| Error report |
| Describe problem and what you saw | The game crashed as soon as my ship exited the station it was docked in. |
| What you expected to see | I expected the game to play like it does on Windows. |
| Conditions in which error reproduce | Run the game on a Mac using a modern version of MacOS, attempt to explore open space in any ship. |
| Problem details | The game crashes every time I try to take any ship out into the open world. I don’t get these issues when I play on Windows, but I don’t always have the time or patience to reboot or get onto a different machine when I want to play. |
| Frequency of reproduction | always |
| Time of bug | |
I reproduced the crash a few times, for what it’s worth.
Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000004
Exception Note: EXC_CORPSE_NOTIFY
Termination Signal: Segmentation fault: 11
Termination Reason: Namespace SIGNAL, Code 0xb
Terminating Process: exc handler [2649]
VM Regions Near 0x4:
→
__TEXT 0000000000001000-0000000000ba3000 [11.6M] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/StarConflict.app/Contents/MacOS/StarConflict
Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread
0 com.targem.starconflictdev 0x002df3f9 0x1000 + 3007481
1 com.targem.starconflictdev 0x002dc995 0x1000 + 2996629
2 com.targem.starconflictdev 0x001f4d1c 0x1000 + 2047260
3 com.targem.starconflictdev 0x002ddad3 0x1000 + 3001043
4 com.targem.starconflictdev 0x002e080a 0x1000 + 3012618
5 com.targem.starconflictdev 0x00523b63 0x1000 + 5385059
6 com.targem.starconflictdev 0x0055abeb 0x1000 + 5610475
7 com.targem.starconflictdev 0x00413c34 0x1000 + 4271156
8 com.targem.starconflictdev 0x004132a9 0x1000 + 4268713
9 com.targem.starconflictdev 0x00016df7 0x1000 + 89591
10 com.targem.starconflictdev 0x0001c973 0x1000 + 113011
11 com.targem.starconflictdev 0x00a26e45 0x1000 + 10640965
12 com.targem.starconflictdev 0x0043af74 0x1000 + 4431732
13 com.targem.starconflictdev 0x00011922 0x1000 + 67874
14 com.targem.starconflictdev 0x00a272e1 0x1000 + 10642145
15 com.apple.Foundation 0x95168c63 __NSFireDelayedPerform + 489
16 com.apple.CoreFoundation 0x937e3d1d __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 19
17 com.apple.CoreFoundation 0x937e37bb __CFRunLoopDoTimer + 912
18 com.apple.CoreFoundation 0x937e32ac __CFRunLoopDoTimers + 343
19 com.apple.CoreFoundation 0x937c7c17 __CFRunLoopRun + 3634
20 com.apple.CoreFoundation 0x937c6ae8 CFRunLoopRunSpecific + 584
21 com.apple.CoreFoundation 0x937df8ad CFRunLoopRunInMode + 82
22 com.apple.HIToolbox 0x92de8b01 RunCurrentEventLoopInMode + 323
23 com.apple.HIToolbox 0x92de87fb ReceiveNextEventCommon + 741
24 com.apple.HIToolbox 0x92de84f7 _BlockUntilNextEventMatchingListInModeWithFilter + 71
25 com.apple.AppKit 0x914a9c5c _DPSNextEvent + 1164
26 com.apple.AppKit 0x914a8827 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 957
27 com.apple.AppKit 0x914a8462 -[NSApplication(NSEvent) nextEventMatchingMask:untilDate:inMode:dequeue:] + 108
28 gameoverlayrenderer.dylib 0x02b622ee -[NSApplication(SteamOverrideNextEvent) steamhooked_nextEventMatchingMask:untilDate:inMode:dequeue:] + 100
