One thing I’ve noticed several times: i run a small ship (mostly PVP) and try to ‘eat’ a frigate or a destroyer. The damage I deal (with the small ship - can be a tackler, a cov-op, maxim. level 12!) is way, way lower than the damage I receive when another player attacks me, with the same ship.
Latest example: I run a Fox, trying to take down an Archon. Every ship has standard ammo, shields and hulls, nothing fancy. It takes min. 20 seconds, maybe 30. IF it works. If!
A few hours later, I take an Archon and a Fox manages to ‘clear’ about 95% (yeeees, 95!!) on my shield+hull in about 5 to 10 seconds!! How is that possible? Is this some sort of nerfing?
Same example with a Fox and a Dragon. Simply, very very hard to believe how hard is to kill a Dragon when you fly a Fox, compared to how quickly one takes me down when I fly a Dragon.
I understand some things depend on the pilots’ skills, but hey, not THAT much.
So what do you make of this? How can this be explained? Cheers!