So apparently the issues we are discussing in SC are not just in SC, War thunder is also experienced similar problems. Hard to advance, unbalanced roles, etc,etc.
I quote one of the bigger players of war thunder:
"Personally, I don’t like the direction Gaijin is going. It feels greedy; really greedy. I’ve only been playing since 1.25, but I’ve all but lost interest in this game for now. I’ll keep trying it when the big patches hit, but as for playing on a day-to-day basis, it’s just not there. I don’t enjoy it nearly as much as I had prior. The thing for me is the lack of communication and acknowledgement. Patch notes are translated from the Russian forum and half-assed at best, stating ridiculous things like “FM for Yak-7b tweaked” that really don’t say a god damned thing. Meanwhile, broken planes continue to stay broken without acknowledgement, a Russian team (and only a Russian team) works on the Russian planes which is highly suspicious, especially considering their effectiveness in-game. Constructive criticism is largely ignored when QA sessions have said they are actively listening and relaying information for well-thought out arguments. You could go on, and on, and on, and on, ad infinitum.
The thing that really bothers me is that they classify the game as open-beta, yet make it impossible to test all of the game. Honestly, they should be tweaking the economy just before actual hard release. Fix the flight models, fix the damage models, fix all the obviously broken bugs (B-25, Typhoon, P-38, etc.), then and only then focus on tweaking the economy for a broader audience. It should be on the back-burner until the game is working as intended. And if the game is working as intended right now, I want absolutely nothing to do with it."
And this is coming from an alpha tester!:
“WT seems like dying in my opinion. Less and less players everyday, bigger issues every week, more time after every patch.”
Looks like gaijin is new to the industry. *shakes head*