Problems with Star Conflict are not exclusive.

So apparently the issues we are discussing in SC are not just in SC, War thunder is also experienced similar problems. Hard to advance, unbalanced roles, etc,etc. 

 

I quote one of the bigger players of war thunder:

 

 

"Personally, I don’t like the direction Gaijin is going.  It feels greedy; really greedy.  I’ve only been playing since 1.25, but I’ve all but lost interest in this game for now.  I’ll keep trying it when the big patches hit, but as for playing on a day-to-day basis, it’s just not there.  I don’t enjoy it nearly as much as I had prior.  The thing for me is the lack of communication and acknowledgement.  Patch notes are translated from the Russian forum and half-assed at best, stating ridiculous things like “FM for Yak-7b tweaked” that really don’t say a god damned thing.  Meanwhile, broken planes continue to stay broken without acknowledgement, a Russian team (and only a Russian team) works on the Russian planes which is highly suspicious, especially considering their effectiveness in-game.  Constructive criticism is largely ignored when QA sessions have said they are actively listening and relaying information for well-thought out arguments.  You could go on, and on, and on, and on, ad infinitum.  

 

The thing that really bothers me is that they classify the game as open-beta, yet make it impossible to test all of the game.  Honestly, they should be tweaking the economy just before actual hard release.  Fix the flight models, fix the damage models, fix all the obviously broken bugs (B-25, Typhoon, P-38, etc.),  then  and only then focus on tweaking the economy for a broader audience.  It should be on the back-burner until the game is working as intended.  And if the game is working as intended right now, I want absolutely nothing to do with it."

 

 

And this is coming from an alpha tester!:

 

“WT seems like dying in my opinion. Less and less players everyday, bigger issues every week, more time after every patch.”

 

 

 

Looks like gaijin is new to the industry. *shakes head*

Unless you have the numbers from the Devs it just seems like WT is dying.  I play a couple of hours every night and have had no issues at all.  I have advanced quickly in WT and SC.  Harder to find a match in SC then MT.  People are going to leave and burnout and new people will join.  Players who have tested a game for a long time will get tired because the development team works at a different pace then the player wants.  Rage post on most forums complain about things that might not be fixed till after release but because it is not done by the players deadline the negativity is unleashed. 

 

In the end you, me and the long time alpha testers will just have to wait and see what happens with little or no control as to the outcome.  

 

So if the game is making you mad or the Devs are killing it for you move on its that simple.  You will be replaced by someone else. 

In the end you, me and the long time alpha testers will just have to wait and see what happens with little or no control as to the outcome. 

 

 

Truth spoken.

Yes intricate lets take one line out of what BotherEJ said and take it out of context. 

The thing gaijin does not seem to be able to understand is how much they hurt their futur endeavors with this.

After the first few bad patches in SC after loyalty changes etc I posted how I had heard only good things about War Thunder so far but didnt trust Gaijin to not pull the exactly same stunt over there as well.

 

Guess I was right to be careful with a Gaijin game.

I think we are living in an age where gamers are becoming increasingly distrustful of game companies, and rightly so. I’ve heard a few reviewers and analysts speculate we are heading toward a second big gaming crash like the one that wiped Atari out.

 

I remain, sadly, a free user without a lot of faith in things getting better. As much as I might like to spend money on this game, I don’t trust the developers enough not to screw me over with the next big patch.

I sure as hell hope the gaming crash is coming soon, because things are getting worse really quick. Developers seem to be come and more clueless about what gamers are looking for. quality, not quantity. Check out the number of titels released in the last 5 years and see how much that has increased, and how many of those titled has been rushed, dumbed down, beta releases etc etc.

I actually do believe there will be a gaming crash. Right now the gaming industry is pretty much dominated by FPSs, like COD and crap like that. Quality games like black prophecy and this keep dying because of Devs who have the right idea but dont have the skills to implement it.So many games were shut down because of that, Mars War, Repulse, Genesis AD… 

 

Sigh…

Yes intricate lets take one line out of what BotherEJ said and take it out of context. 

 

 

lolwut?

So if the game is making you mad or the Devs are killing it for you move on its that simple.  You will be replaced by someone else. 

…and this is why we cant have nice things.

 

I’ve heard this line in every game, every time someone points out a problem.  Either accept absolutely everything your overlords do, and worship it, or leave.  But never, ever try to rally a community to stand behind positive changes because thats just stupid.  If you succeed, the product might actually be better and SCREW THAT.  Its far easier to use the global economy to produce 10 new suckers than to make 1 existing customer happy, so why try to improve a product?

 

That… Or… the players of these games could get a bit more organized and present their case for positive changes.  If players would stop seeing each other as the enemy and agree on a few things universally, maybe we’d see a better product, yes?

…and this is why we cant have nice things.

 

I’ve heard this line in every game, every time someone points out a problem.  Either accept absolutely everything your overlords do, and worship it, or leave.  But never, ever try to rally a community to stand behind positive changes because thats just stupid.  If you succeed, the product might actually be better and SCREW THAT.  Its far easier to use the global economy to produce 10 new suckers than to make 1 existing customer happy, so why try to improve a product?