29 com.apple.AppKit 0x914a2b03 -[NSApplication run] + 751
30 com.targem.starconflictdev 0x00a271c8 0x1000 + 10641864
31 com.targem.starconflictdev 0x00002e25 0x1000 + 7717
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x02a64818 ecx: 0x00000001 edx: 0x00000000
edi: 0x00000000 esi: 0x00007b40 ebp: 0xbfff0bf8 esp: 0xbffed7e0
ss: 0x00000023 efl: 0x00210212 eip: 0x002df3f9 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x8eebb000
Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000004
Exception Note: EXC_CORPSE_NOTIFY
Termination Signal: Segmentation fault: 11
Termination Reason: Namespace SIGNAL, Code 0xb
Terminating Process: exc handler [2689]
VM Regions Near 0x4:
→
__TEXT 0000000000001000-0000000000ba3000 [11.6M] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/StarConflict.app/Contents/MacOS/StarConflict
Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread
0 com.targem.starconflictdev 0x002df3f9 0x1000 + 3007481
1 com.targem.starconflictdev 0x002dc995 0x1000 + 2996629
2 com.targem.starconflictdev 0x001f4d1c 0x1000 + 2047260
3 com.targem.starconflictdev 0x002ddad3 0x1000 + 3001043
4 com.targem.starconflictdev 0x002e080a 0x1000 + 3012618
5 com.targem.starconflictdev 0x00523b63 0x1000 + 5385059
6 com.targem.starconflictdev 0x0055abeb 0x1000 + 5610475
7 com.targem.starconflictdev 0x00413c34 0x1000 + 4271156
8 com.targem.starconflictdev 0x004132a9 0x1000 + 4268713
9 com.targem.starconflictdev 0x00016df7 0x1000 + 89591
10 com.targem.starconflictdev 0x0001c973 0x1000 + 113011
11 com.targem.starconflictdev 0x00a26e45 0x1000 + 10640965
12 com.targem.starconflictdev 0x0043af74 0x1000 + 4431732
13 com.targem.starconflictdev 0x00011922 0x1000 + 67874
14 com.targem.starconflictdev 0x00a272e1 0x1000 + 10642145
15 com.apple.Foundation 0x95168c63 __NSFireDelayedPerform + 489
16 com.apple.CoreFoundation 0x937e3d1d __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 19
17 com.apple.CoreFoundation 0x937e37bb __CFRunLoopDoTimer + 912
18 com.apple.CoreFoundation 0x937e32ac __CFRunLoopDoTimers + 343
19 com.apple.CoreFoundation 0x937c7c17 __CFRunLoopRun + 3634
20 com.apple.CoreFoundation 0x937c6ae8 CFRunLoopRunSpecific + 584
21 com.apple.CoreFoundation 0x937df8ad CFRunLoopRunInMode + 82
22 com.apple.HIToolbox 0x92de8b01 RunCurrentEventLoopInMode + 323
23 com.apple.HIToolbox 0x92de87fb ReceiveNextEventCommon + 741
24 com.apple.HIToolbox 0x92de84f7 _BlockUntilNextEventMatchingListInModeWithFilter + 71
25 com.apple.AppKit 0x914a9c5c _DPSNextEvent + 1164
26 com.apple.AppKit 0x914a8827 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 957
27 com.apple.AppKit 0x914a8462 -[NSApplication(NSEvent) nextEventMatchingMask:untilDate:inMode:dequeue:] + 108
28 gameoverlayrenderer.dylib 0x02b622ee -[NSApplication(SteamOverrideNextEvent) steamhooked_nextEventMatchingMask:untilDate:inMode:dequeue:] + 100
29 com.apple.AppKit 0x914a2b03 -[NSApplication run] + 751
30 com.targem.starconflictdev 0x00a271c8 0x1000 + 10641864
31 com.targem.starconflictdev 0x00002e25 0x1000 + 7717
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x02a64818 ecx: 0x00000001 edx: 0x00000000
edi: 0x00000000 esi: 0x00007b80 ebp: 0xbfff0bf8 esp: 0xbffed7e0
