Spatial Scanner breaks GUI

Charactername: ShadowBlade3
 
What did you expect to see: Not sure, just bought the spatial scanner and put it on the Jarl
 
What happened: 

3nBDnWi.png JSNBOSt.png

 
What was your last action: Bind scanner to “x”, pressed x to turn on scanner.
 
If the bug is reproduceable, please describe the steps to reproduce the bug: Undock, activate scanner.
 
Logs: 

— Date: 2014-06-10 (Tue Jun 2014) +1000 UTC+10:00

 

17:27:43.047        | //////////////////////////////////////////////////////////////////////////////

17:27:43.047        | //

17:27:43.047        | // Build: StarConflict 0.11.0.53070 (Mac OS X) (Jun  6 2014 11:16:24)

17:27:43.047        | //

17:27:43.047        | //////////////////////////////////////////////////////////////////////////////

17:27:43.047        | 

17:27:43.048        | Failed to initialize Steam. Probably Steam client is not running.

17:27:43.645        | reset d3d device

17:27:43.748        | reset d3d device

17:27:43.887        | Number of audio devices: 2

17:27:43.887        |  Audio device 0: Built-in Output

17:27:43.887        | Sound caps: OUTPUT_MULTICHANNEL OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT 

17:27:43.887        | Speaker mode: STEREO

17:27:43.887        |  Audio device 1: AirPlay

17:27:43.887        | Sound caps: OUTPUT_MULTICHANNEL OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT 

17:27:43.887        | Speaker mode: STEREO

17:27:43.887        | Number of recording audio devices: 2

17:27:43.887        |  Recording audio device 0: Built-in Microphone

17:27:43.887        |  Recording audio device 1: Built-in Input

17:27:43.888        | Speaker mode: STEREO

17:27:45.170        | Environment setting ‘default’ loaded

17:27:45.175        | Entity Defs hash 1FD803FA. calculated in 1.85 ms

17:27:45.196        | BnRandCaller succeeded

17:27:45.204        | ReplayManager: stopping activity due to map change

17:27:45.252        | ====== starting level: ‘levels/mainmenu/mainmenu’  ======

17:27:45.314        | Environment setting ‘mainmenu’ loaded

17:27:46.860        | MasterServer_RequestServerStatus

17:27:46.860        | MasterServer_RequestServerVersion

17:27:46.860        | MasterServer_RequestNewsFeed

17:27:46.860        | MasterServer_RequestServerAddresess

17:27:46.865        | ====== level started:  ‘levels/mainmenu/mainmenu’ success ======

17:27:47.239 WARNING| frame 65 gameGlobals.frameTimeReal is too large (0.291721)

17:27:47.575        | MasterServer_OnServerAddresess: status code 0

17:27:47.642        | MasterServer_OnNewsFeed: status code 0

17:27:47.709        | MasterServer_OnServerStatus: status code 0, server status 1

17:27:47.709        | MasterServer_OnServerVersion: status code 0, version 0.11.0.53070, my version is 0.11.0.53070

17:28:01.890        | MasterServerEndpoint: connecting to load balancer at 91.230.60.102:3801 [0]…

17:28:01.890        | Requesting web advert …

17:28:02.356        | MasterServerEndpoint: connected to load balancer 91.230.60.102:3801, awaiting shard address…

17:28:02.690        | Applying LB cvars…

17:28:02.693        | ‘mss_playerBoughtVesselAdCooldown’ ← ‘20.000’

17:28:02.693        | ‘sv_dailyWinPveExpRewardCf’ ← ‘2.000’

17:28:02.693        | ‘sv_dailyWinPvpExpRewardCf’ ← ‘2.000’

17:28:02.693        | ‘mss_playerBoughtVesselAdLoBrace’ ← ‘-4.000’

17:28:02.693        | ‘mss_playerBoughtVesselAdHiBrace’ ← ‘4.000’

17:28:02.693        | MasterServerEndpoint: received shard address (91.230.61.170:3802)

17:28:02.693        | MasterServerEndpoint: received chat server address (91.230.61.156:3815)

17:28:02.693        | Disconnecting from load balancer

17:28:02.723        | MasterServer_OnWebAdvertisement: status code 0

17:28:03.058        | MasterServerEndpoint: connected to shard 91.230.61.170:3802, awaiting auth request…

