Star Conflict 1.10.6a

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Pilots! It’s time to prepare the ships for the new season of battles. The UMC engineers have prepared the following important changes in the parameters of ships, modules, and weapons for you.

Balance changes

Ships

 

Cover frigates in the “Portals” mode

Weakened the damage resistance and speed debuff.

The debuff is displayed in the effects line.

 

Naglfar

Capacitor volume bonus decreased from 20% to 30%.

 

Destroyers

Rank 8: shield and hull durability increased by 10%.

Rank 11: shield and hull durability increased by 5%.

Rank 17: hull durability reduced by 5%.

Rank 17: shield durability (except for Emperor) reduced by 5%.

 

Federation destroyers, except for Albireo

Shield and hull damage resistances increased by 10 pts.

 

Jericho destroyers

Shield resistance to all damage increased by 15 pts.

 

Frigate shield regeneration

Increased by 35%.

Weapons and missile slot

Miner “Sower”

Reduced the brightness and visual effect of the explosion.

Mine activation delay reduced from 0.5 to 0.2 sec.

 

“Thanatos” railgun

Spread increase rate reduced by 50%.

 

Overclocked blaster

Energy costs are reduced by 30%.

 

Disorient gun

Scatter reduced from 1.5-0.2 to 1-0.18 deg.

 

“Thunderbolt” launcher

Overheat increased from 1.4 to 3 sec.

Projectile speed increased from 1300 to 2000 m/sec.

 

Boson cannon

Projectile speed increased from 6000 to 7500 m/sec.

Spread increase rate reduced by 50%.

 

“Halo” launcher

Projectile speed increased from 1300 to 2000 m/sec.

 

Recoil-compensated cannon

Maximum spread reduced from 6 to 4.5 deg.

 

“Tai’al” launcher

Spread reduced from 15 to 10 deg.

 

“Sk’Rah” launcher

Time to overheat increased from 8 to 12 sec.

Rate of fire growth increased by 2 times.

 

Plasma discharger

Projectile speed increased from 2500-3500 m/sec. to 5500-6500 m/sec.

 

“Tai’thaq”

Debuff time reduced to 1.4 sec.

Damage per second increased to 1126 dmg/sec. (17 Mk5)

 

Overheating laser

Rate of fire increased from 125 to 150 shots/min.

Damage per shot reduced by 20%.

Projectile speed increased from 4000 to 6000 m/sec.

 

Vacuum resonance laser

Debuff damage increased by 400 dmg/sec.

 

Anomaly torpedo

Damage increased from 4000 to 8000 pts.

 

Repair missiles

Pickup radius increased to 250 m.

 

Cluster rockets

Warhead flight range increased from 3500 to 5000 m.

 

Anomaly generator

Maximum deflection angle increased from 8 to 12 deg.

Special modules and implants

Autonomous battle station

Delivery drone’s speed increased by 20%.

Recovery from the delivery drone is now instant.

 

Cluster rocket (Executor)

Hitting a destroyer (with only the main rocket) deals an additional 20,000 damage.

 

Guided torpedo “Needle-SM”

Hitting a destroyer deals an additional 10,000 damage.

 

Guided torpedo Storm-D

Hitting a destroyer deals an additional 15,000 damage.

 

Repair drones

Drone flight speed increased by 2 times.

Recovery from critical durability reduction increased from 2500 to 5000 pts.

 

Remote disintegrator

Damage to destroyers reduced from 29700 to 25000 pts.

 

Synergetic disintegrator

Projectile speed increased from 9900 to 11900 m/sec.

 

Artillery beam disintegrator

Landing cooldown reduced from 10 to 5 sec.

Hull resistance bonus in artillery mode increased to 80 pts.

 

Autonomous drones

Drone activation preparation time reduced from 27 to 21 sec.

Cooldown reduced from 10 to 5 sec.

 

Thor systems overcharge

Cooldown reduced from 45 to 40 sec.

Energy consumption reduced from 350 to 225 energy.

 

Army of Hel

Replenishment of charges now occurs within a radius of 3 km.

Cooldown reduced from 65 to 50 sec.

 

Legion microwarp engine, Wardens microwarp engine

Cooldown reduced from 40 to 35 sec.

 

Repair drone operator

Hull repair for the picker and radius repair increased by 1500 pts.

 

Crystal predator

Damage to the carrier upon activation reduced to 800 pts.

 

Implant 5-3

Bonus increased from 5% to 10%.

 

Implant 12-3

Shield regeneration rate increased from 40% to 60%.

