New update crashes unless in hanger

forum.star-conflict.com/index.php?/topic/31986-131495836linux-update-crashes/   I posted there first–also posting here due to this being a Linux problem.  Logs are with other post. 

 

EDIT: added 2 more logs

2016.11.21 18.38.zip

2016.11.21 20.21.zip

 

EDIT: added the full Exceptions logs

Exceptions.zip

 

Just a bit more info:  Tried again & as soon as I hear the “matchstart” sound–the game crashes.

Well-I tried to get in again tonight. Twice using Steam & then twice via CLI…same result, crashed just as the game started to load (in this case-Open Space all 4 times). As many logs as I can get included…

 

I think some of the info is older–so I will clear all logs for the next set.  Anything else needed?

 

Also, How many people are having this problem?

Logs.zip

Exceptions.zip

exceptions (1).zip

Just got a note from another player:

 

hi… i have same problem as you with linux crashes.

I would leave a message in your thgread but forum doesn’t allow me to post yet.

If you wish to give them some mroe details please write this:
Crashes happen only with nVidia proprietary driver, if game is run using mesa and intel gfx card on same system it runs just fine.

Also console output shows *** buffer overflow detected ***  just before crash

 

 

I’m also running the current nVidia proprietary driver…not possible for me to change cards to verify this information.

nVidia.png.130f334deb5e6476c0c82517aa1c74fd.png

Here is the Steam topic:  http://steamcommunity.com/app/212070/discussions/0/152390014779925118/?tscn=1479973865

More info:  got this when I ran from CLI today:

:~$ ‘/home/dean/Desktop/star_conflict.bash’ 
[S\_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S\_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
/home/dean/Desktop/star_conflict.bash: line 42:  7383 Trace/breakpoint trap   ./StarConflict
 

The script I’m using:

#!/bin/bash

die(){
  echo “Aborting script”
  exit 1
}

steam_game_prefix=""
if [-d $HOME/.steam/steam/] ; then
  steam_prefix="$HOME/.steam/steam"
elif [-d $HOME/.local/share/Steam] ; then
  steam_prefix="$HOME/.local/share/Steam"
else
  echo “Steam directory not found”
  die
fi

steam_lib=""

where=$HOME/.steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu 
[-d $where] && steam_lib=$steam_lib:$where

where=$HOME/.steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu
[-d $where] && steam_lib=$steam_lib:$where

where=$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu
[-d $where] && steam_lib=$steam_lib:$where

where=$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu
[-d $where] && steam_lib=$steam_lib:$where

if [-z $steam_lib] ; then
  echo “Could not find library directories”
  die
fi

export LD_LIBRARY_PATH=$steam_lib

cd “$steam_prefix/steamapps/common/star conflict”
echo “212070” > steam_appid.txt
./StarConflict

 

exceptions1.zip

Exceptions.zip

logs.zip

Crashed in library linux-gate.so

OK–so how is a fix looking?  I was resource-gathering for my next destroyer & this has really pushed that back…

AS per the other thread, I ran the CLI with strace. As usual, the game crashed just as I was going into Open Space. Output is as follows:

dean@linux:~$ ‘/home/dean/Desktop/star_conflict.bash’ 
(0):[INFO] //////////////////////////////////////////////////////////////////////////////
(0):[INFO] //
(0):[INFO] // Build: StarConflict 1.3.14.95836 (Linux) (Nov 21 2016 16:17:59)
(0):[INFO] //
(0):[INFO] //////////////////////////////////////////////////////////////////////////////
(0):[INFO] 
[S\_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S\_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
(0):[INFO] Failed to initialize Steam. Probably Steam client is not running.
(0):[CONSOLE] executing ‘config.cfg’
(0):[CONSOLE] failed to read file ‘address.cfg’
(0):[CONSOLE] ^1cvar ‘crash_dumpType’ not found
(0):[CONSOLE] executing ‘platform_config.cfg’
(0):[CONSOLE] usage: /set <cvar> [value]

