Star Conflict 1.4.4b (Discussion)

Welcome to discuss [Star Conflict 1.4.4b Update!](< base_url >/index.php?/topic/33795-star-conflict-144b/)

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Spoiler

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YO YES BURNIN’ YET?!

Is this mini destroyer masked as recon OP?

What am I looking for?

1 minute ago, ntboble said:

Is this mini destroyer masked as recon OP?

what?

 

also… so readable

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and so shiny

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Holy crap what is going on with the formatting of the trade chat. That one ad is like 40 lines tall.

10 minutes ago, QACinnamonTroll said:

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YO YES BURNIN’ YET?!

What the hell is that UI ?

Then there is also the glowing blue hexagons over the mission people’s portraits.

8 minutes ago, Swifter43021 said:

What the hell is that UI ?

resize the chat to max height and go to trade chat, this will happen + FPS drop

15 minutes ago, MightyHoot said:

and so shiny

wth my broker is ok but yours isn’t? ![:007j:](<fileStore.core_Emoticons>/emoticons/007j.png “:007j:”)

49 minutes ago, ntboble said:

Is this mini destroyer masked as recon OP?

 

With this comment, you made my day :'D

Sigh, another patch that nobody asked for, keep going.
Well in fact we asked for a nerf on Tai’Kin.
It gets buffed, in most respects.

Logic.

 

And the trade chat is nothing but a WTS spam box.

37 minutes ago, OmegaFighter said:

Sigh, another patch that nobody asked for, keep going.
Well in fact we asked for a nerf on Tai’Kin.
It gets buffed, in most respects.

Logic.

 

And the trade chat is nothing but a WTS spam box.

The OP modules get nerfed. 

The underpowered modules get upped. 

 

What’s wrong? 

1 hour ago, Swifter43021 said:

The OP modules get nerfed. 

The underpowered modules get upped. 

 

What’s wrong? 

From which side inhibitor crystal is underpowered? I could understand Taitaq, nobody uses that (why bother when tharok does hefty damage and taial is almost impossible to miss)

 

Also xxxx kidnap crystal is untouched as well as taikin maneuverability 

6 minutes ago, Rob40468 said:

Also xxxx kidnap crystal is untouched

Return Crystal
   Radius of the returned area reduced to 150 m
   Preparation time increased by 0.5 seconds

 

 

The only “bug” in the list is Inhibitor crystal, which shouldn’t have been buffed. 

But still, the buff is was from significant. The damage buff is on the initial initial damage, not overhaul damages. The Inhibition is close to non-existant (at most 1 second) and is never used for this. And the radius buff represents only 6.5% of the maximum radius, which is nothing. 

 

3 hours ago, Swifter43021 said:

Return Crystal
   Radius of the returned area reduced to 150 m
   Preparation time increased by 0.5 seconds

 

I would not call it a nerf. 50 metres less and 0.5 second hugging your target more is nothing.

the ship is still broken there barrely any difference x)

2 hours ago, Rob40468 said:

I would not call it a nerf. 50 metres less and 0.5 second hugging your target more is nothing.

That’s a 25% range reduction

Which makes it much harder to use against a moving target. 

 

Of course if you’re standing still, it changes nothing. 

 

 

You can still try face torp. Tai kin is squishy, you should be able to OS it. 

A topic should be launched tomorrow morning. Please watch this space for a link to the topic!

The discussions are usualy opened after a some time from update release. Players need some time to get in the game and check the new changes by themselves. Star Conflict 1.4.4b discussion is going here