- During a battle, the game will randomly crash.
- Crash = Bug
- Multiple times per battle
- Enter a battle
-
- iMac, 4G 1333 MHz DDR3 RAM, Intel i3 3.06GHz Processor, ATI Radeon HD 4670 256 MB, OS X 10.9.2
-
— Date: 2014-04-26 (Sat Apr 2014) +1000 UTC+10:00
17:24:34.521 | //////////////////////////////////////////////////////////////////////////////
17:24:34.521 | //
17:24:34.521 | // Build: StarConflict 0.10.3.51244 (Mac OS X) (Apr 24 2014 16:39:34)
17:24:34.521 | //
17:24:34.521 | //////////////////////////////////////////////////////////////////////////////
17:24:34.521 |
17:24:34.564 | Failed to initialize Steam. Probably Steam client is not running.
17:24:34.861 | reset d3d device
17:24:35.208 | reset d3d device
17:24:35.434 | Number of audio devices: 1
17:24:35.434 | Audio device 0: Built-in Output
17:24:35.434 | Sound caps: OUTPUT_MULTICHANNEL OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
17:24:35.434 | Speaker mode: STEREO
17:24:35.434 | Number of recording audio devices: 2
17:24:35.434 | Recording audio device 0: Built-in Microphone
17:24:35.434 | Recording audio device 1: Built-in Input
17:24:35.435 | Speaker mode: STEREO
17:24:39.765 WARNING| ^1UiResourceManager::LoadStrings(): empty string “Pirate_QuestEmpire_s2mk” for default language
17:24:42.875 | Environment setting ‘default’ loaded
17:24:42.911 | Entity Defs hash F6A74EF5. calculated in 1.80 ms
17:24:43.042 | BnRandCaller succeeded
17:24:43.543 | ReplayManager: stopping activity due to map change
17:24:43.601 | ====== starting level: ‘levels/mainmenu/mainmenu’ ======
17:24:44.269 | Environment setting ‘mainmenu’ loaded
17:24:46.144 | MasterServer_RequestServerStatus
17:24:46.238 | MasterServer_RequestServerVersion
17:24:46.238 | MasterServer_RequestNewsFeed
17:24:46.238 | MasterServer_RequestServerAddresess
17:24:46.430 | ====== level started: ‘levels/mainmenu/mainmenu’ success ======
17:24:47.634 WARNING| frame 178 GPU wait time is too large (1.083972)
17:24:47.640 WARNING| frame 178 gameGlobals.frameTimeReal is too large (0.459687)
17:24:47.760 WARNING| frame 179 gameGlobals.frameTimeReal is too large (1.090504)
17:24:47.861 WARNING| frame 180 gameGlobals.frameTimeReal is too large (0.120474)
17:24:47.869 WARNING| frame 181 gameGlobals.frameTimeReal is too large (0.100303)
17:24:48.732 | MasterServer_OnServerStatus: status code 0, server status 1
17:24:48.733 | MasterServer_OnServerVersion: status code 0, version 0.10.3.51263, my version is 0.10.3.51244
17:24:48.733 | MasterServer_OnNewsFeed: status code 0
17:24:48.774 | MasterServer_OnServerAddresess: status code 0
17:24:48.806 WARNING| frame 206 gameGlobals.frameTimeReal is too large (0.119970)
17:24:49.438 | MasterServerEndpoint: connecting to load balancer at 91.230.60.102:3801 [0]…
17:24:49.438 | Requesting web advert …
17:24:49.480 WARNING| frame 217 gameGlobals.frameTimeReal is too large (0.333629)
17:24:49.940 | MasterServerEndpoint: connected to load balancer 91.230.60.102:3801, awaiting shard address…
17:24:50.263 | Applying LB cvars…
17:24:50.296 | ‘sv_dailyWinPvpExpRewardCf’ ← ‘3.000’
17:24:50.296 | ‘sv_dailyWinPveExpRewardCf’ ← ‘3.000’
17:24:50.296 | MasterServerEndpoint: received shard address (91.230.61.170:3802)
17:24:50.296 | MasterServerEndpoint: received chat server address (91.230.61.172:3815)
17:24:50.296 | Disconnecting from load balancer
17:24:50.332 | MasterServer_OnWebAdvertisement: status code 0
17:24:50.333 | MasterServer_OnWebAdvertisement: loading image from cache…
17:24:50.507 | MasterServer_OnWebAdvertImage: status code 0
17:24:50.596 WARNING| frame 243 gameGlobals.frameTimeReal is too large (0.258354)