(0):[INFO] Try to setup resolution 2560x1080 2560x1080 1
(0):[INFO] Overwrite fullscreen resolution to 2560x1080 1
(0):[INFO] Try to setup resolution 2560x1080 2560x1080 1
(0):[INFO] Overwrite fullscreen resolution to 2560x1080 1
(0):[INFO] reset d3d device
(0):[INFO] Client language: ENGLISH
strace: umoven: short read (1005112 < 25165824) @0xf232b9c8
strace: umoven: short read (1005112 < 25165824) @0xf232b9c8
strace: umoven: short read (1005112 < 25165824) @0xf232b9c8
strace: umoven: short read (1005112 < 25165824) @0xf232b9c8
(0):[INFO] Number of audio devices: 4
(0):[INFO]  Audio device 0: Default Output Device
(0):[INFO]     Sound caps: 
(0):[INFO]     Speaker mode: STEREO
(0):[INFO]  Audio device 1: GK104 HDMI Audio Controller Digital Stereo (HDMI)
(0):[INFO]     Sound caps: 
(0):[INFO]     Speaker mode: STEREO
(0):[INFO]  Audio device 2: GK104 HDMI Audio Controller Digital Stereo (HDMI)
(0):[INFO]     Sound caps: 
(0):[INFO]     Speaker mode: STEREO
(0):[INFO]  Audio device 3: Built-in Audio Analog Stereo
(0):[INFO]     Sound caps: 
(0):[INFO]     Speaker mode: STEREO
(0):[INFO] Number of recording audio devices: 5
(0):[INFO]  Recording audio device 0: Default Input Device
(0):[INFO]  Recording audio device 1: Monitor of GK104 HDMI Audio Controller Digital Stereo (HDMI)
(0):[INFO]  Recording audio device 2: Monitor of GK104 HDMI Audio Controller Digital Stereo (HDMI)
(0):[INFO]  Recording audio device 3: Monitor of Built-in Audio Analog Stereo
(0):[INFO]  Recording audio device 4: Built-in Audio Analog Stereo
(0):[INFO] Speaker mode: STEREO
strace: umoven: short read (1005112 < 25165824) @0xf232b9c8
strace: umoven: short read (1005112 < 25165824) @0xf232b9c8
strace: umoven: short read (1005112 < 25165824) @0xf232b9c8
strace: umoven: short read (1005112 < 25165824) @0xf232b9c8
(0):[WARNING] SpellAura ‘OpenWorld_Anomaly_MassCloaking’: STEALTH correctly works only on SpaceShip and ScBaseEntity!
(0):[WARNING] SpellAura ‘Spell_ShelterField_friendlyPart’: STEALTH correctly works only on SpaceShip and ScBaseEntity!
(0):[WARNING] SpellAura ‘Pve_StealthShip’: STEALTH correctly works only on SpaceShip and ScBaseEntity!
(0):[INFO] Environment setting ‘default’ loaded
(0):[INFO] Entity Defs hash ED7E8AB1. calculated in 1.72 ms
(0):[INFO] BnRandCaller succeeded
(0):[INFO] ReplayManager: stopping activity due to map change
(0):[INFO] Peak models: 184
(0):[INFO] Peak geometries: 53. Cur geometries: 53
(0):[INFO] ====== starting level: ‘levels/mainmenu/mainmenu’  ======
(0):[INFO] Environment setting ‘mainmenu’ loaded
(0):[INFO] MasterServer_RequestServerStatus
(0):[INFO] MasterServer_RequestServerVersion
(0):[INFO] MasterServer_RequestNewsFeed
(0):[INFO] MasterServer_RequestServerAddresess
(0):[INFO] Requesting web advert …
(0):[INFO] ====== level started:  ‘levels/mainmenu/mainmenu’ success ======
(0):[WARNING] frame 95 gameGlobals.frameTimeReal is too large (0.132442)
(0):[INFO] MasterServer_OnServerVersion: status code 0, version 1.3.14.95836, my version is 1.3.14.95836
(0):[INFO] MasterServer_OnServerStatus: status code 0, server status 1
(0):[INFO] MasterServer_OnServerAddresess: status code 0
