As I logged in today I got the attached message. I play almost every day so don’t understand why this now pops up.
Looking through the game log I found only these warnings:
19:58:01.266 WARNING| ^1UiResourceManager::LoadStrings(): empty string “CargoShip_bomb” for default language
19:58:02.182 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “pve_map_region_title”, resourceType: “DEFAULT_STRING”)
19:58:06.926 WARNING| Pixel shader parameter ‘UserParam2_Float4’ not assigned to any of material constants in ‘dyn_object’
19:58:07.010 WARNING| frame 122 gameGlobals.frameTimeReal is too large (0.148201)
19:58:07.042 WARNING| frame 123 gameGlobals.frameTimeReal is too large (0.218256)
19:58:11.320 WARNING| Pixel shader parameter ‘UserParam2_Float4’ not assigned to any of material constants in ‘ship_decals’
19:58:52.612 WARNING| script (ui\scripts\work\uigamefuncs.lua@0): UI:GetEntityLocalizedNameByDef()[ERROR]: cannot find _G.Def[CR_TestMetal].uiName
19:58:52.612 WARNING| script (ui\scripts\work\uigamefuncs.lua@0): UI:GetEntityLocalizedNameByDef()[ERROR]: cannot find _G.Def[CR_TestRecipe].uiName
19:58:52.626 WARNING| script (ui\scripts\work\uigamefuncs.lua@0): UI:GetEntityLocalizedNameByDef()[ERROR]: cannot find _G.Def[CR_TestOre].uiName
19:58:52.638 WARNING| m_bufferizedUICalls delivery took 10.9 ms
nothing even remotely related to incorrect equipment.
Btw. where are the notification messages stored? Are the accessible in a file or are they only on the server?