Spec Ops - Defiler: Connection issues with the servers

Bug report:
 

 

 

Do something about the servers! All were having the same problem. Lag spikes, stuttering, slowdowns, etc.

We believe that servers are too weak to handle all the requests or data for processing in time. It’s time for an upgrade, if this is true!

 

Logs:

 

 

1 hour ago, Skula1975 said:

 

This is not related to the server -> client connection, as you can see in the vid the ping stays constant at 35ms and 0% packet loss. Koromacs title is just a bit misleading since it is more likely a server side issue of not beeing able to calculate everything fast enough.

Anyway, at first step we must exclude internet as cause of connection problem.

3 hours ago, Skula1975 said:

Anyway, at first step we must exclude internet as cause of connection problem.

  1. was experienced by everyone in to wing

  2. the game itslef didn’t show any connection issues/packet loss

  3. a connection test days afterwards doesn’t help

  4. it may be an insufficient upload bandwith of your server/not enough processing power/bug in the server code that server needs to much resources, runs slower under circumstances but its unlikely on client side

 

 

There are sometimes(not that often) these issues in PvP and they always vanish if one certain players die.

7 hours ago, John161 said:

  1. was experienced by everyone in to wing

  2. the game itslef didn’t show any connection issues/packet loss

  3. a connection test days afterwards doesn’t help

  4. it may be an insufficient upload bandwith of your server/not enough processing power/bug in the server code that server needs to much resources, runs slower under circumstances but its unlikely on client side

 

There are sometimes(not that often) these issues in PvP and they always vanish if one certain players die.

I can vouch for this. Most likely cause for this are the servers. They are too weak to process and handle all those data properly, resulting in major gameplay slowdowns.