(0):[INFO] MasterServer_OnWebAdvertisement: status code 0
(0):[INFO] MasterServer_OnWebAdvertisement: requesting image ‘http://gmt.star-conflict.com/promocontent/data/new-promo-window-autumn_EN.jpg’ …
(0):[INFO] MasterServer_OnWebAdvertisement: loading image 0/1 from cache…
(0):[INFO] MasterServer_OnWebAdvertImage: status code 0
(0):[ERROR] MasterServer_OnWebAdvertImage: failed to load image: progressive jpeg
(0):[INFO] MasterServer_OnWebAdvertisement: loading image 1/0 from cache…
(0):[INFO] MasterServer_OnWebAdvertImage: status code 0
(0):[INFO] MasterServer_OnWebAdvertisement: loading image 1/1 from cache…
(0):[INFO] MasterServer_OnWebAdvertImage: status code 0
(0):[INFO] MasterServer_OnWebAdvertisement: requesting image ‘http://gmt.star-conflict.com/promocontent/data/Vigilant25days2-en.jpg’ …
(0):[INFO] MasterServer_OnWebAdvertisement: loading image 2/1 from cache…
(0):[INFO] MasterServer_OnWebAdvertImage: status code 0
(0):[ERROR] MasterServer_OnWebAdvertImage: failed to load image: progressive jpeg
(0):[INFO] MasterServer_OnWebAdvertisement: loading image 3/0 from cache…
(0):[INFO] MasterServer_OnWebAdvertImage: status code 0
(0):[INFO] MasterServer_OnWebAdvertisement: loading image 3/1 from cache…
(0):[INFO] MasterServer_OnWebAdvertImage: status code 0
(0):[ERROR] MasterServer_OnWebAdvertImage: failed to load image: progressive jpeg
(0):[INFO] MasterServer_OnWebAdvertisement: loading image 4/0 from cache…
(0):[INFO] MasterServer_OnWebAdvertImage: status code 0
(0):[INFO] MasterServer_OnWebAdvertisement: loading image 4/1 from cache…
(0):[INFO] MasterServer_OnWebAdvertImage: status code 0
(0):[INFO] MasterServer_OnWebAdvertisement: loading image 5/0 from cache…
(0):[INFO] MasterServer_OnWebAdvertImage: status code 0
(0):[INFO] MasterServer_OnWebAdvertisement: loading image 5/1 from cache…
(0):[INFO] MasterServer_OnWebAdvertImage: status code 0
(0):[ERROR] MasterServer_OnWebAdvertImage: failed to load image: progressive jpeg
(0):[INFO] MasterServer_OnNewsFeed: status code 0
(0):[INFO] MasterServer_OnWebAdvertImage: status code 0
(0):[INFO] MasterServer_OnWebAdvertImage: saving ‘1c4c6920cf329d307658d158c11f093b’ in cache
(0):[INFO] MasterServer_OnWebAdvertImage: status code 0
(0):[INFO] MasterServer_OnWebAdvertImage: saving ‘99bcc1a1a3db7a07f8dcc0d3f8d0ed05’ in cache
(0):[INFO] Finalizing WebAd image fetching.
(0):[INFO] MasterServerEndpoint: connecting to load balancer at 5.178.86.29:3801 [0]…
(0):[INFO] MasterServerEndpoint: connected to load balancer 5.178.86.29:3801, awaiting shard address…
(0):[INFO] Applying LB cvars…
(0):[INFO] ‘mss_playerBoughtVesselAdCooldown’ ← ‘20.000’
(0):[INFO] ‘clan_shipBuildHighRanks’ ← ‘10.000’
(0):[INFO] ‘sv_dailyWinPvpExpRewardCf’ ← ‘2.000’
(0):[INFO] ‘clan_shipPartsCanBuild’ ← ‘4.000’
(0):[INFO] ‘event_claws’ ← ‘0.000’
(0):[INFO] ‘event_halloween’ ← ‘0.000’
(0):[INFO] ‘sv_dailyWinPveExpRewardCf’ ← ‘2.000’
(0):[INFO] ‘quests_groupLoyaltyRate’ ← ‘1.000’
(0):[INFO] ‘clan_shipUpgradeCanBuild’ ← ‘3.000’
(0):[INFO] ‘mss_playerBoughtVesselAdLoBrace’ ← ‘-4.000’
(0):[INFO] ‘cl_showBiomorphsKilledCounter’ ← ‘0.000’
(0):[INFO] ‘sv_dailyWinCoopExpRewardCf’ ← ‘2.000’