17:28:04.094        | MasterServerEndpoint: Successfully login to masterServer 91.230.61.170:3802, uid 00047092, nick ShadowBlade3, spaceStationZoneId 1

17:28:04.495        | StoreSvc: received store hash, its 39f99cf1

17:28:04.495        | StoreSvc: loading store cache

17:28:04.496        | StoreSvc: cache signature matches, loading the store from cache

17:28:04.496        | Game store size : 399.62988 Kb

17:28:04.504        | StoreSvc: loading base store took 8.3 ms, but there is a patch probs…

17:28:04.606 WARNING| m_bufferizedUICalls delivery took 9.8 ms

17:28:06.371        | Store patch size : 0.42480 Kb

17:28:06.371        | Store patch was packed, unpacked size : 0.60059 Kb

17:28:06.371        | StoreSvc: proceeding to special values loading…

17:28:06.388 WARNING| m_bufferizedUICalls delivery took 15.9 ms

17:28:06.799 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Ship_Race3_L_T5_Craft_name”, resourceType: “DEFAULT_STRING”)

17:28:06.860        | ReplayManager: stopping activity due to map change

17:28:06.924        | ====== starting level: ‘levels/mainmenu/mm_empire’  ======

17:28:06.996        | Environment setting ‘mm_empire’ loaded

17:28:07.603        | ====== level started:  ‘levels/mainmenu/mm_empire’ success ======

17:28:07.955 WARNING| frame 670 gameGlobals.frameTimeReal is too large (0.314857)

17:29:03.641        | Successfuly saved userdata (ver:60) to server

17:29:16.507        | MasterServerSession: connect to ZoneInstance, session 17179870820, at addr 91.230.61.172|35020, zoneId 1 <undock>

17:29:16.519        | client: start connecting to 91.230.61.172|35020…

17:29:17.550        | client: connected to 91.230.61.172|35020, setting up session…

17:29:18.701        | client: ADD_PLAYER 1 (Jager38RU, 000A9988) status 4 team 9

17:29:18.701        | client: ADD_PLAYER 2 (BlackWolf65, 00019CE1) status 4 team 10

17:29:18.701        | client: ADD_PLAYER 4 (karapuzik47853, 0005C97F) status 4 team 12

17:29:18.701        | client: ADD_PLAYER 5 (Andryshic, 000A7E09) status 4 team 13

17:29:18.701        | client: ADD_PLAYER 6 (ShadowBlade3, 00047092) status 1 team 14

17:29:18.701        | client: server assigned id 6

17:29:18.701        | client: got level load message ‘empire_ilay_station’

17:29:18.735        | ReplayManager: stopping activity due to map change

17:29:18.791        | ====== starting level: ‘levels/open_world/empire/empire_ilay_station’ FreeSpace client ======

17:29:18.929 WARNING| Do not found def for gameplay ‘FreeSpace’

17:29:18.987        | Environment setting ‘empire_ilay_station’ loaded

17:29:19.135        | client: send ready message

17:29:19.515        | client: ADD_PLAYER 1 (Jager38RU, 000A9988) status 4 team 9

17:29:19.515        | client: ADD_PLAYER 2 (BlackWolf65, 00019CE1) status 4 team 10

17:29:19.515        | client: ADD_PLAYER 4 (karapuzik47853, 0005C97F) status 4 team 12

17:29:19.517        | client: ADD_PLAYER 5 (Andryshic, 000A7E09) status 4 team 13

17:29:19.517        | client: ADD_PLAYER 6 (ShadowBlade3, 00047092) status 2 team 14

17:29:19.541        | client: ADD_PLAYER 6 (ShadowBlade3, 00047092) status 4 team 14

17:29:19.852        | client: got init message (and 1st snapshot). ping 331

17:29:21.127        | ====== level started:  ‘levels/open_world/empire/empire_ilay_station’ success ======

17:29:21.678 WARNING| frame 2837 gameGlobals.frameTimeReal is too large (0.426516)

17:29:21.761 WARNING| frame 2838 gameGlobals.frameTimeReal is too large (0.100182)

