Every now and then when reading this forum, and maybe even when watching youtube videos about this game, I seem to notice people whom are playing only one faction and only that one factions ship.
And sometimes it feels that they believe it must be done so; even to that extent, that if you have chosen your nationality (the personal bonuses) to be certain faction, you then play that faction, no other option available.
I do realize, that according to development plans, this might change so, that soon we are really forced to fly only one certain faction in one game, but that is not the situation yet in current version.
I personally fly a mixed group of ships, and like it. And I am a bit sad if that development plan becomes reality, that it is not possible to fly with mixed faction ships even as some gamemodes.
So I am interested in this phenomenom. Where does it come from?
This is not “omg whyy are you doing that” -whine, but an honest curiosity towards different playstyles and how the playerbase is formed.
Is the reason optimization?
It costs less to constantly swap contracts, so it is useful to grind one sub-faction, thus grinding one same main faction, while leaving the other factions to level 1.
If doing this without DLC boosts and/or licenses, I quess the system forces a bit to optimize where you spend your money, and thus making you play only one faction.
Downside is, that you don’t get the MkIII modules of those other factions to use in your ships.
Is the reason roleplaying?
Some people like to roleplay, that instead of being “I don’t care to whom I fight as long as the money is good” -mercenary as the game seems to explain it, but choose their own option “I care for my faction!”.
Is it liking the faction’s ships more over other faction’s ships?
This could be one reason. Still the downside again is, that you don’t get the MkIII modules of those other factions.
Is it making yourself used to upcoming development plan change?
Unlikely reason, but a possibility; as development plan says, such feature is coming in the future. But I haven’t seen much details about this. I don’t see reason to limit one-self yet, just because in future there will be such limit.
Is the reason not knowing?
It could be possible, that some non-forum reading new players don’t know that they could fly mixed teams in game or even change faction they gain reputation and loyalty to.
What do you think, or why do you do that? Or am I missing a point?