no fun, cheap players

yea there should be a solution but unfortunately i don’t see one. your idea didn’t work nor will it work. their snipers take out your ships before you can get into firing range, by the time you get in close enough to fire off your salvo of rockets your team is whittled down to almost half. and again the game isnt sit back and wait out the clock, its called hunt down the other captain and destroy it! so why not make it where you HAVE to do that?? if you dont you get punished by not wining. this is just strait up exploit, they figured out that hey if we just let them come to us we can just sit back and ramp up kills and win that way without really doing anything, then we get a win and get to loot and make crap loads o money!!! 

 

just take out the kill counters and force us to take out the other captain easy peasy!!! no more cheap exploits. back to the fun of the game!!!

Weird…you tried the solution I gave you an it didn’t work eh. From that little narrative I can only assume you must have face my team or one like it. If they’re picking apart your team so WELL, the issue at hand is not a game mechanics problem, it’s you and/or your team. Not only HAS that tactic worked …it worked WELL, for me an my team. Perhaps the issue is, it’s not my team with a “can do” attitude, and a focus on how to get the job done. Less whining…more doing. Good luck out there, you apparently need it.

 

p.s. For the technical record… the game mode says nothing about HOW you kill the captain, or beat the other team. Either kill the capt. or have more kills in the event of your teams inability to kill the other’s captain, or lose entirely if you cannot get either done. No where in there does it imply any other requirement but get the job DONE. If your consistently unable to fulfill either of the two winning requirements, despite anyones advice then no one can help you.

I think only thing that snipers can take out is trash. I dont see how they could hit fighter or inty, and in long range even frig can evade them(frig can also ignore them for few hits). And if they find some magical spot where to sit all day, you can just kill the kamikadze guys, they always exist. No need to run after that captain if you cant do it, no one is forcing you to do that.

ya know i usta think that snipers weren’t very good either and i could avoid them fairly well, but either they are getting better or having 5 on a team makes them more of a threat.

 

yea there is usually one guy that will go out and try and take out our captain but that’s not the point of the game, to just sit there and wait for someone to come over to blow up. and we should be forced to take out the other captain, because that is what we are suppose to do!

Weird…you tried the solution I gave you an it didn’t work eh. From that little narrative I can only assume you must have face my team or one like it. If they’re picking apart your team so WELL, the issue at hand is not a game mechanics problem, it’s you and/or your team. Not only HAS that tactic worked …it worked WELL, for me an my team. Perhaps the issue is, it’s not my team with a “can do” attitude, and a focus on how to get the job done. Less whining…more doing. Good luck out there, you apparently need it.

 

p.s. For the technical record… the game mode says nothing about HOW you kill the captain, or beat the other team. Either kill the capt. or have more kills in the event of your teams inability to kill the other’s captain, or lose entirely if you cannot get either done. No where in there does it imply any other requirement but get the job DONE. If your consistently unable to fulfill either of the two winning requirements, despite anyones advice then no one can help you.

if your team is the one sitting back not doing anything and waiting on the other team to come to you then that is not a “can do” attitude at all. its a cheap tactic that is exploiting the game. your team cant survive one on one so you huddle up in a big ball sharing shields so what damage does come threw hardly hurts at all. its a how can we do as little as possible and still guarantee a win??  there is nothing “can do” about it.

if your team is the one sitting back not doing anything and waiting on the other team to come to you then that is not a “can do” attitude at all. its a cheap tactic that is exploiting the game. your team cant survive one on one so you huddle up in a big ball sharing shields so what damage does come threw hardly hurts at all. its a how can we do as little as possible and still guarantee a win??  there is nothing “can do” about it.

I give up…if you read any of what I said…nothing implied my team is a “sit back” group… your reading comprehension is roughly about as good as your grasp of tactics. I’m done here.

I give up…if you read any of what I said…nothing implied my team is a “sit back” group… your reading comprehension is roughly about as good as your grasp of tactics. I’m done here.