17:29:27.127        | client: ADD_PLAYER 7 (FLinT, 000EAB75) status 6 team 15

17:29:30.703        | client: ADD_PLAYER 7 (FLinT, 000EAB75) status 4 team 15

17:29:38.863        | client: player 4 leave game

17:29:59.807        | client: ADD_PLAYER 8 (Voin, 0000DAE5) status 6 team 16

17:30:04.038        | client: ADD_PLAYER 8 (Voin, 0000DAE5) status 4 team 16

17:30:07.788        | client: player 5 leave game

17:30:12.172        | client: player 7 leave game

17:30:15.351        | client: player 8 leave game

17:30:20.745        | client: ADD_PLAYER 8 (Voin, 0000DAE5) status 6 team 16

17:30:23.126        | client: ADD_PLAYER 8 (Voin, 0000DAE5) status 4 team 16

17:30:40.005        | client: ADD_PLAYER 4 (karapuzik47853, 0005C97F) status 6 team 12

17:30:40.880        | client: ADD_PLAYER 4 (karapuzik47853, 0005C97F) status 4 team 12

17:30:57.322        | client: ADD_PLAYER 9 (Kot, 000E4049) status 6 team 17

17:30:57.727        | client: player 1 leave game

17:31:00.282        | client: ADD_PLAYER 9 (Kot, 000E4049) status 4 team 17

17:31:19.457        | client: player 4 leave game

17:31:30.164        | client: ADD_PLAYER 10 (NorthDragon, 0010843E) status 6 team 18

17:31:31.301        | client: player 8 leave game

17:31:34.357        | client: ADD_PLAYER 10 (NorthDragon, 0010843E) status 4 team 18

17:31:41.915        | client: player 9 leave game

17:31:41.926 WARNING| frame 6920 gameGlobals.frameTimeReal is too large (1.027493)

17:31:48.045 WARNING| client: removing entity netId 249 but it doesn’t exist (def ‘Wreck_R3_S’)

17:31:48.045        | client: player 10 leave game

17:31:52.394        | Dock to SpaceStation in zone 1

17:31:52.421        | client: avgPing 334.5/8.3; avgPacketLoss 0.0/0.0%; avgSnapshotLoss 0.1/0.4%

17:31:52.421        | client: connection closed. DR_CLIENT_DOCK_SPACE_STATION

17:31:52.421        | Network stats (bytes per second): avg pushed 569, max pushed 773, avg sent 1471, max sent 1788, avg received 3412, max received 4869

17:31:52.586        | ReplayManager: stopping activity due to map change

17:31:57.649        | ====== starting level: ‘levels/mainmenu/mm_empire’ FreeSpace ======

17:31:57.649 WARNING| frame time of frame 7172 within loading callback is too large (5.062323)

17:31:57.733        | Environment setting ‘mm_empire’ loaded

17:31:58.241        | ====== level started:  ‘levels/mainmenu/mm_empire’ success ======

17:31:58.304 WARNING| m_bufferizedUICalls delivery took 63.6 ms

17:32:27.289        | MasterServerSession: connect to ZoneInstance, session 17179870820, at addr 91.230.61.172|35020, zoneId 1 <undock>

17:32:27.300        | client: start connecting to 91.230.61.172|35020…

17:32:28.435        | client: connected to 91.230.61.172|35020, setting up session…

17:32:29.545        | client: ADD_PLAYER 2 (BlackWolf65, 00019CE1) status 4 team 10

17:32:29.545        | client: ADD_PLAYER 6 (ShadowBlade3, 00047092) status 1 team 14

17:32:29.545        | client: ADD_PLAYER 11 (Dioner, 001014B7) status 4 team 19

17:32:29.545        | client: server assigned id 6

17:32:29.545        | client: got level load message ‘empire_ilay_station’

17:32:29.579        | ReplayManager: stopping activity due to map change

17:32:29.638        | ====== starting level: ‘levels/open_world/empire/empire_ilay_station’ FreeSpace client ======

17:32:29.771 WARNING| Do not found def for gameplay ‘FreeSpace’

17:32:29.840        | Environment setting ‘empire_ilay_station’ loaded

17:32:29.866        | client: send ready message

17:32:30.992        | client: ADD_PLAYER 2 (BlackWolf65, 00019CE1) status 4 team 10

17:32:30.992        | client: ADD_PLAYER 6 (ShadowBlade3, 00047092) status 2 team 14

