Poll: Should Phase Modulator (Recon) and Adaptive Camo (Covert Ops) be flipped?

Hello,

 

So this question essentially comes from the ship roles and purpose in game.  Covert Ops cloak is, in my opinion, far too long-lasting compared to the Recon  cloak.  What really must be asked is what are the two  roles,  and are the cloaks justified? To me, recon should be able to perform reconnaissance without being spotted.  However, with only a few seconds of cloak, this is nearly impossible.  Covert ops should be…covert, which is doable with a short cloak and the ability to block locking, which in turn would prevent pings.

 

It was a simple thought, but it seems that recon should be able to run around a map without being detected,  which would make them more dangerous than they are now.  Currently, Covert Ops survivability far outshines that of Recon, in my opinion.

 

But what are your thoughts?  Should this happen, or be left as is?

+1

 

Would take care of the obnoxious issue of trying to take out a weak cov-ops that camos up and twirls around for 20 seconds. . . At least then it would be on a less threatening recon.

The Covert Ops don’t have the Survavibility, nor the Mobility offered by the Shield Drain and the MicroWarp on the Recon.

Secondly, the major distinction between the 2 Camos is the fact that the “Recon’s one” is an Escape tool (complete invisibility) while the “Covert Ops one” can be used for sneaky Engage as well as emergency escape.

 

The recon don’t need a longer Camo, due to the simple fact, it don’t need to go in close range to provide “Recon’s Information”. Recons have a Sensor Range bonus that can be amplified with a CPU.

As you said, Recon are supposed to “Recon” and the game mechanics are allowing them to do it from a correct range.

 

The Phase Modulator is a survival tool, the Adaptive Camo is an “Anti Radar/Detection” tool (eye balls Mk1 are immune to it) allowing the Covert Ops to fullfil his job (plasma Arc, Self Destruct, OptiRange for Orion ectect). The Recon don’t need to be a close range to give “Information”, it have undirect tools for this (Spy Drone, MicroLocator).

 

Different Job, Different tools

 

^ pretty much

I don’t want a Camo’d recon capping a beacon. Do you?

I don’t want a Camo’d recon capping a beacon. Do you?

Dear God.

The Covert Ops don’t have the Survavibility, nor the Mobility offered by the Shield Drain and the MicroWarp on the Recon.

 

except this sentence only partially, i can completely agree with what rakza said. I also had the same notion once, that they should be switched around maybe, but actually, it makes more sense as it is.

 

recon is “detecting stuff”. you dont need camo for that. only the huge sight range. fed recons have less survivability, even if we compare it to a non-camo covert ops, effectively, but are as manouverable, sometimes a lot faster, and of course they got the microwarp as mobility attribute aswell in a more tactical sense, while the more tanky empi onses still have the warp, but are of course slower.

 

your short cloak makes you completely invisible, to plan your escape route, its short duration is also a bonus, since you can force an enemy recon to decide if he really wants to plant his detector “there, just for you”. you have huge objective bonuses, and mines or slowing missiles can even be an asset to even the odds in a dogfight.

 

especially for the sharky attacks the camo is pretty useful; as escape module however not always too much, since it’s a bit easier to approach undetected, than escape. this makes the more assassin co better in using it. after all, the CO’s job is to fight and deal damage. if they are not viable against other ceptors of any kind, i would even say, the CO would be b0rk.

 


 

I do see more improvement in recons, tho;

recons have their issues in fights themselves, they do not have the same standing power as an ecm or co (well except the enemy brings a portable shield recharge station, aka guard) for browling into open attacks (and thats fine by me), while around a beacon, or in terrain you can dodge behind obstacles, they can do hit&run, but otherwise, the recon is a bit impaired at team battle game mode, and there gets a bit of an observer role; however, actually, few ceptors are nowadays, except the top ecms, because if i think back a year (aka long long time ago) you had to search tacklers with magnifying glasses, this year you just hope, someone at least takes the engi, instead of yet-another-tackler.

also, the recon cannot really spot targets far away which have some sort of camo, like LRFs do, and only a few empi recons are good in hunting down LRFs. I would rather love the recon getting something in that particular area;

hunting lone snipers, taking out beacon drones, etc. were a bit easier once aswell, so there are many things the recon could be improved with.

but I think the camo can stay where it is :slight_smile:

I’m all out for recon improvements.

 

I don’t think they need them by far… but I will be happy with a better ship (who won’t?)

basicly what i mean; I don’t miss anything either, they do their job, but there is room for improvement (with new mechanics / modules) for jobs they could do, or could do better.

basicly what i mean; I don’t miss anything either, they do their job, but there is room for improvement (with new mechanics / modules) for jobs they could do, or could do better.

but what you proposed was to totally change up gameplay and therefore totally change how they do their jobs.

That’s not improving a job.

That’s just changing a job.

but what you proposed was to totally change up gameplay and therefore totally change how they do their jobs.

That’s not improving a job.

That’s just changing a job.

i just highlighted situations where the recon is not as useful, or was useful once, but has some issues.

 

please, enlighten me, because i have no idea, how my proposals change any gameplay, especially since i did not really propose any concrete solutions…

I think recon and covert ops are fine where they are.

I think recon and covert ops are fine where they are.

 

dude…

.

The last post was from 5 months ago ^^ I think if they meant to change it there would have been otehr discussions since then…

dude…

.

The last post was from 5 months ago ^^ I think if they meant to change it there would have been otehr discussions since then…

I’m used forums that aren’t dead, sorry if I accidentally raise a few skeletons.

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