Re-balance of the Destroyer's Black Hole.

I have a better idea. Increase damage, sucking speed and range, and everything that is powerful. In other words, make it exactly work like alien Destroyer gravity thing. Good buff and nerf at same time. Can’t see how it is a nerf? Too bad not my problem, git gud.

Or, you know, just allow it to damage the dessy that tossed it. Idk.

Nerf whole game. The end.

Nerf humans. Humans are the cause of this game.

(Fox is innocent of this crime)

3.2% damage to ships (not destroyers), the black hole served as protection of small ships, now they can attack us, take damage and get out alive! The black hole was our most precious and necessary weapon … Now nerf it! The game is going toward the event horizon, soon there will not be more star conflict!

3.2% per second for 15s. Losing half your hull no matter your shields is still some weapon. It still stops beacon capture, still pulls ships and makes an annoying effect on your screen.

 

Dying in 5s like it was before is not cool ;p

3.2% damage to ships (not destroyers), the black hole served as protection of small ships, now they can attack us, take damage and get out alive! The black hole was our most precious and necessary weapon … Now nerf it! The game is going toward the event horizon, soon there will not be more star conflict!

Oh god, this post makes me infuriate. A lot. A xxxx lot. 

 

How could you even say that you need protection against small ships in a destroyer, when you can obliterate in seconds everything else? HOW? 

 

Should I remind you that destroyers are supposed to be normal ships? And that normal ships have weaknesses? In a destroyer you can annihilate other Destroyers, Frigates, and with right  fitted meson/coilgun, fighters. Why in the hell should you be able to kill interceptors? Then where’s the destroyers’ weakness? Please, don’t tell me that they are slow, because I’ve seen lots of antares going 350+ speed. 

Destroyers should have no way to counter interceptors. Frigates should, but destroyers should be doomed without an escort squad to keep the flies off.

Destroyers should have no way to counter interceptors. Frigates should, but destroyers should be doomed without an escort squad to keep the flies off.

It makes me feel good that someone thinks it the same way as I do. 

Looks like two pointless little turret modules are becoming less pointless?

Destroyers should have no way to counter interceptors. Frigates should, but destroyers should be doomed without an escort squad to keep the flies off.

And how is it different from how it is in the game right now? Except for a fact that everything is prone to die to a swarm of interceptors.

Me & a OWL friend had 2 games vs a dessie squad… Tactic was easy 2 covert ops & kill an engie (4 vs 4 match) go back & kill that engie again, & again & again… Well the thing is that it’s best to avoid attacking them, let them get boerd to death, and let those poor guys in R8 ships pay for those dessies…2nd match we did the same thing but on a LRF and went to it’s spawn (well u know the drill) thing is that they can nerf dessies or watch matches where 1-2 poor ppl get raped coz no one is attacking a destroyer.

And how is it different from how it is in the game right now? Except for a fact that everything is prone to die to a swarm of interceptors.

In fact it should stay as it is… Although the turrets can still cause problems to ceptors, that’s why they were put into the game. 

Oh god, this post makes me infuriate. A lot. A xxxx lot. 

 

How could you even say that you need protection against small ships in a destroyer, when you can obliterate in seconds everything else? HOW? 

 

Should I remind you that destroyers are supposed to be normal ships? And that normal ships have weaknesses? In a destroyer you can annihilate other Destroyers, Frigates, and with right  fitted meson/coilgun, fighters. Why in the hell should you be able to kill interceptors? Then where’s the destroyers’ weakness? Please, don’t tell me that they are slow, because I’ve seen lots of antares going 350+ speed. 

OH NO, u are angry weeaboo? Do you want a cookie?

 

One thing is to have weaknesses, another to be almost useless … The strength of suck is 150 m / s … any ship escapes this cra* shi*

It’s a black hole, not the galacy center middle point mother of black hole damn! 150m/s is enough, because even with speedy ships you are reduced by this which make you prone to incoming fire as you aren’t as fast without being affected by a black hole.

And it wasn’t funny, that even as a destroyer, 10k+ damage taken every second was a fast death.

150m/s is enough to trap people who sit with Jericho router on all day at 126m/s ;p And most frigates reduced to 100m/s or less.

 

As for interceptors, you can try to build an anti interceptor build using blaster and EM turret, and fast projectile speed meson or coil gun.

It will be rebalanced again in upcoming updates. So, stay tuned  :fed001:

Not only is there that affect the horizon was also reduced dastricamente from 9000m to 5600m, getting worse every day this game, I think they’re wanting us to change to star citizen jaja

 

I already bought my ship GG kkkkk

Not only is there that affect the horizon was also reduced dastricamente from 9000m to 5600m, getting worse every day this game, I think they’re wanting us to change to star citizen jaja

 

I already bought my ship GG kkkkk

 

I really tried to understand this post. English, please?

Not only is there that affect the horizon was also reduced dastricamente from 9000m to 5600m, getting worse every day this game, I think they’re wanting us to change to star citizen jaja

 

I already bought my ship GG kkkkk

No se ha realizado ningun cambio al modulo horizonte y los rangos del agujero negro. El rango del lanzador halo sin embargo fue reducido de 5km a 3,7km. Que bajes de 9km a 5,6km solo es posible realizando cambios en los implantes y modulos, el cambio al arma fue mucho menor a estos valores. Revisa bien. De todas maneras, el lanzador halo nunca fue pensado para disparar a 10km (ese es el rol de las fragatas de largo alcance)…lo unico que logras achuntar a esa distancia son objetos estaticos o que vuelan en linea recta.