Scatter gun is unbalanced/broken

I hope it will gone soon. Very hard to dodge, hardhitting (10k crits? no problem), homing, ignoring resists so guards are melted in few shots. Visuals are just copy pasta eclipse, but multiplied by 12 - I had often screen lockup with 5 fps when all 12 hit me at once. Hit detector of projectiles seem to be broken too - If you have moments of packet loss or low fps, projectiles do splash damage (like mortar) with greatly reduced damage(200, 300, 1k, again 200, 250, oh crit 5k).


Devs, please dont make it return. If it must, rework it completely and restrict to recons only.

It will be removed in upcoming patch.


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