Is it planned to have an public authorization API?
Similar to the one on this forum which authenticates user information and verifies that the user is account-holder. Sending back a temporary session key after authorization
I can’t think of many uses besides mine. But since its already a thing, it shouldn’t be too much trouble exposing it to public
P.S. just realized i posted this in the wrong section. Can someone please move it to ‘devs version’ QA forum
Better move it to ‘Offers’, because I can’t understand how it should work.
Is there any plans on fixing the issue with the way it chooses instances, my corporation and I experimented with how to make sure that groups always stay together, xKostyan said that you have to wait until 1 person is fully loaded into a sector before the rest of the team can go through, but we still have the issue of groups being seperated even if we do that.
Also, I remember someone saying that there won’t be a tutorial or information on invasion because it could change during beta, but now that it is released, could we get information on how it works?
We are working on it, but can’t give you information regarding instances right now. Yes, we’ll create Invasion tutorial soon.
Is there any plan to make the sectors that pay gold give out more so that it’ll pay for licenses?
Not now.
Are there any plans to somehow weaken the interceptor balls that are dominating higher tier pvp?
Will the gunship dps be put equal with that of a covert ops or higher, or will Cov Ops be nerfed? Cov Ops can do 3x the dps as a gunship for only 3 seconds less if fit properly (Crit build and OP 'Orion"). Oh, they can go off radar and are super agile as well, while gunships are easier to hit.
Will guards pulsar not be effected by ecm disable in the future? Pulsar was a way to help breaking up interceptor balls before the nerf.
How soon will we see more buildable ships put in the game? I’d really like to get my hands on a command or guard.
Any news on the dreadnoughts? Or a rendering of what the Jericho one will look like?
Any plans of implementing new modules for each class specific roll? More of a variety would make things interesting.
Lastly, could the devs pay more attention to the non Russian forums and push for more US/EURO players to join so they have a good server population during all times of the day and listen to the whole player base?
We don’t think that it’s a big problem in balance. Many pilots love to fly with interceptors.
We gonna check the statistic and then we decide.
No.
Please, stay tuned. I hope, very soon.
Soon.
Yes.
As it was mentioned earlier, we pay attention to all players.
Do we have enough tier 4 players yet to allow separating T4 and 5 again?
No.
Will the “frigball” (large groups of frigates on a team) problem in combat recon and team battle be looked into? I have noticed in 9 out of 10 matches I play of these two game modes this seems to be the team composition for both sides. It makes the game mode very static and less enjoyable
If you have interesting offer, please, let us know.
It now makes 1 month that Stickers contest is now finished and I’m starting to get impatient. Is it a matter of weeks or months to add those 2 winning stickers into the game ?
Is there plans to buff the Spacial Scanner (The premium item for invasion) ? Right now, it can cost more than some premiums ships for a so small effect. I proposed something like that : [http://forum.star-conflict.com/index.php?/topic/24450-spacial-scanner-buff/#entry284662](< base_url >/index.php?/topic/24450-spacial-scanner-buff/#entry284662)
We did it.
Yes.
Will you ever fix the ship tree (ie: make it all like Tier 5)?
Will you ever fix the issues of Ranks 4, 7 and 10 being so pathetically useless compared to the rest of their tiers?
Will we ever get Tier 4 back? It doesn’t exist anymore and flying weak T4 vs strong T5 sucks.
Will something be done about how unfair it feels to be stuck with weak (Mk I or II) modules and low synergy vs full synergy ships with Mk IV or Mk V gear?
Will factions ever matter for ships again (ie: faction-specific special modules) or will it just be purely cosmetic from now on?
Do any of you play on the public servers? If so, what modes and tiers?
No. It’s not a fix.
No. It’s not a problem.
Many T4s fly well against T5s.
Yes, but you are able to upgrade it too.
Yes.
Yes, everywhere a little.
Not really for devs, but for the marketing department :
Will there be discounts on 3/6 month premiums ?
Was expecting one on release, so new players would’ve bought and commit to the game.
Please, follow the news.