17 minutes ago, JaVi said:
Wow I never got capture points like this before 1.4.1b, I thought it was a new thing.
Been around for a while you make any assist near the beacon u ARE the beacon… I mean u cap too. Tbh I don’t like it. See a lot of ppl hunting for that assist for the sake of points rather than going for more suitable targets. No need to have 5 ships rather than 4 killing a lone ‘hero’.
Collision damage needs a real fix now, it was bad b4 but this is unreal. Does not only effect thargas as some might think. Makes the destroyer gravy hole much worse/stupid than it already is. Also when some destroyed hulk is generated in front of you its near impossible to judge where it will appear, right? left? up? down? dead on? Power through and hope for the best is survival being brought to every game mode. A pain and some ship models have the unhappy habit of clinging to the surface they are near regardless of how much you are pulling away from it, still.
I hope the 10 part broker missions last to give players a chance to get some extra ships. That’d be nice.
Sec con is a chaotic mess now, what and how gives who points for something. Still liked the original sec con system where even two players in small corp given enough time could generate enough to bid successfully on the more sought after things. Now there is an added time point degenerate factor added which makes such things impossible. Not a fan of old dread system though where stuff was held because is was held and that was that but I hope some middle ground can be found between the two.
Right now there seems to be luck of the draw, example… (my experiments today)
Random q 1v1 match in dreads, was fun never done that b4, good environment to have 1v1 in, least it was something diff, we thumbed each other after the game, I salute u sir publicly and unashamedly. Even if it lacked the excitement of a larger battle its not like anyone could just kill an kill an get it over with there is the dreadnought, bots, ship selection and minutia to consider, gg wp.
Again q random, me and 7 bots v full wing. Do the bots points count towards my corp at least? Would it have been better for my corp if I had never qued and faced this wing? Had I not been there would they have fought 8 bots and the situation been better for them? Are the dread remaining points added even in this game? Why is this a thing or even relevant to intercorp battles? Is this even a gg for any side of that fight? I think not.
The thark cannon seems to have charge accumulation that is hidden in stats? Still popping small kin resist ppls. No number changes in dps in hanger. Was this put in to patch notes shut ppl up cause that’s not the problem? 
Awaiting the next piece of green stuff to shake things up but I hope dreads/collision are not forgotten about.