Problem with Dread's "No Opponent"

Hello, i’m “ItalianBadBoy” of the corporation “Tricolore Italia”.

 

The “No opponent” do the damage; 22 December 2015 at 21:00 (UTC +1 Rome).

The following phenomenon has happened on the Jericho’s sector “Terramorphing Station”.

 

gE3PzZp.jpg

 

We know that the “No opponent” should not do the damage.

[game.log](< base_url >/applications/core/interface/file/attachment.php?id=10323)

[game.net.log](< base_url >/applications/core/interface/file/attachment.php?id=10324)

[user_config.xml](< base_url >/applications/core/interface/file/attachment.php?id=10325)

[DeviceCaps.log](< base_url >/applications/core/interface/file/attachment.php?id=10326)

Rule has changed since last patch:

Sector conquest

We made some changes to this mode to improve the situation with dishonest corporations

Increased minimal location attack cost

Removed the ability to cancel attacks

Any successful attack damages the location

Attackers deal damage and are considered winners if there’s no defence force, but they fight each other for rewards

[http://forum.star-conflict.com/index.php?/topic/29050-star-conflict-125/#entry345343](< base_url >/index.php?/topic/29050-star-conflict-125/#entry345343)

Any successful attack damages the location

Attackers deal damage and are considered winners if there’s no defence force, but they fight each other for rewards

 

Spongejohn, the “No opponent” aren’t a “successful attack” because the corporation that launch the attack don’t do the registration.

In this case, for example, we can see that the only one who made ​​a “successful attack” are the:“SCORPIONS”.

 

P.S.

Sorry for my bad english.

I think this is another failure.

 

Some attackers have not done the damage (undefended); 23 December 2015 at 21:00 (UTC +1 Rome).

The following phenomenon has happened on the Jericho’s sector “Terramorphing Station”.

 

screenshot_151223_213322.jpg

 

 

[game.log](< base_url >/applications/core/interface/file/attachment.php?id=10331)

[game.net.log](< base_url >/applications/core/interface/file/attachment.php?id=10332)

[user_config.xml](< base_url >/applications/core/interface/file/attachment.php?id=10333)

[DeviceCaps.log](< base_url >/applications/core/interface/file/attachment.php?id=10334)

I believe this is just issues with solo queue. Solo queue’d pilots take up empty attack slots and beat solo queue’d pilots in the defense slots, and still manage to do damage. Meanwhile, solo queue’d pilots take up empty defense positions and win against an organized wing, preventing damage from being done.

We are known of this bug. Will be fixed.