I see that color when I’m using afterburner and if we zoom in.
AT 0ms look like that:
And at 700ms it lok like this:
Star need to be white not like a rainbow field. Layer need to be overlap.
Don’t know if this is the sme issue but color aren’t overlap here too.
Thats an ingame effect, probably simulating lens. If you notice, its always taking effect and happens on the edges of the screen (same way as the zoom in the same places to simulate depth; using AB increase this effect).
I have the same problem like LordSwine…  Any solution? Pleeeeease ”)