17:24:50.658 | MasterServerEndpoint: connected to shard 91.230.61.170:3802, awaiting auth request…
17:24:51.289 WARNING| frame 256 gameGlobals.frameTimeReal is too large (0.290019)
17:24:52.097 | MasterServerEndpoint: Successfully login to masterServer 91.230.61.170:3802, uid 00047092, nick ShadowBlade3, spaceStationZoneId 1
17:24:52.208 | Profile ‘potato’ saved successfully in ‘/users/potato/library/application support/starconflict/profiles/0001.prfl’
17:24:52.246 WARNING| m_bufferizedUICalls delivery took 148.3 ms
17:24:52.327 WARNING| frame 277 gameGlobals.frameTimeReal is too large (0.290740)
17:24:52.729 | StoreSvc: received store hash, its 328a6687
17:24:52.745 | StoreSvc: loading store cache
17:24:52.775 | StoreSvc: cache signature matches, loading the store from cache
17:24:52.775 | Game store size : 399.34570 Kb
17:24:52.783 | StoreSvc: loading base store took 8.1 ms, but there is a patch probs…
17:24:52.796 WARNING| m_bufferizedUICalls delivery took 9.6 ms
17:24:52.805 WARNING| frame 290 gameGlobals.frameTimeReal is too large (0.102799)
17:24:56.420 WARNING| m_bufferizedUICalls delivery took 17.3 ms
17:24:58.094 | Store patch size : 48.97656 Kb
17:24:58.095 | Store patch was packed, unpacked size : 167.63867 Kb
17:24:58.099 | StoreSvc: proceeding to special values loading…
17:24:58.109 WARNING| m_bufferizedUICalls delivery took 8.4 ms
17:24:58.690 | ReplayManager: stopping activity due to map change
17:24:58.805 | ====== starting level: ‘levels/mainmenu/mm_empire’ ======
17:24:59.755 | Environment setting ‘mm_empire’ loaded
17:25:01.460 | Profile ‘potato’ saved successfully in ‘/users/potato/library/application support/starconflict/profiles/0001.prfl’
17:25:03.211 | ====== level started: ‘levels/mainmenu/mm_empire’ success ======
17:25:03.756 WARNING| frame 528 gameGlobals.frameTimeReal is too large (0.373067)
17:25:03.828 WARNING| frame 529 gameGlobals.frameTimeReal is too large (0.153988)
17:25:05.892 WARNING| frame 583 gameGlobals.frameTimeReal is too large (0.303331)
17:25:11.607 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “cm_pvp_effectiveness_icon”, resourceType: “TEXTURE”)
17:25:11.607 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “cm_pve_effectiveness_icon”, resourceType: “TEXTURE”)
17:25:27.245 WARNING| m_bufferizedUICalls delivery took 34.6 ms
17:25:33.728 WARNING| m_bufferizedUICalls delivery took 16.8 ms
17:25:39.291 | MasterServerEndpoint: enter matchmaking queue with mmvalue 35
17:26:18.201 WARNING| frame 2294 gameGlobals.frameTimeReal is too large (0.150515)
17:27:44.142 | Profile ‘potato’ saved successfully in ‘/users/potato/library/application support/starconflict/profiles/0001.prfl’
17:29:45.212 WARNING| MasterServerEndpoint: leave matchmaking queue ( but will join the game soon )
17:29:47.288 WARNING| m_bufferizedUICalls delivery took 85.1 ms
17:29:47.560 | MasterServerSession: connect to dedicated server, session 5855824, at addr 91.230.61.240|35017
17:29:47.602 | client: start connecting to 91.230.61.240|35017…
17:29:48.818 | client: connected to 91.230.61.240|35017, setting up session…
17:29:49.911 | client: ADD_PLAYER 0 (ShadowBlade3, 00047092) status 1 team 1
17:29:49.911 | client: ADD_PLAYER 1 (lizko, 0002F1A2) status 4 team 2
17:29:49.911 | client: ADD_PLAYER 2 (SunMoonGamer, 0004DFA8) status 2 team 1
17:29:49.911 | client: ADD_PLAYER 3 (VirusfilE, 000C3F59) status 4 team 2
17:29:49.911 | client: ADD_PLAYER 4 (omega88, 000C395A) status 6 team 1
17:29:49.911 | client: ADD_PLAYER 5 (hardkor, 000768D0) status 6 team 2
17:29:49.911 | client: ADD_PLAYER 6 (Grajo, 0009DDA3) status 4 team 1
17:29:49.911 | client: ADD_PLAYER 7 (Dimonkg, 000D8F59) status 6 team 2
