It doesn’t have to be a Frigfest in T4. Trust me, the most effective crew doesn’t even have a single Frigate.
video ? i have a hard time imagining it.
It doesn’t have to be a Frigfest in T4. Trust me, the most effective crew doesn’t even have a single Frigate.
video ? i have a hard time imagining it.
video ? i have a hard time imagining it.
Trademarked secrets, bro. Can’t have them flying around… But trust me, the Dragon Frigate one is doable in just Fighters. T4s, obviously, high-end.
Trademarked secrets, bro. Can’t have them flying around… But trust me, the Dragon Frigate one is doable in just Fighters. T4s, obviously, high-end.
You’ve missed what I said…
You’re talking about using Tier 4 fighters. I am talking about Tier 3 fighters. Every team I’ve seen win T4 PvE consisted of T3 Frigates backing up a T4 Engineer. I have to fly T3 Command Fighters or Gunships in the PvE because I don’t yet own a T3 frigate, and by the Gods do I feel outclassed…
PVE is perfect for learning how to use a new ship or gaining synergy on a weak ship so you do not impact a pvp match with your crappiness
plus PVE is a good wait to sit back and play a less stressful round of the game to get into the zone and be ready for intense pvp
You’ve missed what I said…
You’re talking about using Tier 4 fighters. I am talking about Tier 3 fighters. Every team I’ve seen win T4 PvE consisted of T3 Frigates backing up a T4 Engineer. I have to fly T3 Command Fighters or Gunships in the PvE because I don’t yet own a T3 frigate, and by the Gods do I feel outclassed…
I said high-end matches. Of course you’re not going to take a T3 Fighter squad into PvE, that’s suicidal! Bare minimum, for success is (all T3s) 1 Engi, 2 Guards, 1 Command. You can tweak and twist this combo any way you want to see what works best (ie, replace Guard with Sniper) or some other means of flying into those matches successfully, but that combo is one that works without anyone having to die needlessly.
And as I said, the T2 version allows you to be flexible. It strikes me as odd, if not outright stupid, that the game forces a very narrow, highly specialised and thus boring style of play in T4 PvE.
This game has nine classes for a reason, and that reason is not so six of them can waste money to force people to grind for longer in order to buy the only three worth using.
I am not saying that you should be able to win a PvE without trying, or that every possible ship combination has to be equally valid, but in T2 you can take a four Fighter, or even four Interceptor group on some Rounds and you will have a chance of victory. Your team will have to play well, but you can do it.
The simple fact that even the “mandatory” T4 build has to cheat by abusing terrain glitches or flaws in AI pathfinding to win is further proof that the mode is fundamentally flawed in its design.
I said high-end matches. Of course you’re not going to take a T3 Fighter squad into PvE, that’s suicidal! Bare minimum, for success is (all T3s) 1 Engi, 2 Guards, 1 Command. You can tweak and twist this combo any way you want to see what works best (ie, replace Guard with Sniper) or some other means of flying into those matches successfully, but that combo is one that works without anyone having to die needlessly.
I think we’re not talking about the same thing. I don’t doubt, that with the right setup in t3 pve, that you can win. Your team has to be working together very well as well.
The Problem is, that you have to play with certain ships in t4 pve (with t3 ships) and with a team, that can work together very well.
Hmm, I don’t have a four member squad all the time from my own corporation. Most of the time, the empty spaces are filled with random gamers, who choose stuff like interceptors in t4 pve and don’t play with the group. That ends up in the group losing every single match.
PVE shouldn’t be so hard, that you can’t win if you aren’t playing with a voice tool and only using certain types of ships. You should have a chance to win using whatever ship you want and decent teamwork. Of course you have to use the ships effectively in their roles. (as in t2 pve)
I still think, that they should make a t3 difficulty in pve.
I do a pve guide in future wen i realize ho to do video.
If one can help me, explain how to do.
I say because i have lot of experience in pve i have 95% succes with my friend and usual do in 7 min, both t4 pve.
Is all have synergy with your friend, good build and little crasy in action.
Trademarked secrets, bro. Can’t have them flying around…
looked at numbers. 2 Gunships cycling 2 commands outputs the highest DPS … close ?
looked at numbers. 2 Gunships cycling 2 commands outputs the highest DPS … close ?
Oh, you xxxx. You had to give the secret to the Rookies… Oh, well…
Thanks for the Newsflash. Then why not make a t3 difficulty? Is there any reason for scipping t3 pve from the developer side?
I asked error about this maybe 7 weeks ago, he said it was because “almost noone seem want a T3 version of PvE” i belive this is because about 85% dont know that t3 pve dont exist, and 14% dont bother with the forums.