Shadows in Hanger horribly broken on Nvidia devices

They say a picture is worth a thousand words, although a video demonstrates it much better. There’s no way I’m going to that much effort though. Moving the camera around the ship makes it look *really* bad.

 

I’m not even sure how you can break shadows that badly. My guess there’s supposed to be per polygon shadow maps on the edges, but for some reason they don’t exist.

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If you fly with shadow quality set to low, you can also see a tiny black spot on some walls when you fly. Its movement and shape is barely related to the movement and shape of the ship.

Fixed in 1.0.57899, good work.

Locked.