:fed014: seriously, you think any of them can or willing to fight in dreads? they tried once or twice, some of them, got stomped and gave up. if most of them merged into 2-3 corps like i told them many-many times befor, then yes, they could fight, but as it is - NO they are not capable and mostly not even interested in anything that requires extra effort.
If the smaller time corps actually fought for the smaller rewards sectors like credits, they’d do just fine. It’d be up to the heavier hitting corps to stay out of those sectors and let the smaller corps fight it out in them for practice and their own dreadnought experience.
Instead, they chose to attack the corps guaranteed to hit back with far greater force. Of course they got stomped. Instead, R4ge has a sector that has gone untouched for a month, MAR has a sector that’s been hit all of once or twice in that same time frame and three credits sectors sit in the 1am EST time slot where nobody shows up, leaving them to sit and gather dust.
They don’t have to merge, they just have to start playing and showing up. Giving them sectors to do so in would help. I’ve told everyone I’m giving away Colonization Hub, but with the ***ty time zone, nobody attacks it. If it were in the 10pm EST time zone, they would.
Then again, the USA playerbase gets screwed over and over again in favor of RU. Doesn’t surprise me when USA players give up and look to do something else.
“Fighting” = “get 8 people online and on TS at the same time with the correct t3 ships equipped willing to spend up to 40 minutes playing three matches with ten minutes wait beween them, and the possibility that you will not get a match at all”
It is easier said than done…
There are a lot of things that need to go right for sure. It’s a pity, too. Great game mode, ruined by the undertaking needed to set one up at specific times. I keep saying custom dread battles would save the game mode, It would likely get more people playing it which can expand into more scheduled fights, but if nothing else it would at least let people play the game mode.
By the way, battles are drying up in Empire/Jericho space to. Corporations are more interested in the sector rewards than playing games and as such are abusing the system to keep them. Part of what was supposed to prevent corporations from holding huge swaths of territory was the fact that they could get swarmed on too many sectors to defend. Fake attacks ruin that system. It’s still a problem out there, even after they restricted it to a 1 attack per corp per sector rule.