 

" I can only assume you must have face my team …"  this right here seams to imply your team is a “sit back” group. its what you say and how you say it. my reading comprehension is quite fine. you seam to be having problems getting your point across correctly.

   also every game is different maybe you got lucky and was going up against a team that didn’t have good snipers, unfortunately for me every time this has happened the other team had good snipers that could take out a good chunk of our team. now i don’t know what what all the other players had on my team but i have one of each type of craft, an interceptor, a fighter, and a frig. if im not captain im starting out with my interceptor and im usually the first one over to the other side and notice hey they aint moving out to intercept us… ill wait till more of our team is up with me and ready to strike and bam before we are in firing range we start getting picked off by snipers, once i am in firing range im bombarded by 3-4 of their fighters and im lucky if i get one missile off before i die and since im in an interceptor i don’t have guided rockets so they just move out of the way. we may take out one or two of theirs but they have taken out nearly all of our team.  so your “solution” isn’t much of a solution, it may work if your lucky and the other team isn’t all that good but if they are good there is no chance in that working at all. and just an FYI this is T2.

 

 

so what would be the problem if they changed it to no more kill counter and that if neither team takes out the captain no one wins??

how would that be a bad thing??

Maybe you should try telling your teammates to not trickle in a few at a time directly into the waiting maw of a meat grinder, just because you can’t see enemies on that path to the captain doesn’t mean there aren’t a group of xxxxxxxx sitting behind rocks waiting for you.

 

You can solo kill a captain easily as a Tackler/Gunship/CO, if they let an engie get within 5k he can easily set up the kill as well with a dive. Alot of times the meat grinder you encounter is because the enemy team has either good players, or dudes taking care of their Destroyed Ships Rating by trying to make sure they come out of the battle with a Fear Me.

 

I dunno about you but I hate dying, and I go out of my way to avoid it, especially in matches where my death can result in a loss of points for my side. Edzew you’re an idiot for calling it an exploit to defend your frigging captain, I can’t wait to see you on the opposing side of the field so I can show you a front line captain offensive where they all push as one unit all the way up to your gates.

 

It’s wonderful when someone turtles hard and pulls off 2-3 of his allies to sit in position, then the side pushing forward and sticking in buff range has a full fighting force.

Maybe you should try telling your teammates to not trickle in a few at a time directly into the waiting maw of a meat grinder, just because you can’t see enemies on that path to the captain doesn’t mean there aren’t a group of xxxxxxxx sitting behind rocks waiting for you.

 

You can solo kill a captain easily as a Tackler/Gunship/CO, if they let an engie get within 5k he can easily set up the kill as well with a dive. Alot of times the meat grinder you encounter is because the enemy team has either good players, or dudes taking care of their Destroyed Ships Rating by trying to make sure they come out of the battle with a Fear Me.

 

I dunno about you but I hate dying, and I go out of my way to avoid it, especially in matches where my death can result in a loss of points for my side. Edzew you’re an idiot for calling it an exploit to defend your frigging captain, I can’t wait to see you on the opposing side of the field so I can show you a front line captain offensive where they all push as one unit all the way up to your gates.

 

It’s wonderful when someone turtles hard and pulls off 2-3 of his allies to sit in position, then the side pushing forward and sticking in buff range has a full fighting force.

its an exploit for the whole team to sit back and “defend” the captain and win only because they take out every ship that comes within firing range!! also if you read what i said above i have told teammates to hold back and group up, and we did go in as a force and we were picked off most of us were picked off before we got into firing range. also if you toggle to the map of the sector you can see most if not all the ships so its not much of a surprise B^P and no its not easy to solo a kill against an entire team sitting there waiting for you to get into their range… which is much further out than your own. 

 

also its never just one captain turtling with “2-3” allies is a captain turtling with his entire team!!!

 

p.s. i too hate dying!! but i never run from a fight either! im not going to hide out and wait for them to come to me and hope my other team mates take them out before they can get to me. the only exception is when im captain then i stay back and watch the sector map and let my teammates know where and what to do. if i notice an opponent is getting close i switch back and move to engage and get ready to defend myself

 

p.p.s. i just finished a game where i was on the team that did nothing but turtle… most boring thing ever but it was fun seeing the text fly telling me to get back!! had i had one more person with me we could have won a LOT quicker, twice i got their captains shields all the way down right before their team blew me up. once i noticed what my team was doing i started just going strait into the other team letting them blow me up… it was a close game my team only had 2 more kills than the other team B^)

" I can only assume you must have face my team …"  this right here seams to imply your team is a “sit back” group. its what you say and how you say it. my reading comprehension is quite fine. you seam to be having problems getting your point across correctly.

