Ship Bonuses in the New Matchmaking System (Discussion)

4 minutes ago, xKostyan said:

You wanna make a statement or prove something, make sure to provide adequate data to back it up.

How the heck is that a problem ?

 

Okey they have an r10 ship.

But doesn’t change the fact that they can use r8 too in the battle.

 

If I’m killing an Invincible in a t5 fight, how is that not a r8 in a r15 game ?

 

Ships lower then r10 should be disabled. They are not.

3 minutes ago, xKostyan said:

You wanna make a statement or prove something, make sure to provide adequate data to back it up.

Dude I had severel times r8 ships against my r15 ones, the screenies shows you a r8 destroyer in my team while I have a mjolnir available… It’s  A BuG :expressionless:

Just now, Swifter43021 said:

How the heck is that a problem ?

 

Okey they have an r10 ship.

But doesn’t change the fact that they can use r8 too in the battle.

 

If I’m killing an Invincible in a t5 fight, how is that not a r8 in a r15 game ?

How is that new? There was always a spread of ship you can take into the battle you are always measured by your highest rank, so the problem here that people do not know that they are measured by the their hangar rank which is competently different story.

2 minutes ago, Spongejohn said:

Dude I had severel times r8 ships against my r15 ones, the screenies shows you a r8 destroyer in my team while I have a mjolnir available… It’s  A BuG :expressionless:

just a week ago you could equip r8s along with your r10s an d your r10s would face r13s, how is the core problem any different?

3 minutes ago, xKostyan said:

How is that new? There was always a spread of ship you can take into the battle you are always measured by your highest rank, so the problem here that people do not know that they are measured by the their hangar rank which is competently different story.

What you don;t understand is that we know that part.

 

But they changed the mechanic of the matchmaker.

The old limit isn’t enough anymore. r10-r15 fights should be limited to r10-r15, and ships under r10 should be disabled. 

Easy to understand

13 minutes ago, xKostyan said:

or are you actually talking about  corvin007? (god how do you even aim with such eyes?)

And how do we know he is not in a Garm?

It is, since no one knows what kinds of buffs (not even lezort does apparently) are applied on your r8 ship in such games against r15… the tables they released don’t have such info and I didn’t tried to do something like that… but can we agree that this is totally weird at least?

(damn forum and his weird quote nonsense… it ended up quoting a random previous message)

Just now, Swifter43021 said:

What you don;t understand is that we know that part.

 

But they changed the mechanic of the matchmaker.

The old limit isn’t enough anymore. r10-r15 fights should be limited to r10-r15, and under r10 they should be disabled. 

Easy to understand

Before you would have Unbuffed r8s facing unbuffed r13 which according to people around here just as good as r15, now we have Buffed r8s facing Unbuffed r15s

So technically relative power between r8 and r15 is lower than a week ago. But all of a sudden lack of information that people could bring lower ship with them is this patch fault.

5 minutes ago, Spongejohn said:

I mean: on their forum they are speaking about the fact you can face r15 ships against r8. They are even asking to devs how the bonuses behave in such situation ( and that’s when google translate failed me, after that argument I’ve stop understanding what they were saying)

You don’t need to read russian forum. It was explained [here](< base_url >/index.php?/topic/31876-ship-bonuses-in-the-new-matchmaking-system-discussion/&do=findComment&comment=381406).

Quote

If you equipp rank 10 and rank 9 ship, you’ll be mathced as 10. And if you’re flying on r9, you’re still be getting bonus from r10 ship

 

1 minute ago, Spongejohn said:

It is, since no one knows what kinds of buffs (not even lezort does apparently) are applied on your r8 ship in such games against r15… the tables they released don’t have such info and I didn’t tried to do something like that… but can we agree that this is totally weird at least?

 

I never said it is not, it is wrong but it has nothing to do specifically with this patch.

4 minutes ago, ntboble said:

You don’t need to read russian forum. It was explained [here](< base_url >/index.php?/topic/31876-ship-bonuses-in-the-new-matchmaking-system-discussion/&do=findComment&comment=381406).

 

That’s one of the argument which is not clear at all. 

But apart that, what in the name of princess Diana is the reason to let r8 face sp  ships? Am i too italian to understand such things? ![o_O](<fileStore.core_Emoticons>/emoticons/007.png “o_O”)

1 minute ago, Spongejohn said:

That’s one of the argument which is not clear at all. 

But apart that, what in the name of princess Diana is the reason to let r8 face sp  ships? Am i too italian to understand such things? ![o_O](<fileStore.core_Emoticons>/emoticons/007.png “o_O”)

Same reasons they were allowed to face r13, devs still hope for common sense of people around…

Just now, xKostyan said:

Same reasons they were allowed to face r13, devs still hope for common sense of people around…

Not even boy scouts are so naive…

The main basic thing bothering me, that still isn’t addressed, which only shows one thing.

That developers don’t read or rather listen to the Community here, despite being told multiple times how to handle certain things.

I agree, interface changes must happen, with better functionality. Current functionality is limited in terms of helping the user.

Many things could be added to clarify the users how to handle their setups.

 

Well, to get to the point…

I tested something for one match.

Picked up 4 of my ships, erased my implant setup, erased my ship slots on all 4 ships.

Went into battle without any problems. No notifications about any of this. No warnings, no nothing. Instead of doing that, it’s the same old system, with limited and lacking functions!

