Tooltip: A frightening module with the destructive capacity of a supermassive black hole. Activation creates a bright and damaging flare around the user for 4 seconds, then fires a thin beam of condensed energy at the crosshairs for 5 seconds. If the beam sweeps across an enemy, it is instantly destroyed. If the 150m field around the beam sweeps across an enemy, they take 9,700-13,950 thermal damage over 6 seconds. The beam grows in intensity until it fades at the maximum range. Once the beam stops, the user takes massive damage due to the energy pillar collapse.
Meant as a tactical “big lazor” type weapon for destroyers to use. I feel like destroyers are almost weaker than some frigates right now, and just don’t feel very powerful. This, along with the ability to sweep the pyro beam, would make an EXTREMELY fun flight with destroyers. I love big death beams and heavy feeling weaponry. The slower it moves and more powerful it is, the better.
Hell yea everyone love big damn lasers ! Cooldown seem a bit too long tho, I think 60sec will be rather good
Hell yea everyone love big damn lasers ! Cooldown seem a bit too long tho, I think 60sec will be rather good
it has an insta-kill potential, the cooldown is fine
Wouldn’t this also make PvE and Spec Ops waaaaaayyyy to easy?
Frick I forgot about that. Maybe it should just deal insta-kill damage values instead of just insta-killing. That way if you do resists right you might survive it in a dessy. And that way you won’t one-shot PvE bosses.
Frick I forgot about that. Maybe it should just deal insta-kill damage values instead of just insta-killing. That way if you do resists right you might survive it in a dessy. And that way you won’t one-shot PvE bosses.
i thought that would be assumed, the devs are crooked, but they aren’t dumb@$$es