   also every game is different maybe you got lucky and was going up against a team that didn’t have good snipers, unfortunately for me every time this has happened the other team had good snipers that could take out a good chunk of our team. now i don’t know what what all the other players had on my team but i have one of each type of craft, an interceptor, a fighter, and a frig. if im not captain im starting out with my interceptor and im usually the first one over to the other side and notice hey they aint moving out to intercept us… ill wait till more of our team is up with me and ready to strike and bam before we are in firing range we start getting picked off by snipers, once i am in firing range im bombarded by 3-4 of their fighters and im lucky if i get one missile off before i die and since im in an interceptor i don’t have guided rockets so they just move out of the way. we may take out one or two of theirs but they have taken out nearly all of our team.  so your “solution” isn’t much of a solution, it may work if your lucky and the other team isn’t all that good but if they are good there is no chance in that working at all. and just an FYI this is T2.

 

 

so what would be the problem if they changed it to no more kill counter and that if neither team takes out the captain no one wins??

how would that be a bad thing??

 

If nobody in your team is taking charge, you should. Type in the chat and ask your entire team to advance. Ping key targets, knock them out, and send them into respawn mode (i.e. off the map). There are ways to get behind the enemy, even without cloaking or microwarp. If I’m flying my tackler I always approach from the top or bottom, keeping a vertical distance of approximately 7000. 

 

Besides, nothing’s stopping your team from turtling as well. 

 

Maybe you should try telling your teammates to not trickle in a few at a time directly into the waiting maw of a meat grinder, just because you can’t see enemies on that path to the captain doesn’t mean there aren’t a group of xxxxxxxx sitting behind rocks waiting for you.

 

You can solo kill a captain easily as a Tackler/Gunship/CO, if they let an engie get within 5k he can easily set up the kill as well with a dive. Alot of times the meat grinder you encounter is because the enemy team has either good players, or dudes taking care of their Destroyed Ships Rating by trying to make sure they come out of the battle with a Fear Me.

 

I dunno about you but I hate dying, and I go out of my way to avoid it, especially in matches where my death can result in a loss of points for my side. Edzew you’re an idiot for calling it an exploit to defend your frigging captain, I can’t wait to see you on the opposing side of the field so I can show you a front line captain offensive where they all push as one unit all the way up to your gates.

 

It’s wonderful when someone turtles hard and pulls off 2-3 of his allies to sit in position, then the side pushing forward and sticking in buff range has a full fighting force.

 

Well said. I’ve been practising my frigate piloting skills so I’ve been doing a lot of captain defending, be it 2 or 3 surrounding a captain while the rest of the team rushes out, or the entire team crowding around the captain. I’m either dying of boredom because the opposition sends in their forces one by one, or we’re dying because we can’t keep up with the interceptors that are streaming in. My guard frigate packs a MkIII missile shield which takes down a missile every 10 seconds, but the enemy sends in a rain of missiles. We survived the first few waves, but barely, and each time they came they refined their tactics and took out our captain. 

 

I’ve been lucky enough to have a captain who insisted on flying a command fighter. Let’s just say it was wandelkoning at its finest.

 

its an exploit for the whole team to sit back and “defend” the captain and win only because they take out every ship that comes within firing range!! also if you read what i said above i have told teammates to hold back and group up, and we did go in as a force and we were picked off most of us were picked off before we got into firing range. also if you toggle to the map of the sector you can see most if not all the ships so its not much of a surprise B^P and no its not easy to solo a kill against an entire team sitting there waiting for you to get into their range… which is much further out than your own. 

 

also its never just one captain turtling with “2-3” allies is a captain turtling with his entire team!!!

 

p.s. i too hate dying!! but i never run from a fight either! im not going to hide out and wait for them to come to me and hope my other team mates take them out before they can get to me. the only exception is when im captain then i stay back and watch the sector map and let my teammates know where and what to do. if i notice an opponent is getting close i switch back and move to engage and get ready to defend myself

 

p.p.s. i just finished a game where i was on the team that did nothing but turtle… most boring thing ever but it was fun seeing the text fly telling me to get back!! had i had one more person with me we could have won a LOT quicker, twice i got their captains shields all the way down right before their team blew me up. once i noticed what my team was doing i started just going strait into the other team letting them blow me up… it was a close game my team only had 2 more kills than the other team B^)

 

Why not get your whole team to turtle, then see how your enemy responds? If you’re up against a strong team of anti-turtlers, it’ll be a fantastic learning opportunity to see what tactics can be used to counter total defense. Otherwise, it’ll be a victory for your team, albeit a boring one.