17:32:30.992        | client: ADD_PLAYER 11 (Dioner, 001014B7) status 4 team 19

17:32:30.999        | client: ADD_PLAYER 6 (ShadowBlade3, 00047092) status 4 team 14

17:32:31.031        | client: got init message (and 1st snapshot). ping 575

17:32:32.268        | ====== level started:  ‘levels/open_world/empire/empire_ilay_station’ success ======

17:32:32.707 WARNING| frame 8194 gameGlobals.frameTimeReal is too large (0.287105)

17:32:33.277        | client: player 11 leave game

17:32:45.307        | client: ADD_PLAYER 12 (TankT34, 000B4611) status 6 team 20

17:32:47.071        | client: ADD_PLAYER 12 (TankT34, 000B4611) status 4 team 20

17:33:08.434        | reset d3d device

17:33:08.506        | Profile ‘potato’ saved successfully in ‘/users/potato/library/application support/starconflict/profiles/0001.prfl’

17:33:08.654 WARNING| frame 9224 gameGlobals.frameTimeReal is too large (0.111355)

17:33:08.678 WARNING| frame 9225 gameGlobals.frameTimeReal is too large (0.140457)

17:33:17.436        | reset d3d device

17:33:17.515        | Profile ‘potato’ saved successfully in ‘/users/potato/library/application support/starconflict/profiles/0001.prfl’

17:33:22.718        | client: player 12 leave game

17:33:35.055        | client: ADD_PLAYER 10 (NorthDragon, 0010843E) status 6 team 18

17:33:36.567        | client: ADD_PLAYER 11 (Dioner, 001014B7) status 6 team 19

17:33:38.148        | client: ADD_PLAYER 10 (NorthDragon, 0010843E) status 4 team 18

17:33:40.027        | client: ADD_PLAYER 11 (Dioner, 001014B7) status 4 team 19

17:33:43.484        | server told us to DC with reason 26

17:33:43.510        | client: avgPing 360.0/46.4; avgPacketLoss 0.0/0.0%; avgSnapshotLoss 0.1/0.3%

17:33:43.511        | client: connection closed. DR_CLIENT_FREE_SPACE_SAVE

17:33:43.511        | Network stats (bytes per second): avg pushed 313, max pushed 644, avg sent 1011, max sent 1615, avg received 2379, max received 2843

17:33:43.636        | Save FreeSpace session

17:33:43.636        | NetChannel: remote sent disconnect reason 39, closing ‘91.230.61.170:3802’

17:33:43.636        | Closed connection with masterServer addr 91.230.61.170:3802, reason 39

17:33:43.638        | MasterServer_RequestServerStatus

17:33:43.638        | MasterServer_RequestServerVersion

17:33:43.638        | MasterServer_RequestNewsFeed

17:33:43.638        | MasterServer_RequestServerAddresess

17:33:43.652        | ReplayManager: stopping activity due to map change

17:33:43.762        | ====== starting level: ‘levels/mainmenu/mm_empire’ FreeSpace ======

17:33:43.835        | Environment setting ‘mm_empire’ loaded

17:33:44.255        | MasterServer_RequestServerStatus

17:33:44.255        | MasterServer_RequestServerVersion

17:33:44.255        | MasterServer_RequestNewsFeed

17:33:44.255        | MasterServer_RequestServerAddresess

17:33:44.256        | ====== level started:  ‘levels/mainmenu/mm_empire’ success ======

17:33:44.696        | MasterServer_OnServerStatus: status code 0, server status 1

17:33:44.729        | MasterServer_OnServerAddresess: status code 0

17:33:44.763        | MasterServer_OnServerVersion: status code 0, version 0.11.0.53070, my version is 0.11.0.53070

17:33:44.865        | MasterServer_OnNewsFeed: status code 0

17:33:44.932        | MasterServer_OnServerStatus: status code 0, server status 1

17:33:44.966        | MasterServer_OnServerVersion: status code 0, version 0.11.0.53070, my version is 0.11.0.53070

17:33:44.999        | MasterServer_OnNewsFeed: status code 0

17:33:45.000        | MasterServer_OnServerAddresess: status code 0

17:33:51.412        | GameApp shutdown

17:33:51.564 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: “tooltip_startBtn_x2”, type: “DEFAULT_STRING”)

17:33:51.565 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: “KEY_CONTROL_short”, type: “DEFAULT_STRING”)

17:33:51.565 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: “KEY_MOUSE_BUTTON5_short”, type: “DEFAULT_STRING”)

 

I’m glad this didn’t happen to me when I bought it. 

