Bug report: (PvE matches only) - 2 related bugs with bots
What happened?
During any mission, if a player dies, bots will lose track, then they will wander off the map, 30 km away instead of focusing or locking on a new player. (Most scenarios.)
Also, bots are sticking to one target instead of changing priorities if another target is nearby or attacking.
What should happen?
A bot should change targets and pursue living targets, not lost a track of it or just stick to one target while the others are simply firing on it.
Same goes for target priorities. Bots should not completely neglect or ignore a player that can be attacked directly, or is attacking them.
Bots should change or shift their priority to the nearest available or attacking target. (Best example: Fire Support and Defence Contract scenario.)
Screenshot: (Only one bot pursues the last living player, the rest are lost, unable to lock onto a new target, wandering off the map!)

Logs: (Pirate Base Raid - PvE)
[2018.02.03 20.51.42.zip](< base_url >/applications/core/interface/file/attachment.php?id=16062)