I’m talking about rank 10 Star Marathon (but not only). For an experienced player to complete PvE mission (especially on rank 10) is a piece of cake while getting win in PvP is obviously harder, especially now with new balance.
So what happens now is that I feel discouraged to play PvP to complete Star Marathon - this is simply inefficient. So i’m stuck in 'Fire Support" grind which is boring…
I think PvP wins “worth more”! (at least ranks 6-10)
As a PVE player (Rank 9ish), I have no issue with this ”) Though I wish every rank was 5 wins and not 10…barely have time for that on weekdays.
Though I did play my first PVP match in months last night at Tier 1(whatever Kite-E’s tier is) and wiped the floor with their ship husks. I felt bad.
Even worse. The last patch 1.3.10 makes a PVE map easier.
Quote
Reduced difficulty of PvE missions ‘Defence contracts’ for ranks 6-10
I just think its obvious that player can achieve 100% PvE win chance (rank 10) but not PvP so generally PvP win is twice harder to get
28 minutes ago, gheni4 said:
I just think its obvious that player can achieve 100% PvE win chance (rank 10) but not PvP so generally PvP win is twice harder to get
Ugh, some PUGs prove you wrong. Even on Naberia Complex PVE, I warn people to watch out for the initial volley of rockets from the Rogues and still get smacked dead.
(I make mistakes too! I’m useless on Defiler missions  )
4 hours ago, Phalnax811 said:
Ugh, some PUGs prove you wrong. Even on Naberia Complex PVE, I warn people to watch out for the initial volley of rockets from the Rogues and still get smacked dead.
(I make mistakes too! I’m useless on Defiler missions  )
Arrgggghhh this happened to me yesterday. I couldn’t believe it.
I was thinking. And well, PVE win ratio is higher than PVP. But aside from some specific scenarios, they also take longer to finish. Not always a PVP last for the maximun amount of time.
As a person that did 2000 FS runs in last months (on R13 and R10 and R7) I can say that getting 10 pve wins is considerably faster than getting 10 pvp wins. I have PvP w/l of 1.64 and it was taking me on average 2.5 hours to get those 10 wins. OTOH - when I was playing with at least 1 good friend - 10 Fire support wins in R10 was achievable in 45 minutes. Of course flying with random pilots was making this considerable longer. So what I learned from this marathon?
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create a group of people flying together - Fire Support R11-R15 takes on average 7 minutes. 4 people squad with assigned roles - 5 minutes 20 seconds, R10 - 3:30 (soloing FS when all 3 players died in opening rogue salvo - 5:20-5:30). So if you are flying just with one other experienced person it changes the gameplay completely.
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make a proper ship for that. R7 - Jeri guard, R10 - Fed Guard, R13 - Jeri LRF or Destroyer if your friend can bring engie - those ships proved to have fastest possible results.
If you guys want builds or have any questions, please feel free to ask here 
7 hours ago, niripas said:
As a person that did 2000 FS runs
I did lots of runs too and I agree with the rest of your observations although I prefer gunship in r10. Anyway “getting 10 pve wins is considerably faster” is exactly why I think PvP should get you 2 wins.
16 hours ago, ntboble said:
Arrgggghhh this happened to me yesterday. I couldn’t believe it.
I was thinking. And well, PVE win ratio is higher than PVP. But aside from some specific scenarios, they also take longer to finish. Not always a PVP last for the maximun amount of time.
Ha yeah whenever I warn people of the volley, I always think, “Crap, what if I die from it??”
But yes, PVE sometimes takes 15+ minutes if its multiple phases or more depending on deaths or team skill (higher levels).