 

Empire energy router

In shield recovery mode, it also increases the shield’s resistance by 15 pts.

Increases projectile speed by an additional 20% in weapon boost mode.

 

Federation energy router

In shield recovery mode, it also increases the shield’s resistance by 15 pts.

Increases projectile speed by an additional 12% while in boost mode.

 

Jericho energy router

In shield recovery mode, it also increases the shield’s resistance by 15 pts.

Increases projectile speed by an additional 12% in weapon boost mode.

 

Crystal predator

Deals an additional 938 dmg/sec. to frigates and 1969 dmg/sec. to destroyers

Active modules

Emergency shield boost

Power consumption reduced by 18%.

 

Weapon system inhibitor

Active time increased from 5 to 10 sec.

 

Pulsar

Signature masking

Mass propulsion inhibitor

Active range increased by 10%.

 

Repair Kit S

Recovery increased from 2100 to 3000 pts. (17 mk.4)

 

Energy cube 8

Rank range changed from 4-8 to 4-9.

 

Realignment

Now the module stops restoring the hull after exiting invisibility.

 

“Hindenburg” supercharge

Rank range changed from 7-11 to 7-12.

 

Landing platform

Recover of a landed ship now occurs once every 0.25 sec.

 

Pirate engine overcharge

Removed from esports modules.

 

Defence system “Brotherhood”

Cooldown reduced from 46 to 40 sec.

 

Waz’Got battle station

Upgrading each stage now lasts for 10 sec.

Plasma weapons: range increased from 2200 to 3000 m.

Missile weapons: missile speed increased from 2000 to 3000 m/sec.

 

Harvest crystal

Shield drain increased from 92 to 200 pts/sec. (17 mk.4)

 

System hack

Cooldown reduced from 50 to 45 sec.

 

Inhibitor swarm

Shrapnel cone

 

Removed the diminishing.

Active time reduced to 2 sec.

 

“Tempest” launcher

Cooldown reduced by 10 sec.

Missile release speed increased by 50%.

Missile speed increased by 500 m/sec.

 

Crystal drone (Thar’ga module)

Weapon targeting speed increased from 16 to 25 deg/sec.

Damage to the carrier upon activation reduced to 800 pts.

Modifiers

Reactive armor 8

Rank range changed from 6-8 to 5-8.

 

Emergency shield recharge

Shield charging time reduced by 2 times.

Shield recovery speed increased by 2 times.

 

Reloading calibration

Module activation speed threshold increased from 5 to 10%.

 

Structure analyzer

Permanently highlights all asteroids in range, whether they are in your direct line of sight or not.

 

“Conformist” booster 15

Rank range changed from 11-15 to 11-16.

 

Warp-targeting

Damage bonus increased to 35%. (17 mk.4)

 

Vulnerability probe plugin

Permanently increases critical hit chance by 4.5%. (17 mk.4)

 

Progressive energy flow 14

Rank range changed from 10-14 to 9-13.

 

EM-diffuser 8 and Variable shield projector 9

Rank range changed to 5-9.

 

Integrated thermoshield 8

Rank range changed from 4-8 to 4-9.

 

Vulnerability probe plugin 8

Rank range changed from 4-8 to 4-9.

 

Emitter overload

Additionally increases hull durability by 15%.

Additionally increases hull resistance by 20 pts.

Descriptions

Triple algorithm

Fixed description of the recovery mode.

 

“Tai’al” launcher

The missile’s turning speed is now specified.

 

Repelling shield

The shield’s active duration and repel range are now specified.

 

Repair missiles

Repair kit’s active time is now specified.

 

“Kai” fission launcher

The cloud size is now specified.

 

Positron cannon, Gauss cannon

The effects of charge accumulation are now indicated.

 

Shelter shield

The boost description is changed to: “While the module is active, the increase of the shield’s resistance is reduced to 0 pts…”

 

Crystalline Suppressor

Explosion radius is now specified

Miscellaneous

Conquest

Dreadnought point capture speed reduced by 15%.

 

Special pack “Special license “Way of the warrior”

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Pilots! A special pack “Special license “Way of the warrior” has become available in the official project store. The license is valid until the end of the “Way of the warrior” event on June 15.

 

This pack includes:

  • Doubled amount of xenochips obtained from tasks
  • 50% bonus to experience for 30 battles.
  • 50% bonus to credits for 30 battles.

Bug fixes

  • Fixed the behavior of the Tornado AI
  • Improved game server stability
  • Improved the title selection interface