(0):[INFO] ‘mss_playerBoughtVesselAdHiBrace’ ← ‘4.000’
(0):[INFO] MasterServerEndpoint: received shard address (5.178.86.29:3802)
(0):[INFO] MasterServerEndpoint: received chat server address (5.178.86.29:3815)
(0):[INFO] disconnected from masterServer with reason 0
(0):[INFO] Disconnecting from load balancer
(0):[INFO] MasterServerEndpoint: connected to shard 5.178.86.29:3802, awaiting auth request…
(0):[INFO] Profile ‘dean’ saved successfully in ‘/home/dean/.local/share/starconflict/profiles/0001.prfl’
(0):[WARNING] frame 1015 gameGlobals.frameTimeReal is too large (0.161533)
(0):[INFO] MasterServerEndpoint: Successfully login to masterServer 5.178.86.29:3802, uid 1093552, nick debianmainuser, spaceStationZoneId 2
(0):[CONSOLE] ^5UI:MasterServer_OnNotification: 84
(0):[CONSOLE] {}
(0):[INFO] StoreSvc: received store hash, its b589ab4a
(0):[INFO] StoreSvc: loading store cache
(0):[INFO] StoreSvc: cache signature matches, loading the store from cache
(0):[INFO] Game store size : 558.46484 Kb
(0):[INFO] StoreSvc: loading base store took 7.2 ms, but there is a patch probs…
(0):[CONSOLE] ^5UI:MasterServer_OnNotification: 50
(0):[CONSOLE] {
    msg = "Welcome to Star Conflict!<br>\13\
\13\
The new 1.3.14 update brings you:<br>\13\
\13\
* New destroyer Vigilant;<br>\13\
* New modules;<br>\13\
* New weapon;<br>\13\
* Bug fixes.<br>\13\
\13\
",
}
(0):[CONSOLE] ^5UI:MasterServer_OnNotification: 51
(0):[CONSOLE] {
    msg = “[link href=“https://www.youtube.com/watch?v=joWK6p-qlII” text=“Video of the day: Vigilant Siegebreaker”]”,
}
(0):[WARNING] script (ui/scripts/work/gameobjects/chat.lua@0): UI.Chat:RemoveClanTab()[ERROR]: self.clanChannel is nil.
(0):[INFO] Store patch size : 0.89062 Kb
(0):[INFO] Store patch was packed, unpacked size : 1.88086 Kb
(0):[INFO] StoreSvc: proceeding to special values loading…
(0):[CONSOLE] ^5UI:MasterServer_OnNotification: 16
(0):[CONSOLE] {
    yuplay = 
    {
        [1] = “E0B03DE7-1CD8-4DE3-8567-0822AA69E636”,
    },
}
(0):[INFO] ReplayManager: stopping activity due to map change
(0):[INFO] Peak entities: 190
(0):[INFO] Peak models: 200
(0):[INFO] Peak geometries: 348. Cur geometries: 237
(0):[INFO] ====== starting level: ‘levels/mainmenu/mm_federation’  ======
(0):[INFO] Environment setting ‘mm_federation’ loaded
(0):[INFO] ====== level started:  ‘levels/mainmenu/mm_federation’ success ======
(0):[WARNING] frame 1211 gameGlobals.frameTimeReal is too large (0.100293)
(0):[WARNING] script (ui/scripts/work/uigamefuncs.lua@0): UI:GetShipQuestTimeLeft()[ERROR]: invalid return type from _G.MasterServer_GetShipQuestTimeLeft(); “number” expected, got “nil”
(0):[WARNING] script (ui/scripts/work/uigamefuncs.lua@0): UI:GetShipQuestTimeLeft()[ERROR]: invalid return type from _G.MasterServer_GetShipQuestTimeLeft(); “number” expected, got “nil”
(0):[WARNING] script (ui/scripts/work/uigamefuncs.lua@0): UI:GetShipQuestTimeLeft()[ERROR]: invalid return type from _G.MasterServer_GetShipQuestTimeLeft(); “number” expected, got “nil”
(0):[WARNING] script (ui/scripts/work/uigamefuncs.lua@0): UI:GetShipQuestTimeLeft()[ERROR]: invalid return type from _G.MasterServer_GetShipQuestTimeLeft(); “number” expected, got “nil”