If nobody in your team is taking charge, you should. Type in the chat and ask your entire team to advance. Ping key targets, knock them out, and send them into respawn mode (i.e. off the map). There are ways to get behind the enemy, even without cloaking or microwarp. If I’m flying my tackler I always approach from the top or bottom, keeping a vertical distance of approximately 7000. 

 

Besides, nothing’s stopping your team from turtling as well. 

 

 

Well said. I’ve been practising my frigate piloting skills so I’ve been doing a lot of captain defending, be it 2 or 3 surrounding a captain while the rest of the team rushes out, or the entire team crowding around the captain. I’m either dying of boredom because the opposition sends in their forces one by one, or we’re dying because we can’t keep up with the interceptors that are streaming in. My guard frigate packs a MkIII missile shield which takes down a missile every 10 seconds, but the enemy sends in a rain of missiles. We survived the first few waves, but barely, and each time they came they refined their tactics and took out our captain. 

 

I’ve been lucky enough to have a captain who insisted on flying a command fighter. Let’s just say it was wandelkoning at its finest.

 

 

Why not get your whole team to turtle, then see how your enemy responds? If you’re up against a strong team of anti-turtlers, it’ll be a fantastic learning opportunity to see what tactics can be used to counter total defense. Otherwise, it’ll be a victory for your team, albeit a boring one.

i was on one of those teams if take a look at that last bit i typed… we won and they tried a lot of tactics at first and then just gave up… its the most boring thing ever and why anyone would chose that form of “play” is beyond me. and believe me i know about getting behind the other team, i do it a LOT with my interceptor, fly high and way far out, loop around and take the captain by surprise… or at least try to, a good captain should be watching the sector map and should see me and be ready for me

 

also, the problem with getting my team to turtle as well is that it takes a moment to figure out that hey they are turtling over there. by the time you notice that someone has died on your side and they are up a kill… if you both turtle then bam they win B^(  and ill try and take command of the team and say hey huddle up lets go in as a large group, but like i have said many times before, if i actually get them to do it we still end up getting taken out because half the other team are snipers the other half fighters, snipers take out a good chunk of our team before we are even in firing range and the fighters take out the rest of us.  yesterday while on the turtling team i saw the other team try the same thing you and everyone else is saying to do, my team made a short order out of them, i sat there and was just disgusted so i said skrew em and rushed out and got my self killed… over and over, almost lost us the game

 

 

so again ill ask…

 

so what would be the problem if they changed it to no more kill counter and that if neither team takes out the captain no one wins??

how would that be a bad thing??

Its extremely rare for an entire Team to turtle up.

 

If the your team is good in 1v1 they all will come closer to the turtling teams spawn and get little by little more kills until the spawn is seperated from the captain. Seen and done it lots of times. Captain is retreating alone or with little defense. Most of the time thats when some interceptor or speedy fighter or even engineer frigate can already get close enough to kill him.

 

 

The most important thing in that mode is to stay alive and if you see you cant win, retreat before you get killed. Most of the times there are some stupid guys chasing after you that can easily picked off by your teams. Its a little bit luring and not getting lured. 

 

I also think to turtle up is a legit tactic.although ive never seen a complete team turtle up. 

No, is not rare.

also, the problem with getting my team to turtle as well is that it takes a moment to figure out that hey they are turtling over there. by the time you notice that someone has died on your side and they are up a kill… if you both turtle then bam they win 

 

 

True that. I’ve never had a game where we all decided to turtle right from the very start. (I’m excluding the Steel King game, whereby we huddled around our dear captain because he was moving forward slowly.) 

 

so what would be the problem if they changed it to no more kill counter and that if neither team takes out the captain no one wins??

how would that be a bad thing??

 

It’ll encourage weaker teams to turtle. If turtling is indeed such a formidable defense, then a weak team would simply turtle and deny the better team of their victory. 

Just something I’ve notice in T1/T1.5 (those mixed tiers); turtling like that does happen, but almost always their captain goes down eventually. Maybe healing scales faster than damage as you get higher up, but down low, just too many dents and dings from the intys or tacklers screaming in to recoup.

