increased by 5%*

*Shield regeneration speed increased by 15%*

**Lynx**

*Hull durability increased by 2%*

*Shield regeneration speed increased by 14%*

**Lynx-M**

*Hull durability increased by 2%*

*Shield regeneration speed increased by 14%*

**Lynx Mk II**

*Hull durability increased by 2%*

*Shield regeneration speed increased by 15%*

**Tiger-M15A3**

*Hull durability increased by 2%*

*Shield regeneration speed increased by 14%*

**Fox**

*Hull durability increased by 12%*

*Shield regeneration speed increased by 15%*

**Fox-M**

*Hull durability increased by 12%*

*Shield regeneration speed increased by 16%*

**Silent Fox**

*Hull durability increased by 12%*

*Shield regeneration speed increased by 16%*

**Joker**

*Hull durability increased by 4%*

*Shield regeneration speed increased by 15%*

**Rhi-no**

*Hull durability increased by 12%*

*Shield regeneration speed increased by 16%*

**Wolf**

*Hull durability increased by 4%*

*Shield regeneration speed increased by 16%*

**Wolf-M**

*Hull durability increased by 4%*

*Shield regeneration speed increased by 17%*

**Wolf Mk II**

*Hull durability increased by 4%*

*Shield regeneration speed increased by 17%*

**Parallax**

*Hull durability increased by 4%*

*Shield regeneration speed increased by 17%*

**Bear**

*Hull durability increased by 8%*

*Shield regeneration speed increased by 17%*

**Tiger**

*Hull durability increased by 12%*

*Shield regeneration speed increased by 17%*

**Tiger-M**

*Hull durability increased by 12%*

*Shield regeneration speed increased by 17%*

**Tiger II**

*Hull durability increased by 12%*

*Shield regeneration speed increased by 18%*

**Panther**

*Hull durability increased by 12%*

*Shield regeneration speed increased by 18%*

**Lion**

*Hull durability increased by 12%*

*Shield regeneration speed increased by 18%*

**Piranha-B2**

*Hull durability increased by 12%*

*Shield regeneration speed increased by 18%*

**Lion Mk II**

*Hull durability increased by 12%*

*Hull resistance to EM damage reduced by 10 pts.*

*Hull resistance to kinetic damage reduced by 10 pts.*

*Hull resistance to thermal damage reduced by 10 pts.*

*Shield regeneration speed increased by 19%*

**Swift**

*Shield regeneration speed increased by 11%*

**Swift-M**

*Shield regeneration speed increased by 12%*

**Swift Mk 3**

*Shield regeneration speed increased by 12%*

**Kite-E**

*Shield regeneration speed increased by 11%*

**Hawk**

*Shield regeneration speed increased by 12%*

**Hawk-M**

*Shield regeneration speed increased by 13%*

**Hawk-Eye**

*Shield regeneration speed increased by 13%*

**Blade of Aressa**

*Shield regeneration speed increased by 12%*

**Superkite**

*Shield regeneration speed increased by 12%*

**Kite**

*Hull durability increased by 16%*

*Shield regeneration speed increased by 13%*

**Kite-M**

*Hull durability increased by 16%*

*Shield regeneration speed increased by 14%*

**Black Bomber**

*Hull durability increased by 16%*

*Shield regeneration speed increased by 14%*

**Sai**

*Hull durability increased by 2%*

*Shield regeneration speed increased by 13%*

**Eagle-B**

*Hull durability increased by 16%*

*Shield regeneration speed increased by 13%*

**Eagle**

*Hull durability increased by 10%*

*Shield regeneration speed increased by 14%*

**Eagle-M**

*Hull durability increased by 10%*

*Shield regeneration speed increased by 14%*

**Swift Eagle**

*Hull durability increased by 10%*

*Shield regeneration speed increased by 14%*

**Konkistador**

*Hull durability increased by 10%*

*Shield regeneration speed increased by 14%*

**Grey Falcon**

*Hull durability increased by 10%*

*Shield regeneration speed increased by 15%*

**Falcon-M**

*Hull durability increased by 10%*

*Shield regeneration speed increased by 15%*

**Spectre Falcon**

*Hull durability increased by 10%*

*Shield regeneration speed increased by 15%*

**Modules and modifiers**

**Thermal Insulator**

*Hull thermal damage resistance bonus reduced by 8%*

**EM-insulation**

*Hull EM resistance bonus reduced by 10%*

**Reactive Armor**

*Hull kinetic damage resistance bonus reduced by 9%*

**Capacitor Power Relay**

*Energy regeneration speed penalty reduced by 50%*

*Shield regeneration speed bonus reduced by 44%*

**Asynchronous Shield Projector**

*Shield regeneration speed bonus reduced by 7%*

**Implants**

**Neurocontroller ‘HR1 - SE’**

*Hull resistance bonus reduced by 20%*

**Neurocontroller ‘Armadillo’**

*Incoming damage reduction reduced by 25%*

**Neurocontroller ‘Gigas’**

*Hull durability bonus reduced by 20%*

**Leaderboards**

**Added pilot karma leaderboards**

*Added positive karma leaderboard (‘Highest karma’, with the highest positive karma value on top)*

*Added negative karma leaderboard (‘Lowest karma’, with the highest negative karma value on top)*

*Both leaderboards show the same pilots but sorted differently*

*Any pilot first appears in the leaderboard after any karma value change*

**Added PvE victories leaderboard**

*This is a weekly leaderboard with a reward*

*Victories in any PvE missions count*

*Flying in attacked sectors (Invasion CBT) does not count*

**Removed PvE effectiveness leaderboard**

*Some pilots abandoned mission objectives for the sake of effectiveness*

**Game modes**

**Custom battle**

You can no longer return to battle if you willingly abandoned it

Pilots joining an existing room automatically go to reserve

*If auto team balance is enabled, it sorts the teams right before the battle*

**Bug fixes**

**Invasion CBT**

Improved Attacked Sectors map display

Improved texts

Fixed a bug with Alien ships ignoring pilots

Fixed a bug with biomorph ships being utilized as regular patrols

Fixed a bug with unlimited ammunition on Premium ships

Fixed several map bugs

Fixed a bug with disappearing ammunition after zone jumps

**General**

Fixed a bug with pilots being unable to authorise because of two-step Gaijin.Online authorisation

Tweaked a number of assignment condition and description texts

Fixed a bug with pilots being able to open the game mode window while in queue

Fixed a bug with being able to find upgrade kits unavailable on current module level

Renamed ‘Federation Paragon’ bundle into ‘Federation Legend’

Updated support links

**[Update discussion](< base_url >/index.php?/topic/23511-star-conflict-obt-v0111-discussion/)**