First of all: thanx for native Linux client of this great game. Game runs fine, on my machine i haven’t any bug except… performance. The same config on Windows 7 gives me between 70-90 FPS with max settings, when on Linux I have only 25-40 with medium/high, when in battle. Specs below:
Phenom 2 @3,1Ghz
Nvidia GTX460SE w. 1Gb
4Gb of RAM
OS: Linux Mint 17 64bit / Window 7 64bit
Is the reason difference between OpenGL and DX (and are there any chances to boost Linux performance), or something is wrong with my system?
As I wrote: 70-90 FPS, i’ve played SC on Windows 7 about two weeks ago, so it’s quite recent test. Let’s say I had average 60-70fps but even this is twice better than on Linux
And - on my Mint machine - FPS can jump to about 50 especially in space with less “space debris” :). But average frame rate I have near 30, and I notice some kind of stuttering. Game is definitely playable, but not as comfortable as on Windows system
I’m not a programmer, but I think it needs some optimisation on Linux…
In hangar frame rate is 35 and below - annoying, but ok, so be it - we don’t fight in hangars