Rank 5 ships in rank 9 game

1. Description of the problem, what happened.

There were people with only rank 5 ships in my game, where I had rank 9 ships. This is a too big difference to be called balanced.

 

2. What did you expected to happen.

Balanced game.

 

  1. The conditions during the situation.

I had all rank 9 ships in my lineout. Launched into pvp.

 

4. Further details on the issue.

 

5. Frequency of occurrence.

Every game.

 

6. Logs + [screenshots](< base_url >/index.php?/topic/18799-how-to-takepost-screenshots/) or a video (Including a description of the issue, where to and how to reproduce it)

 

 

 

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2016.11.03 16.53.03.zip

 

  1. If possible, the time when it happend. In this case we will be able to look more closely to the server logs. Also mention your time zone.

18:00 EU time

 

8. Information on the configuration of your computer (DxDiag)

 

  1. The results of this [program](< base_url >/index.php?/topic/25324-info-connection-losses-high-ping-and-related-issues/) if the bug report is related to connection issues.

 

10. If the complaint is related to Sector Conquest, it is necessary to specify the location and time + timezone of the happening.

 

2 hours ago, MightyHoot said:

Work as intended. Not a bug.

This better not be a thing. I had a rank 5 in my team battle match who used his Axe-x the whole time.

48 minutes ago, TheDerpNukem said:

This better not be a thing. I had a rank 5 in my team battle match who used his Axe-x the whole time.

We’ll probably have to wait until Monday morning (Skula always seems to check then). But yeah it’s “probably working as intended”. As usual they are secretive about matchmaker changes, so it’s never possible to verify for ourselves what is a bug or not.

Come on, don’t you see the relation between this and the new buff appearing on lower rank ships ?

Lower ships can be matched against higher ships, but in compensation they get 5% damage buff and 15 shield/hull resist per rank between their ships and the match rank.

Just now, Swifter43021 said:

Come on, don’t you see the relation between this and the new buff appearing on lower rank ships ?

Lower ships can be matched against higher ships, but in compensation they get 5% damage buff and 15 shield/hull resist per rank between their ships and the match rank.

Rank 5s get 45 resist bonus and 25% damage buff… That makes them very hard to kill. My shrapnel cannon on eagle-b was only doing 600 damage to a phobos, making it just as hard to kill than an achilles for example, even though it is two ranks lower.

If we make changes like this, then why not just make all ships completely equal and go just by skill? This makes no sense whatsoever.

I never said it made sense. But it’s definitely not a bug.

 

But that’s the point anyway, to bring lower ship on equals foot with higher ships. So that you can’t kill a phobos more easily then an achilles is intented.

31 minutes ago, Swifter43021 said:

I never said it made sense. But it’s definitely not a bug.

 

But that’s the point anyway, to bring lower ship on equals foot with higher ships. So that you can’t kill a phobos more easily then an achilles is intented.

Well then why not make the achilles as hard to kill as the spark? The whole thing is so ridiculous, that it HAS to be a bug.

1 hour ago, millanbel said:

Well then why not make the achilles as hard to kill as the spark? The whole thing is so ridiculous, that it HAS to be a bug.

Because this way it still allows them to match people dynamically, adjusting ship rank buff in accordance with the match rank spread? Does it get the same +45 resistances and 25% dmg when it is only rank 5 vs rank 5?

It look like some one got used to farm low ranked ships, 1-2 shooting them with orion shrapnel, and now it takes at least some effort, and all of a sudden it has to be a bug…

4 hours ago, xKostyan said:

Because this way it still allows them to match people dynamically, adjusting ship rank buff in accordance with the match rank spread? Does it get the same +45 resistances and 25% dmg when it is only rank 5 vs rank 5?

It look like some one got used to farm low ranked ships, 1-2 shooting them with orion shrapnel, and now it takes at least some effort, and all of a sudden it has to be a bug…

Aw come on kosty, don’t be like this, making it all personal again. Yes, I am a scrub, yes I play in rank 9 with high damage ship. I also play engie and command, and styx and prometheus X are my highest synergy ships, so stop always making it out like I make these posts just to conserve my Ace farming abilities. I do it for the good of the game in general, as I see it.

I have never fought against rank 5 ships before with my rank 9s so I have no idea. All I know is this was NOT mentioned in the patchnotes, and there is NO mention of it in-game either, therefore it is a bug.

And what is the point of me designing my ships in hangar when all the enemy ships are getting bonuses in battle which drastically reduce my damage output? Like I said before, if the devs want to go down this path then they should just make all ships equal and put all ships in the same matches and make the game purely based on aiming skill and map knowledge , and not on ship-building tactics. Which would be stupid. If they want to make dynamic balancing then they should just not place rank 5s vs rank 9s in the first place, and make it so there are no hidden tiers (they are still in the game and have been since forever)… A rank 10 ship should have an equal chance of being put in an 8-10 match, a 9-11 match or a 10-12 match. Simple.

In the current MM iteration, we have four tiers, two of which i tried last night. I tried the 5-9 one and the 10-13 one. In the first one, all ships are pretty much equal due to the bonus, which is just crazy. In the second one, rank 10  ships are useless because they are faced against rank 13 wakizashis and apollos and brokks, which just demolish them (and don’t read by this that I want rank 10 to receive hidden bonus: they should not be in the same match in the first place). Although I have not tried them, I assume the last two tiers are 1-5 and 12-15 although I could be wrong on this. Where is the “dynamic balancing” in this?!?  It makes no sense, and if the devs find that it makes sense then they should justify it in a dev blog or patchnotes or in-game tooltip. I’m sick of all the secrecy which leads to excuses such as “it’s a feature” even though it was a bug, or the other way around, blatant bugs being labelled “working as intended”, as this one probably will be come Monday morning when Skula makes his weekly English forum check.

Well tbh most people in those low ranks would not be that big on skills, so why is it so hard to kill them? :slight_smile:

Confirmed tho. Got in to a battle with rank 13’s when I had a rank 7 with me. xxxx’s crazy man.

1 hour ago, TheDarkRedFox said:

Confirmed tho. Got in to a battle with rank 13’s when I had a rank 7 with me. xxxx’s crazy man.

Yup, those tank 5 guys can bring rank 3 ships with them.

4 minutes ago, millanbel said:

Yup, those rank 5 guys can bring rank 3 ships with them.

Ftfy. And this isn’t anything new. You can already take ships within 3 ranks of your highest ship. But this massive jump in rank is insane.