ss: 0x00000023 efl: 0x00210212 eip: 0x002df3f9 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x30f78c42
Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000004
Exception Note: EXC_CORPSE_NOTIFY
Termination Signal: Segmentation fault: 11
Termination Reason: Namespace SIGNAL, Code 0xb
Terminating Process: exc handler [2722]
VM Regions Near 0x4:
→
__TEXT 0000000000001000-0000000000ba3000 [11.6M] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/StarConflict.app/Contents/MacOS/StarConflict
Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread
0 com.targem.starconflictdev 0x002df3f9 0x1000 + 3007481
1 com.targem.starconflictdev 0x002dc995 0x1000 + 2996629
2 com.targem.starconflictdev 0x001f4d1c 0x1000 + 2047260
3 com.targem.starconflictdev 0x002ddad3 0x1000 + 3001043
4 com.targem.starconflictdev 0x002e080a 0x1000 + 3012618
5 com.targem.starconflictdev 0x00523b63 0x1000 + 5385059
6 com.targem.starconflictdev 0x0055abeb 0x1000 + 5610475
7 com.targem.starconflictdev 0x00413c34 0x1000 + 4271156
8 com.targem.starconflictdev 0x004132a9 0x1000 + 4268713
9 com.targem.starconflictdev 0x00016df7 0x1000 + 89591
10 com.targem.starconflictdev 0x0001c973 0x1000 + 113011
11 com.targem.starconflictdev 0x00a26e45 0x1000 + 10640965
12 com.targem.starconflictdev 0x0043af74 0x1000 + 4431732
13 com.targem.starconflictdev 0x00011922 0x1000 + 67874
14 com.targem.starconflictdev 0x00a272e1 0x1000 + 10642145
15 com.apple.Foundation 0x95168c63 __NSFireDelayedPerform + 489
16 com.apple.CoreFoundation 0x937e3d1d __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 19
17 com.apple.CoreFoundation 0x937e37bb __CFRunLoopDoTimer + 912
18 com.apple.CoreFoundation 0x937e32ac __CFRunLoopDoTimers + 343
19 com.apple.CoreFoundation 0x937c7c17 __CFRunLoopRun + 3634
20 com.apple.CoreFoundation 0x937c6ae8 CFRunLoopRunSpecific + 584
21 com.apple.CoreFoundation 0x937df8ad CFRunLoopRunInMode + 82
22 com.apple.HIToolbox 0x92de8b01 RunCurrentEventLoopInMode + 323
23 com.apple.HIToolbox 0x92de87fb ReceiveNextEventCommon + 741
24 com.apple.HIToolbox 0x92de84f7 _BlockUntilNextEventMatchingListInModeWithFilter + 71
25 com.apple.AppKit 0x914a9c5c _DPSNextEvent + 1164
26 com.apple.AppKit 0x914a8827 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 957
27 com.apple.AppKit 0x914a8462 -[NSApplication(NSEvent) nextEventMatchingMask:untilDate:inMode:dequeue:] + 108
28 gameoverlayrenderer.dylib 0x02b622ee -[NSApplication(SteamOverrideNextEvent) steamhooked_nextEventMatchingMask:untilDate:inMode:dequeue:] + 100
29 com.apple.AppKit 0x914a2b03 -[NSApplication run] + 751
30 com.targem.starconflictdev 0x00a271c8 0x1000 + 10641864
31 com.targem.starconflictdev 0x00002e25 0x1000 + 7717
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x02a64818 ecx: 0x00000001 edx: 0x00000000
edi: 0x00000000 esi: 0x00007b80 ebp: 0xbfff0bf8 esp: 0xbffed7e0
ss: 0x00000023 efl: 0x00210212 eip: 0x002df3f9 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x3becd000
[game.log](< base_url >/applications/core/interface/file/attachment.php?id=18428)[game.net.log](< base_url >/applications/core/interface/file/attachment.php?id=18429)