Use common sense!

This shouldn’t be allowed to happen!

People should equip all 3-4 of their slots, especially in higher tiers, or at least when reaching certain rank…

Then it gets even worse. I played with 3 rank 15 ships along with 1 rank 14 Destroyer. I saw a rank 8 Destroyer in a T5 battle! How and why?

Going to 3 tier categories after 4 years is just plain stupid.

 

Another case:

We got the enemy team, who had 3-4 ships on their side, but on our side, there were 2 persons, who had only one ship at synergy level 1 and it was Capture the Beacons match… And the rank difference is horrible! Rank 8 vs. rank 15!

I won’t discuss this any further. This mess got 5 times worse than ever before. Sure, the Matchmaker wasn’t perfect, but at least it was somewhat (generally speaking) within “normal” parameters.

People are telling me, if you won’t change this to a previous state, they simply won’t play your game anymore. I agree with them.

You did one step forward, and two steps back with this move. Again!

 

About the bonuses:

They do not belong there. It feels like a cheat mode for the incompetent.

How can a lower ranked ships get higher resistance and damage than the ships of the highest rank? This helping tool is a mess and it should be removed!

Why helping rookies?

Did people complained so much that you had to give them that as well? The only reason why I liked playing this game was simple.

It provided a challenge and it was more fun for me as well.

But now, it’s not fun anymore. It’s annoying. Why should I fly lower ranks of ships, when I can use the higher ones? You said so yourself, that veterans should stick to the higher tiers, leaving lower tiers alone. That also confirms your move with the loyalty system. All contracts only work with rank 13-15 and NOT lower.

Teach them how to play, they are not in diapers! They can think, at least they should try! You totally dumbed down the game! I spoke to Russians.

They are furious and angry about this as well.

 

As usual, you will most likely ignore any feedback given, without resorting to really necessary and needed adjustments.

I already wrote so many suggestions about interface and the MM balance.

Just browse a bit, some of my suggestions are actually useful.

 

This isn’t a suggestion, but just a general idea:

You SHOULD consider improving the Matchmaker by adding additional parameters and notifications.

  • Implant notifications (all active implants to match the highest ship that is in use)

  • ship slot notifications (if not fully slotted in all 4 slots)

  • equipment notifications (all ships must be fully equipped)

  • ammunition and missile notifications (if not equipped)

 

If you miss any of those things, you can just display a warning, or notify player that he should adjust some of the setups, otherwise he can’t queue for battle.

 

Destroyers:

Leagues should be left alone, but when it comes to PvP, limit destroyers per only 2 on each side max.

(which presents some challenges, how to determine a Destroyer player, if others already took it)

Destroyers in PvP mode should be only usable once (once they are destroyed, they should no longer be able to spawn).

You need to determine if this will apply only to certain numbers of players, especially since now we have join-in-progress MM.

 

Generally speaking, I would fully revert to a previous state, made some necessary adjustments and additions, like described above, only then I would consider something else.

 

Hopefully, you will understand that this way of going with the MM system is a wrong one

3 minutes ago, xKostyan said:

Before you would have Unbuffed r8s facing unbuffed r13 which according to people around here just as good as r15, now we have Buffed r8s facing Unbuffed r15s

So technically relative power between r8 and r15 is lower than a week ago. But all of a sudden lack of information that people could bring lower ship with them is this patch fault.

I never said that it was a bug that r8 ships are in r15 fight. Just that it’s a reaaally bad idea.

And even if I didn’t express my opinion on the r8-r13, it doesn’t mean I don’t see it as bad too.

 

The only thing I’m saying here, is that they are breaking all logics in the game :

You can’t put “low level ships” against “hight level ships”

And you can’t give “low level ships” a buff to put them on equals foots with end game content.

 

That’s just non-sense in so many way.

A leveling system isn’t made to be flattened with buff like that.

 

 

This is the only thing I said and the only I will (Okey, I admit, I also said r11 destroyer are more powerful then r14 because of unbalanced buff).

But nothing else.

Well I’m glad people are finally discussing this and not just full of hype about dessies. I got scared I was the only one who cared about MM for a few days after the patch since there was only me and a few others discussing this huge change!

Carry on, carry on ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

9 minutes ago, Spongejohn said:

…, what in the name of princess Diana … ![o_O](<fileStore.core_Emoticons>/emoticons/007.png “o_O”)

I’m sorry. I was only interested about speaking of princess Leia. Soooooo going to sleep. ![:005j:](<fileStore.core_Emoticons>/emoticons/005j.png “:005j:”)

2 minutes ago, ntboble said:

I’m sorry. I was only interested about speking of princess Leia. Soooooo going to sleep. ![:005j:](<fileStore.core_Emoticons>/emoticons/005j.png “:005j:”)

I’ll do the same since Koro joined the discussion

  dormire.jpg

Thanks Obama Koromac!

seriously, so many pages astonishment about 10-3=7.

also koro, you have a misconception there, the buff isnt to buff “newcomers”, its to buff ships, you can also use that.

35 minutes ago, xKostyan said:

Thanks Obama Koromac!

Go “grab” yourself.

And before someone report this post: it’s a joke related to US elec…oh why do I spend my time like this. 

Just give me another warning point already ![-_-](<fileStore.core_Emoticons>/emoticons/009j.png “-_-”)