I change from efficiency to synergy visualization and noticed that in PvE Hidden maintenance shop stage 2 and 3 you don’t get syngery for the mission objective (destroying main weapon and missile launchers).
Is that a bug? if not can you give at least some syngery?
Btw. you also get no synergy for destroying turrets.
Uhhh… PvE’s for credits? Except that probable bug…shhh…
I don’t know if it doesn’t show it and I still get syngery. I haven’t counted it, usually too busy…
yes PvE is not only for credit but also for syngery. How else do you want to synergize T4 and T5 ships in US-Pacific time zone? in Sector Conquest?
I don’t know if it doesn’t show it and I still get syngery. I haven’t counted it, usually too busy…
yes PvE is not only for credit but also for syngery. How else do you want to synergize T4 and T5 ships in US-Pacific time zone? in Sector Conquest?
btw, sector conquest gives alot of synergy
btw, sector conquest gives alot of synergy
Thanks but I’d rather not fly a ship with only level2 in Sector Conquest.
Thanks but I’d rather not fly a ship with only level2 in Sector Conquest.
Play with the right team and it doesn’t matter what ship you’re flying. Everyone thinks it’s about ships and gear. It’s not. Teamwork will always trump gear/ship level.
Play with the right team and it doesn’t matter what ship you’re flying. Everyone thinks it’s about ships and gear. It’s not. Teamwork will always trump gear/ship level.
Yes, good equipment doesn’t make you a better player but you are a meat shield (or just target practice) with having a weak ship. Ship doesn’t need to be all purple and level 10 but at least some green stuff and level 4, ideally level 8 if that unlocks an essential bonus.
The main rewards in PVE come from actually completing all stages and winning it, and you only win it by completing the mission objectives. So indirectly objective completion is rewarded.
Also not all missions have destructible objectives in all stages so it would become unnecessarily harder to balance rewards if you were to add destruction rewards to those that have them but in turn would need to reduce completion rewards.
Yes, good equipment doesn’t make you a better player but you are a meat shield (or just target practice) with having a weak ship. Ship doesn’t need to be all purple and level 10 but at least some green stuff and level 4, ideally level 8 if that unlocks an essential bonus.
i flew mainly r11/12s until recently, i still got by just fin in sec con.