 

Forwarded.

This is just a guess they did remove the spatial scanner yesterday for a litte while and place it back on after between 4 hours i believe

 

no hotfix no patch opdate, is this the reason?

another guess: if you can reproduce this every time, did u try to turn off antialiasing ? i had some glitches with AA lately, they were a bit similar with the color errors.

(I didn’t report that yet, since it might be driver or card related)

Same problem:

 

Graphics cards on my MAC:

Intel HD Graphics 4000:

Chipset Model: Intel HD Graphics 4000 
Type: GPU 
Bus: Built-In 
VRAM (Dynamic, Max): 1024 MB 
Vendor: Intel (0x8086) 
Device ID: 0x0166 
Revision ID: 0x0009 
gMux Version: 1.9.23 
Displays: 
Color LCD: 
Display Type: LCD 
Resolution: 1680 x 1050 
Pixel Depth: 32-Bit Color (ARGB8888) 
Main Display: Yes 
Mirror: Off 
Online: Yes 
Built-In: Yes

NVIDIA GeForce GT 650M:

Chipset Model: NVIDIA GeForce GT 650M 
Type: GPU 
Bus: PCIe 
PCIe Lane Width: x8 
VRAM (Total): 1024 MB 
Vendor: NVIDIA (0x10de) 
Device ID: 0x0fd5 
Revision ID: 0x00a2 
ROM Revision: 3682 
gMux Version: 1.9.23

 

 

 

Effect:

 

https://i.imgur.com/dzVCoi0.jpg

 

https://i.imgur.com/mM8uboc.gif

 

 

 

In Console Log:

 

17/06/14 10:04:51,206 WindowServer[120]: MPAccessSurfaceForDisplayDevice: Set up page flip mode on display 0x04272dc2 device: 0x7fe5ca5023e0  isBackBuffered: 1 numComp: 3 numDisp: 3

 

 

Nothing to report in ~/Library/Application Support/StarConflict/*log

 

ANTIALIAS IS DISABLED

 

USer config:

 

<UserConfig>

  <CVars version=“4”>

    <cl_chatFilter val=“0” />

    <pe_lensFlare val=“0” />

    <cl_skipSlideshow val=“1” />

    <cl_tcsChatNotification val=“1” />

    <ship_selectedControlMode val=“1” />

    <cl_desiredCivilianFlag val=“1” />

    <cl_weaponAccurateAim val=“0” />

    <ship_autoLock val=“1” />

    <ship_mouseSens val=".3355704" />

    <cl_shipBoostTrigger val=“0” />

    <voicechat_recordDeviceId val=“0” />

    <voicechat_enable val=“1” />

    <cl_savePassword val=“0” />

    <cl_language val=“ENGLISH” />

    <cl_chatIgnoreGeneralInBattle val=“0” />

    <s_voicechatPriorityAmp val=“0” />

    <s_voicechatVolume val=“1” />

    <s_voiceoverVolume val=".49" />

    <s_fxVolume val=".48" />

    <s_musicVolume val=".5299994" />

    <s_masterVolume val=".7899967" />

    <s_musicMute val=“0” />

    <s_soundEnable val=“1” />

    <r_anisoLevel val=“2” />

    <r_forceAniso val=“1” />

    <r_gamma val=".5" />

    <r_3dheight val=“1050” />

    <r_3dwidth val=“1680” />

    <r_height val=“1050” />

    <r_width val=“1680” />

    <r_fullscreen val=“2” />

    <r_msaaMode val=“0” />

    <r_msaa val=“0” />

  </CVars>

</UserConfig>

Hey there, after the next update, can you please inform us if you still experience the problem?

Ok

3nBDnWi.png

 

 

This is why you shouldn’t take LSD before flying.

Is working now.

 

No strange colors. I just see a green ring around the ship… is this the spatial scanner??? Wow was totaly waste of money!!!

Is working now.

 

No strange colors. I just see a green ring around the ship… is this the spatial scanner??? Wow was totaly waste of money!!!

 

The green ring as you call it tells you the direction of the closest loot, that’s how it should work yes.

Just follow the biggest green bars… You will be rewarded. Muhuhahaha!