Increase synergy gain to that of the current PVP gain.
give 100k drops when searching for loot in T2+. (It will alleviate credit needs when trying to actually upgrade your ships
while progressing through each new ship) Increase turret damage, but slow the shots that are fired, so it’s easier to dodge.
Give us some pve maps within structures like the pirate base like a battle within a very large hangar, for instance.
Or a station that is, more or less, close to hollow. Or this - A station which was torn into two large pieces. with many areas big enough for a frigate to fly through and even some only big enough for an interceptor. With many scattered areas around the carcass. (for pvp/pve/invasion)
The pve nerf was pretty hard… the t3-5 pve used to give you 300k without a license and 500k with. I think it’s now 100k for T2-3 Pve and T4-5 is a struggle just to complete with randoms but the reward is that of the old T3 pve.
It took me half an hour to complete T5 Ice Belt (three tries) with an alright squad, only to receive 300K at the end, minuse about 100K repairs + ammo an the cost of two duplicators.
To put it plainly I was disgusted and since then I have only done one PVE mission, which was Crimson Haze, one of the easier ones. I can’t even be bothered doing my daily anymore, it’s not worth the effort.
what i also miss is Teamwork, ex i love runing on longrange ship, but, with out having someone covering me, my ship get blown up fast. and some seems to have no idea what to do, and just fly around aimlesly. on some parts noone seems to get to destroy enemy defense turrets wich make life easyer.
People should put a bit more effort into assisting the teammates.
It took me half an hour to complete T5 Ice Belt (three tries) with an alright squad, only to receive 300K at the end, minuse about 100K repairs + ammo an the cost of two duplicators.
To put it plainly I was disgusted and since then I have only done one PVE mission, which was Crimson Haze, one of the easier ones. I can’t even be bothered doing my daily anymore, it’s not worth the effort.
So yeah I totally agree with WolfKahn
with good team everything is very easy. current content support teamplay with corp/guild.
and with friends you play this game longer :01111:
It’s not that hard to compare. Look at how a 4-man Warframe Mission compares to a 4-man PvE mission here.
One interesting thing I note though is how WF’s classes are mainly focused on the individual, not how the individual interacts with the rest of the team. In that regard Star Conflict is better, but more should be done to emphasise that you are working as a collective, not just individuals with the same objective.