Will the Reverse Thruster Mechanics be changed? At this Point, it’s kina OP and more of an reverse Warp.
Yes, we are working on balance, including this module too.
Are all players going to be forced to play Invasion in order to upgrade their modules to MK5 and remain competitive? Or do you plan to add the MK5 schematics to PvP loot drops also? For me and perhaps for others this is a critical turning point, where the game changes from PvP Arena to PvE/PvP open world grinding.
We are trying to make a comfortable game for different players - pvp lovers, explorers, crafters. So noone will be forced to play “Invasion”.
Squads are not teams. Teams can contain squads, but they are not the same. all pilots in a PvE match are a team, which may be one or more squads. All pilots in PvP and Sector Conquest are split into two teams, which may contain one or more squads. Squads are not teams.
So I ask again: why does Invasion not support Teams when they are integral to every other game mode?
How do you imagine the teams in the “Invasion”. You may give us an offer in the special forum section.
so, what happened to all the other pve scenerios?
They are waiting for their turn in the rotation.
Are you going to balance open world modules such as A1MA? I do not know any other shooter game that has an Aimbot function built in. Considering that the blueprint has been removed shows that it should not be in the game
Are you going to balance open world modules such as Reverse Thrusters? It is over powered and increasing the energy use of the module won’t change anything because most long range frigate users are stood still when they use it
Will the spawn rate of alien stash be increased? 10 minutes for a stash to re-spawn seems a bit long
We are balancing and will balance everything.
We’ll consider your offer.
In the contracts window I see a gold band on the upper left corner of the “Raid” tab. What does that mean?
All contracts of this fraction finished at least once.
Why did you decide to allow Biomorphs into PvP battles? Is it just for the pre-release event, or will this be permanent?
Are you considering re-working ship customization to make it more rewarding and enjoyable for players?
When the full game is released in version 1.0, will that also signal the end of player-suggested changes?
Well, we have the Invasion here. Let’s see how our pilots can handle with it.
Is now customization unenjoyable? Right now we are working on it.
Will there be new content directly coming with the release ? (Think about dreadnoughts, new UI for invasion that allow team, customization tools…)
Approximately, when will you had the stickers that won the event (And will I have to pay to buy my sticker ? ^^)?
Are there plans to create a color + brightness picker to allow the creation of our own color ?
Are there plans on allowing the player to create his own 3ds + skin model and use it in-game by modifying some files (Visible only for the client) like many games allow for free (At the cost of hard work to create what we would love to see of course) ?
Same way, will there be a possibility to choose where we want to place a sticker on a ship + re-size/rotate them and place more then one ?
And do you plan on adding Stencils ? (Stickers where you choose the color, witch could lead to a complete skin creation if the question above is yes)
Will the advertisement of the game start with the next-week release or it will come later ?
Now that we have invasion witch allow small trades, are there plans on making invasion a huge trades platform with an exchange interface and allowing the player to come with his own money/artifacts/voucher ?
You’ll see. Please stay tuned! =)
Is there still going to be a regular weekly update after 1.0 is released?
In 0.11.7 changelog, it says Tier 1’s can’t enter invasion. “Т1 ships can no longer enter Attacked Sectors” What does this mean? I undocked with my rank 1 ships just fine.
For the first time, yes.
Are you sure? If so, please report a bug. Or maybe there is a misunderstanding.
When are ships getting their background information back?
Will be in Wiki soon.
Can we get a hint of what the new A1MA and Reverse Thruster will do? I’m hoping they will still function at least similarly…
Please, follow the news.
Will there be added Trade System?
Are there plans to implement corporation logos on ships? if so, is it going to come soon?
Are you currently working on improving the ship customization system?
Will it ever be possible to dock at Fort Muerto?
When corporation hangars are implemented, will they be located outside of the 3 home sectors? will there be more than one possible sector per faction for a corporation hangar?
has the drop rate of osmium been reduced since the beginning of open beta? where is the best place to find it?
We can’t give you any information right now.
Currently having a license only has a benefit for missions in invasion. Will having a premium license help in invasion in any other way?
We are planning to consider more features for the license.