This topic is designed to collect and organize the players’ questions towards the developers as well as their answers. In order to provide a better overview and easier search, this topics’ priority will be focused on game related content in January.
Answers are usually given daily on weekdays. Developers will read all questions, but questions which are not clearly defined, which are obviously stupid, which are lying on the “surface”, or which violate the rules of the forum, will be ignored and deleted.
How to ask questions:
Formulate your questions as clear as possible. Try to ask only important questions. Use the search function before asking any questions, some questions may have already been answered.
The following rules apply to this thread:
1. Posts that do not contain any game related questions will be deleted.
2. This thread is not for suggestions. Any suggestion posted in this thread will be deleted.
3. Any discussion in this subject will be considered as flame and offtopic and will be punished appropriately.
4. The questions are asked towards the game developers and therefore only they can respond.
5. The thread will be cleaned at least once a week. This means that all player posts will be removed and the questions will be added to the developers answers as a quote.
6. The topic will be closed on the last day of the month and a new will be started for the next month.
How does the critical hit mechanism works for destroyer modules? do they have a fix value or weapons modify them?
What are the ships “Pandorus”, “Buckshot”, “Evilmask”, “Precursor”, “Zim”, “Numbfish”, “Mosquito”, and “Tick”?
I recognise that some of them may not be ships, but they are not in the ship tree, so I’m asking.
If a player joins the queue for Special Ops with a rank 12 and a rank 15 on the platforms, what happens? Does it make me eligible to get into either the higher or the lower spec ops? Or, does one ship cause me to only be eligible for one queue? If so, is it the 12 or the 15 the ship that counts?
Why do some topics get no respons, tho it is a hot topic and basis for a lot of discussion and confusion?
Arent you afraid T4 destroyers will ruin this game? Seeing how a T3 destroyer can even positively influence the outcome of a T5 match? Dont you think that skill is becoming less and less imortant since the intoduction of destoyers (and some other things in latest patches)?
Let me explain; Even an average destroyer player forms a challenge for a very good non-destroyer player. In a battle between equaly skilled player the destoyer always wins. So without improving his skill this player became harder to deal with. Some may disagree but i ve played a lot of battles since release and i see what i see.
Last time a new set of weapons was released into the game, they were made unavailable to buy for a while to people who couldn’t complete the missions on time, and then banned them from tourneys because of that. I think you had realized this was a big mistake, and I’m here to ask - will there be another new set of weapons this summer/holiday this year, and will those weapons be made available to buy sooner rather than later for people who didn’t complete the missions this time? and will those weapons be turned into class-specific weapons later on?
Would it be possible to change the default setting of server region to any? It would help new players with faster queuing and make them stay longer.
Could we get a percentage or a number indication for mouse sensitivity settings? ‘Each’ ship class require different sensitivity setup especially since destroyers were introduced and it is hard to find the same setting each time a different class is being played. This would help players without gaming mouse a lot.
In a game I won’t mention, sometimes there are special “alert” missions, which give player more/unique rewards. Are you planning to add something like that? For example, in the OS map you could find a pop-up that could tell something like: “An enemy cruiser is approaching to X sector! Destroy it and claim your X big reward!” This would help populating OS maps.
Also, will you give players more options to customize their in-game hud? For example different colors, different health/shield bars or something like that?
I know this is a really asked question, but will you add limitations to destroyers numbers in PvP? I think that 2 per team is more than enough, since these ships are very powerful.
I am not sure if links work in in-game corporation description the same way as in the chat now but it would be practical for corporations with forum thread or other sites. Would it be possible to provide this feature for corporations? Thx.