The new PVE system is horrible to say the least but now we cannot even reconstruct allies in mission so now PVE is completely broken. and I am not spending one more dime on the game til this is all fixed.
PVE in high tiers wa hard enough with a ship that wasnt maxed out or at least mostly blue. trying to level or equip a new t4-5 ship is now near impossible (without spending a ton of cash).
The only 2 things that this helped (for now) were queue times and it forced other players to learn the higher tier maps like “fort muerto” and “Ice Belt”
Granted there are shorter Q times but there are also alot less people playing PVE. We ran a 3 person squad on T4-5 and got the same 3 players as our extra for 9 straight runs… so for Q’s over about an 1.5 hours there were 3 people waiting for T4-5 missions? that is rediculous. Though that would explain the 25 minute wait times I would routinely get for the previous PVE build.
The better way to do this would be to leave the previous build the way it was and show in the waiting screen or on the mission map how many players were Q’d for that particular map instead of total numbers accross the entire game. That way if you just wanted a quick Q time you could join the Q with the most players.
The aliens coming into sector space and killing everything in sight is pretty annoying to say the least. if they werent so hard to kill and didnt insta-gibb 98% of the PVE players it might be different. for now when the aliens come its 2 choices, run or die.
I don’t play pvp much at all so I connot comment there but adding biomorphs to PVP was a dumb idea if its permanent. Doing it for a weekend or some event, yeah sure as it keeps the place a little more random.