Star Conflict 1.6.7 Happy Universe Defender Day!



Pilots! UMC wishes you a happy Universe Defender Day, a holiday traditionally celebrated in February. Protect the Universe from enemies, win and get rewards!


Festive achievement
Only during the holidays, you can earn a special achievement “Baptism by Fire”! To do this, you need to shoot down 10 enemy ships in PvP battles. The achievement will allow you to get a sticker “Defender of the Motherland’s star”.


The event is available for a limited time and will end on February 26!


Festive stickers and colouring schemes


Holiday stickers and paint are now available. The bundle will be available for a limited time!

  • Paint “Danger”
  • Sticker “Space shapka”
  • Sticker “Н(Т-34)О”
  • Sticker “Perpetual race”
  • Soldier’s sticker
  • Sticker “Lucky star”

You can get all the stickers and the pattern in a special container bundle. To do this, you will need to go to the “Bundles” tab and select “Festive Bundle #23”. The cost of the bundle will be automatically reduced if the player already owns stickers from the bundle.

Holiday bundles for February 23


During the holidays, all pilots will get access to special bundles with weapons.


The Protector I bundle is suitable for ships of ranks 5-7
The bundle includes the following weapons:

  • Shrapnel Cannon R5-8
  • Plasma Gun R6-8
  • “Sk’Rah” launcher R7-9
  • Assault Railgun R6-8
  • Singularity cannon R7-11
  • Thi’Lith beam R6-8
  • Thar’kth cannon R7-9
  • Proximity mortar R6-8
  • Heavy blaster R6-9
  • Dag’tnith launcher R7-9
  • Coilgun R7-11

The Protector II bundle is suitable for ships of ranks 8-10
The bundle includes the following weapons:

  • Shrapnel cannon R8-12
  • Plasma gun R8-12
  • “Sk’Rah” launcher R9-13
  • Assault Railgun R8-12
  • Singularity cannon R10-14
  • Thi’Lith beam R8-12
  • Thar’kth cannon R9-13
  • Proximity mortar R8-12
  • Heavy blaster R9-13
  • Dag’tnith launcher R9-13
  • Coilgun R10-14

“Protector III” bundle
The bundle includes the following weapons:

  • Shrapnel cannon R11-17
  • Plasma Gun R11-17
  • “Sk’Rah” launcher R12-17
  • Assault Railgun R11-17
  • Singularity cannon R13-17
  • Thi’Lith beam R11-17
  • Thar’kth cannon R12-17
  • Proximity mortar R11-17
  • Heavy blaster R12-17
  • Dag’tnith launcher R12-17
  • Coilgun R13-17

Fight and earn xenochips! Get Premium ships!


From February 20 to March 10, a new stage for collecting a special game currency — Xenochips — begins! For a limited time, a number of Premium class ships can be bought with xenochips:

  • Orelus
  • Deimon
  • Black Hort
  • Blade of Aressa
  • Patriarch

Bundles with Premium ship parts are available for purchase in the game store. Xenochips can be received as a reward for completing special tasks before March 10.

Xenochips are added to the game for a limited time, and after the end of the event, they will be withdrawn from the game and from the accounts of all pilots. Make sure to spend your xenochips before the end of the event!

New Seed-chips
UMC engineers detect the emergence of a new type of Seed-chips among the mercenaries, which change the parameters of the ship’s shields. Research into new types of Seed-chips has already begun.


Sources and production technologies of Seed-chips are still not clear, therefore their use is allowed only in battles against AI, in PvE missions and Open Space. Pilots should install pirate technology at their own risk!

  • Seed-chips are modules with random parameters and random characteristics that enhance the ship’s shields.
  • Seed-chips can be improved by getting stronger chips
  • Up to five Seed-chips can be installed on a ship
  • Seed-chips can be found in Open Space in locations attacked by Aliens, as well as after the destruction of special ships of pirates and Aliens.


  • Added information about the class of ships of this role in the role description
  • In the description of modules mined in Open Space, there is now a button for launching to the required location
  • Now it’s permissible to play against the members of your corporation during the Conquest, provided that the corporate wing plays against a randomly selected team
  • Improved the mechanics of the difficulty of Special Operations

Bug fixes

  • Fixed the bug of the module “Reflected rage” with the application of the module “Destabilizing Field”
  • Improved stability of game servers
  • Fixed a bug where the “Emergency Stasis System” allowed to make any player the aggressor without station protection
  • Fixed a number of errors in texts, descriptions
  • Fixed a bug with the colour of the digits for some parameters in item descriptions
  • Fixed a bug that allowed to donate more funds to the construction of the dreadnought than necessary
  • Fixed a bug that prevented the bomb from being set in the “Detonation” mode
  • Fixed the inability to mark “Remote Disintegrator” as the target
  • Fixed a bug that allowed activating the “Repair system sabotage”, while under the influence of the module “Metastable Energy Field Generator”

[Discussion topic.](< base_url >/index.php?/topic/39518-star-conflict-167-discussion/)



Pilots! An important update has been uploaded to the servers:



  • Seed-chips have been revised
  • A container with resources for xenochips is now in the store

Bug fixes

  • Fixed a number of issues that occur with Seed-chips
  • Improved stability of game servers

The update’s description reflects the key changes in the game and does not contain a comprehensive list of all changes. Changes aimed at the development of the game world are made regularly and may not require the release of an update.