What kind of data do you need? I have a good clipboard management tool and I’m used to spreadsheet management.
If I can spend a bit of time helping out a general FAQ then I will.
My first brainstorming resulted in something like:
A database, containing the following tables:
bonus(id, module_group, parameter, amount)
E.g. [0, command, range, 1] for 100% bonus on command module range on the Deimos 2
ship(id, name, class, role, reward_bonus, small_missile_slots, medium_missile_slots, large_missile_slots, …, hull_hp, hull_regen, hull_resist_kinetic, …, bonus_id_1, bonus_id_2, …)
All that jazz. You get the idea.
module(id, name, type, parameter, amount)
E.g. [0, ‘thermal insulator t2 mk.i’, passive, hull_thermal_resist, 35]
Not so sure about this one but something like that.
In my opinion this is way to much data to handle and keep up to date manually.