17:29:49.911 | client: ADD_PLAYER 8 (konopeller, 0004ECCA) status 2 team 1
17:29:49.911 | client: ADD_PLAYER 9 (BlueSea, 0008E5BE) status 2 team 2
17:29:49.911 | client: ADD_PLAYER 10 (cdc, 0009A4D1) status 2 team 1
17:29:49.911 | client: ADD_PLAYER 11 (3apa3a, 0008348C) status 6 team 2
17:29:49.911 | client: ADD_PLAYER 12 (SR74, 000CF0D9) status 2 team 1
17:29:49.911 | client: ADD_PLAYER 13 (dimdimich99, 0008CA8F) status 2 team 2
17:29:49.911 | client: ADD_PLAYER 14 (Juniorman91, 000BDAA1) status 2 team 1
17:29:49.911 | client: ADD_PLAYER 15 (DimAmiD, 000900E0) status 4 team 2
17:29:49.911 | client: ADD_PLAYER 16 (zerooo000, 0007D953) status 2 team 1
17:29:49.911 | client: ADD_PLAYER 17 (DemonBane, 0009D22E) status 2 team 2
17:29:49.911 | client: ADD_PLAYER 30 ((bot)Emily, 00000000) status 4 team 1
17:29:49.911 | client: ADD_PLAYER 31 ((bot)Christopher, 00000000) status 4 team 2
17:29:49.911 | client: server assigned id 0
17:29:49.911 | client: got level load message ‘s1338_pandora_dreadnwreck’
17:29:49.930 | ReplayManager: stopping activity due to map change
17:29:50.025 | ====== starting level: ‘levels/area1/s1338_pandora_dreadnwreck’ Sentinel client ======
17:29:52.807 | Environment setting ‘s1338_pandora_dreadnwreck’ loaded
17:29:53.261 | client: send ready message
17:29:53.634 | client: ADD_PLAYER 0 (ShadowBlade3, 00047092) status 2 team 1
17:29:53.634 | client: ADD_PLAYER 1 (lizko, 0002F1A2) status 4 team 2
17:29:53.634 | client: ADD_PLAYER 2 (SunMoonGamer, 0004DFA8) status 4 team 1
17:29:53.634 | client: ADD_PLAYER 3 (VirusfilE, 000C3F59) status 4 team 2
17:29:53.634 | client: ADD_PLAYER 4 (omega88, 000C395A) status 2 team 1
17:29:53.635 | client: ADD_PLAYER 5 (hardkor, 000768D0) status 2 team 2
17:29:53.635 | client: ADD_PLAYER 6 (Grajo, 0009DDA3) status 4 team 1
17:29:53.635 | client: ADD_PLAYER 7 (Dimonkg, 000D8F59) status 4 team 2
17:29:53.635 | client: ADD_PLAYER 8 (konopeller, 0004ECCA) status 4 team 1
17:29:53.635 | client: ADD_PLAYER 9 (BlueSea, 0008E5BE) status 4 team 2
17:29:53.635 | client: ADD_PLAYER 10 (cdc, 0009A4D1) status 4 team 1
17:29:53.635 | client: ADD_PLAYER 11 (3apa3a, 0008348C) status 4 team 2
17:29:53.635 | client: ADD_PLAYER 12 (SR74, 000CF0D9) status 4 team 1
17:29:53.635 | client: ADD_PLAYER 13 (dimdimich99, 0008CA8F) status 4 team 2
17:29:53.636 | client: ADD_PLAYER 14 (Juniorman91, 000BDAA1) status 4 team 1
17:29:53.636 | client: ADD_PLAYER 15 (DimAmiD, 000900E0) status 4 team 2
17:29:53.636 | client: ADD_PLAYER 16 (zerooo000, 0007D953) status 4 team 1
17:29:53.636 | client: ADD_PLAYER 17 (DemonBane, 0009D22E) status 4 team 2
17:29:53.636 | client: ADD_PLAYER 30 ((bot)Emily, 00000000) status 4 team 1
17:29:53.636 | client: ADD_PLAYER 31 ((bot)Christopher, 00000000) status 4 team 2
17:29:53.636 | client: ADD_PLAYER 0 (ShadowBlade3, 00047092) status 4 team 1
17:29:53.696 | client: got init message (and 1st snapshot). ping 333
17:29:55.028 | ====== level started: ‘levels/area1/s1338_pandora_dreadnwreck’ success ======
17:29:55.028 | client: ADD_PLAYER 5 (hardkor, 000768D0) status 4 team 2
17:29:55.162 WARNING| frame 8662 gameGlobals.frameTimeReal is too large (0.161119)
17:29:56.501 | client: ADD_PLAYER 4 (omega88, 000C395A) status 4 team 1
17:30:17.676 WARNING| frame 9331 gameGlobals.frameTimeReal is too large (0.103609)
17:30:18.177 WARNING| frame 9333 gameGlobals.frameTimeReal is too large (0.462458)
17:30:57.567 WARNING| Client: received Entity sync notification #0 for entity with netId 374, but entity doesn’t exist(def ‘Projectile_Artillery’)
17:30:57.578 WARNING| client: removing entity netId 374 but it doesn’t exist (def ‘Projectile_Artillery’)