 

That, and the majority of games I’ve only ever seen 1/2 others guarding captains, most of it’s a big long furball across mid.

It’ll encourage weaker teams to turtle. If turtling is indeed such a formidable defense, then a weak team would simply turtle and deny the better team of their victory. 

 

i hadn’t thought of that but at the same time if they are a weaker team they may not be good enough to pull off the turtling. the teams ive seen do this im guessing are all in a squad or two together and all have really good ships with really good equipment, and plan on doing it from the get go. a weaker team is usually a group made up of random people with all sorts of different ships. so i would think it wouldn’t hurt nearly as much as turtling is now.

 

ill also agree with ArqueiroX that its not rare at all… more often than not when i get into one of those matches one of the teams is turtling. i would say about 75% of the time! its real bad in the T2 games not sure about T1 or T3 because i haven’t played much in those.

 

and alpha3000 they dont case you down they wait for you to get close… then 2-3 shot ya with snipers or if you get past their snipers its 1-2 shot kills from their fighters. you usually don’t have enough time to turn around and run. even in my interceptor which is really fast 3 shots and im dead, i can usually turn around but by the time im headed back im dead. they stay huddled up around their captain and they are not respawning because they aren’t being killed, your lucky if your team can take out 2 of them in one run, so you take out 2 maybe 3 of theirs and they have taken out 6 or 7 of yours if not more.

i hadn’t thought of that but at the same time if they are a weaker team they may not be good enough to pull off the turtling. the teams ive seen do this im guessing are all in a squad or two together and all have really good ships with really good equipment, and plan on doing it from the get go. a weaker team is usually a group made up of random people with all sorts of different ships. so i would think it wouldn’t hurt nearly as much as turtling is now.

 

 

That is true, though a well-timed warp gate can let a captain escape with his entourage of engineer frigates, here they can turtle in their new location and warp again when threatened. But that said, this is limited to teams who have warp gates. And while we’re on the topic of removing kill counters, if the opposing team is that good but they’re turtling, you should fall back and turtle as well. When the countdown timer runs out you’ll deny them of victory. That might encourage stronger teams to attack, and weaker teams to fall back to more easily defended positions. 

 

I guess removing the kill counter might just work out after all.

How about find a counter to this tactic? I think that’d be more productive than trying to get the game to change around what you see as an ‘unfair’ tactic.

How about find a counter to this tactic? I think that’d be more productive than trying to get the game to change around what you see as an ‘unfair’ tactic.

 

 

well out of the tactics mentioned so far not a single one works. and against a good team there seams to not be a tactic that works. and when most of the games go like this then it should be changed to keep people from doing it.  its not fun, and i have been on both sides now. on the losing side its frustrating because there is no way you can win, on the wining side its boring as hell kuz everyone is just sitting there waiting for the other team to come to them

against a good team there seams to not be a tactic that works. 

 

If there’s a tactic that works against the team, then that wouldn’t be a good team, right?

well out of the tactics mentioned so far not a single one works. and against a good team there seams to not be a tactic that works. and when most of the games go like this then it should be changed to keep people from doing it.  its not fun, and i have been on both sides now. on the losing side its frustrating because there is no way you can win, on the wining side its boring as hell kuz everyone is just sitting there waiting for the other team to come to them

this…guy…has…an…excuse…for…everything

 

According to him there is NO tactic that works; or at least none that HE can make work… he makes me chuckle in an evil way.

 

He doesn’t want advice, tactics, or help. He wants the dev’s to code is so he no longer has to practice or improve to have a shot at beating another team.

this…guy…has…an…excuse…for…everything

 

According to him there is NO tactic that works; or at least none that HE can make work… he makes me chuckle in an evil way.

 

He doesn’t want advice, tactics, or help. He wants the dev’s to code is so he no longer has to practice or improve to have a shot at beating another team.

 

i do want advice, but so far all ive seen is “get some skilz yo!” or go in as a team and let off a volley of missiles, or sit back and turtle too! and the last two i have said why they don’t work so come on smart guy show us how a real pro can do it!!! yes i would like the dev’s to code the game to where people don’t take advantage of the game, to where its a real space battle  and not a waiting game. i would like this game to be fun for everyone. i don’t have excuses but i do have real reasons why the “tactics” mentioned don’t work, all i can do is report what i have seen and experienced.