In the spec ops missions there are occasionally one or two players left in something like an LRF or Tackler that just refuse to die, yet a loss is inevitable. A way to manually shut down a match to prevent having to wait for the timer to expire would be very nice.
I suggest that after a player dies, they can “vote” for the match to end, and once at least 70% of the people involved vote, it is disbanded and people can get their ships back from battle.
I won’t use my duplicator when I can clearly see that we will lose. Anyways these days if I am last one alive, I kill my self as soon as I notice that I can’t do anything.
I’d love to be able to continue playing instead of waiting to see 1 - 3 guys trying to do it when I clearly see it impossible to happen. Unless RNG helps, which I don’t think it’s a thing in this game.
You can go out and play with other ships if you want to abort the match. Forcing the guy(s) to suicide just for the own use is false and shouldn’t even supported.
If they are idiots, and won’t self-destruct, then that is simply 11-10 players that will not be seeing queue again until either they die, or time lapses. Either way, this event is a negative impact on everyone involved and even those who aren’t. Trapping players in a match that won’t get anyone anything “is false and shouldn’t even supported.”
If they are idiots, and won’t self-destruct, then that is simply 11-10 players that will not be seeing queue again until either they die, or time lapses. Either way, this event is a negative impact on everyone involved and even those who aren’t. Trapping players in a match that won’t get anyone anything “is false and shouldn’t even supported.”
Obviously you’ve never had this happen before.
3 times. 1 time doing it myself.
Just abort the mission and use other ships. Or just wait. You only support botting through methods with this or even abusing methods. Being penalized is part of the lose to learn not to suck.
Second it was already said: Use dupes to revive yourself.
Being penalized is part of the lose to learn not to suck.
How can I learn not to suck when it ALWAYS put me in a Russian server with 300+ ping in Spec Ops? Also just because I “died” doesn’t mean I suck, we all die and will always die, don’t act like you never died, because you died which means you suck depending on your statement.
How can I learn not to suck when it ALWAYS put me in a Russian server with 300+ ping in Spec Ops? Also just because I “died” doesn’t mean I suck, we all die and will always die, don’t act like you never died, because you died which means you suck depending on your statement.
300ms are hard, but you can do it. That’s not PvP, where the reaction time is within 100ms.
Second: Then you must have a bad connection anyway if you have such a high ping to russia.
Third. Nope. Not all times I die. It can escape with <10%. And if I die, I know why. Because I sucked. And for those the penalty is okay.
And if 7+ players are to lazy to use dupes or to bad to play well, then HELL NO, they don’t deserve the ‘remove penalty’ option!
How can I learn not to suck when it ALWAYS put me in a Russian server with 300+ ping in Spec Ops? Also just because I “died” doesn’t mean I suck, we all die and will always die, don’t act like you never died, because you died which means you suck depending on your statement.
+1
300ms are hard, but you can do it. That’s not PvP, where the reaction time is within 100ms.
sometime i play in pvp with ~400 ping and 5 loss but i still find a way to do something (don’t ask me how ^^)