xxxx rockets, doing 100k crit damage on hitting the enemy square in the behind ! (JP would love them !!)
xxxx rockets, doing 100k crit damage on hitting the enemy square in the behind ! (JP would love them !!)
Your just pissed how good I am when I follow your tail and you cannot shake me.
Suggestion:
Replace weapons of the CO, with unlimited unguided rockets with the same cool down. Range is limited to 1000.
You always take me from behind, its not nice JP :what:
You always take me from behind, its not nice JP :what:
If someone walked into this convo, it would not be a pretty sight.
Sorry, as a BRONY, I cannot unsee what has been seen. Celestia Forbid
Sorry, as a BRONY , I cannot unsee what has been seen. Celestia Forbid
Rediculus game suggestion 1: Bring back the old mechanic where I can battery ram everyone to death with my inty
Ridiculous game suggestion 2: Bring back the match making of 0.8.*
MM improvment:
Ignore tiers completely and throw all players into one pool. Supreme waiting time reduction!
Tier vs Tier combat, who really comes out on top?
You mean host the first ever 1 hour long event were its 200 v 200 and its realistic? Or entire corporations regardless of teir come in?!
Sure, but make it a five team realistic, there are five tiers. Each team is one tier only.
OMG and make it Le mans style that you can only do damage to the same tier as you are in.
Can we get a Hey Dummy CAPT pull back BEAM ?
When we get Capts that either Charge ON in… or they sprint back SOOO far away from the group…
what if they made the modules and weapoins to use on EVERY SHIP TYPE AND CLASS again…
I remember when I had an interceptor with Statsis, Ion beam, Cameo, and Orion. It was a frigate pilots nightmare.
Getting back on topic:
- Hot Potato : A bomb carrier is randomly chosen at start. The bomb carrier must pass his bomb (reverse capture) to an enemy ship within a set amount of time or be destroyed. Bomb carriers that are unable to pass their bomb explode in a similar manner to an interceptor with the suicide module, and a new bomb spawns on another ship on the unfortunate bomb carrier’s team. The team with the least bombs carried wins.
I would actually play this
Funny how some not so crazy ideas are peaking through these posts.
that said a ship dropping money all over and people swarming to get it would be utterly hilarious
That would be hilarious and frustrating at the same time.
- Commissar Reconnaissance : Each team has a Commissar. The Commissar may lock onto friendly ships, and has a special active module simply named ‘Execute!’ which cannot be fired on enemy ships, and instantly destroys the target. Ships destroyed this way immediately grant limited time buffs to resistance, speed, rate of fire, and damage to all ships on the same team as the executed ship. If the team’s Commissar is destroyed, all players on the destroyed Commissar’s team may no longer respawn, but their ships receive a speed buff for the rest of the match (Run for your lives!).
This may not be as ridiculous as the last one, but, hey.