 

That… Or… the players of these games could get a bit more organized and present their case for positive changes.  If players would stop seeing each other as the enemy and agree on a few things universally, maybe we’d see a better product, yes?

 

 

Good stuff.

…and this is why we cant have nice things.

 

I’ve heard this line in every game, every time someone points out a problem.  Either accept absolutely everything your overlords do, and worship it, or leave.  But never, ever try to rally a community to stand behind positive changes because thats just stupid.  If you succeed, the product might actually be better and SCREW THAT.  Its far easier to use the global economy to produce 10 new suckers than to make 1 existing customer happy, so why try to improve a product?

 

That… Or… the players of these games could get a bit more organized and present their case for positive changes.  If players would stop seeing each other as the enemy and agree on a few things universally, maybe we’d see a better product, yes?

 

 

Hmmm, principles of Economy 101. If customers leave, no income, and the product fails. In almost evolutionary (Darwinian) manner, bad companies fail, and good ones, that keep their customers, succeed.

 

 

Only way your statement would make sense is, if people just toss their free money at companies without considering at all if the game is good, so that they can get income even when they do bad things. I agree, there are some such indicators where this might be true, like Kick-starter -projects, where the developers already might (not always) have gotten their money. Then there m_ight be_ less incentive to keep customers happy, depending if they want more money or not and fail to never again to gain trust of customers… but I think Star Conflict was not kick-starter project?

 

So yeah, I see what you try to say, but I don’t think gaming communities need to form up like Labor Unions, because common economy --voting with your wallet-- will be quite sufficient, wouldn’t you agree?

 

I don’t see how computer games differ from any other products; if you don’t like it, don’t buy it. Works, and we still have all these cool products and stuff to buy. Don’t we?

 

 

Yet still, naturally customers are allowed to voice their opinions about the product, and maybe affect the product.

Hmmm, principles of Economy 101. If customers leave, no income, and the product fails. In almost evolutionary (Darwinian) manner, bad companies fail, and good ones, that keep their customers, succeed.

 

 

Only way your statement would make sense is, if people just toss their free money at companies without considering at all if the game is good, so that they can get income even when they do bad things. I agree, there are some such indicators where this might be true, like Kick-starter -projects, where the developers already might (not always) have gotten their money. Then there m_ight be_ less incentive to keep customers happy, depending if they want more money or not and fail to never again to gain trust of customers… but I think Star Conflict was not kick-starter project?

 

So yeah, I see what you try to say, but I don’t think gaming communities need to form up like Labor Unions, because common economy --voting with your wallet-- will be quite sufficient, wouldn’t you agree?

 

I don’t see how computer games differ from any other products; if you don’t like it, don’t buy it. Works, and we still have all these cool products and stuff to buy. Don’t we?

 

 

Yet still, naturally customers are allowed to voice their opinions about the product, and maybe affect the product.

 

 

 

Many Game developers/ publishers are not interested in longlivity of their products though. The logic of good games suceeding does not come into this scenario.

 

Too often it is about quick cash payout and then pumping out the next title filled with promises and marketing, that is what people here are complaining about and the current state of the industry, you kindam issed the point i think.

God dog it its not hard to advance ESPECIALLY compared to WT . Your MAD to think that

I think some of you missed my point.  You should give constructive qq but don’t expect it to be acted upon in anyway.  If it makes you mad that the product isn’t going your way you should not get upset.  Just leave, that says more to the Devs then anything on the forums.  If you like the core game then play if not don’t.  I have seen allot of these threads that say this is what is wrong with your game … and if you don’t fix it now I am going to leave and so is everyone else. 

 

That isn’t going to get you very far.  The Devs have more info then you do on who is playing and who is not.  They even know what ships are being spammed and what people are spending money on.  You as an individual player regardless of your time in game can voice a concern thats it. 

 

I am not saying don’t qq.  I am saying there is nothing you can do but leave if they don’t take your advice. It doesn’t make sense to get upset about a video game in production.  If you paid them money and feel cheated because they changed the game, your out of luck.  Regardless of your disappointment you agreed to make a purchase on a game that they said wasn’t finished. 

 

No one charged you money to play this unfinished game.  Your purchase of premium time isn’t any different then giving money to the kick starter project, its all going toward development. 

 

Its not a bad game but it has a long way to go. 

 

cheers

The game won’t go any lenghts if it doesn’t get on the right track from the begining. And for this it needs 2 things only, 

 

  1. A good comunity that supports the Dev team by giving constructive criticism

  2. A Dev team willing to listen to all comunities not just a small part of it.

 

And, Darwin be damned, the ammount of stupidity already ingrained in the game comunity ( in general not just our here ) is enough to defy any cientific explanation

Two things are infinite:

  1. The Universe

  2. Human Stupidity

maybe they want things to be that way. when new players are coming, they see an easy low tier game, nice and maybe they will buy some products, older players, because of the economy and matchmaking will quit playing leaving not overpopulated servers with only players who bayed some products of the game. they dont quit playing because of money invested. sorry for my English…