Stats are something that needs to be fixed. Give it time they are busy bee’s.
The raw stats on a ship are the reason why the tanking on empire is on key, and the tanking on shielding is inferior.
It is also the cause for many other problems like the wabble effect that is on ships when they gain to much mobility (causing things to turn the wrong way and crash.
they are very upsetting, but nothing we can do at the moment really.
My position is that the ships tree should be sorted by faction. And each faction should gain some sort of stat increase/decrease over the other faction of its race, example of this can be
Empire
Legion - + Energy Capacitor
Warden - + Armor Resistance
Jericho
Raid - + Shield Resistance
Tech - + Shield Regeneration
Federation
Armada - + Speed
Vanguard - + Acceleration
Note: Ideally With these changes i would change cloaking so that it lasts near 1 minute duration (up from 30 seconds) By making it cost so much energy per a second. This would make cloaking more offensive. The reason i gave speed buffs on these ships is because federation suits a sort of “hit and run” Tactic. Acceleration helps avoid incoming weapons fire after cloaking, and speed helps the armada who has a longer duration cloaking device to be used offensively.