(0):[WARNING] script (ui/scripts/work/uigamefuncs.lua@0): UI:GetShipQuestTimeLeft()[ERROR]: invalid return type from _G.MasterServer_GetShipQuestTimeLeft(); “number” expected, got “nil”
(0):[CONSOLE] ^5UI:MasterServer_OnNotification: 80
(0):[CONSOLE] {
    completed = 1,
    faction = 2,
    items = 
    {
        [1] = 
        {
            amount = 4,
            defName = “Explosion”,
        },
    },
    loyalty = 49500,
    questId = 13,
    textId = 4,
}
(0):[WARNING] m_bufferizedUICalls delivery took 53.5 ms
(0):[WARNING] m_bufferizedUICalls delivery took 7.8 ms
(0):[CONSOLE] ^5UI:MasterServer_OnNotification: 7
(0):[CONSOLE] {
    credits = 7500,
    goldCredits = 0,
    tokenCredits = 0,
    vid = u64( 0, 10324519 ),
}
(0):[WARNING] m_bufferizedUICalls delivery took 12.1 ms
(0):[WARNING] m_bufferizedUICalls delivery took 8.0 ms
(0):[CONSOLE] ^5UI:MasterServer_OnNotification: 2
(0):[CONSOLE] {
    credits = 15750,
    goldCredits = 0,
    vid = u64( 0, 10324519 ),
    withModules = 0,
}
(0):[WARNING] m_bufferizedUICalls delivery took 19.3 ms
(0):[INFO] MasterServerSession: connect to ZoneInstance, session 146028889975, at addr 198.11.236.67|35013, zoneId 2 <undock>
(0):[INFO] client: start connecting to 198.11.236.67|35013…
(0):[INFO] client: connected to 198.11.236.67|35013, MTU 1492. setting up session…
(0):[INFO] client. send version check message (39 bytes)
(0):[INFO] client. got onConnect init message. total 6536 bytes
(0):[INFO] client: ADD_PLAYER 1 (zetaproxy [], 2333331) status 4 team 17
(0):[INFO] client: ADD_PLAYER 4 (petertastic, 1903672) status 4 team 20
(0):[INFO] client: ADD_PLAYER 6 (debianmainuser [STEEL], 1093552) status 1 team 22
(0):[INFO] client: server assigned id 6
(0):[INFO] client: got level load message ‘fed_nalnifan_station’
(0):[INFO] ReplayManager: stopping activity due to map change
(0):[INFO] Peak entities: 413
(0):[INFO] Peak models: 248
(0):[INFO] Peak geometries: 707. Cur geometries: 237
(0):[INFO] ====== starting level: ‘levels/open_world/federation/fed_nalnifan_station’ FreeSpace client ======
(0):[WARNING] Async queue overflow
(0):[INFO] Resume async queue pushing
(0):[WARNING] Async queue overflow
(0):[INFO] Resume async queue pushing
(0):[INFO] Environment setting ‘fed_nalnifan’ loaded
(0):[INFO] client: send ready message
(0):[INFO] client: ADD_PLAYER 1 (zetaproxy [LH], 2333331) status 4 team 17
(0):[INFO] client: ADD_PLAYER 4 (petertastic, 1903672) status 4 team 20
(0):[INFO] client: ADD_PLAYER 6 (debianmainuser [STEEL], 1093552) status 2 team 22
(0):[INFO] client: ADD_PLAYER 6 (debianmainuser [STEEL], 1093552) status 4 team 22
(0):[WARNING] Async queue overflow
(0):[INFO] Resume async queue pushing
(0):[INFO] client: got init message (and 1st snapshot). ping 62
(0):[INFO] ====== level started:  ‘levels/open_world/federation/fed_nalnifan_station’ success ======
(0):[CONSOLE] ^5UI:MasterServer_OnNotification: 71
(0):[CONSOLE] {
    def = “Ship_Race3_H_T4”,
    nickName = “Hmur”,
    uid = u64( 0, 883667 ),
}
(0):[FATAL] Not Implemented!!
/home/dean/Desktop/star_conflict.bash: line 43: 27872 Trace/breakpoint trap   strace -o /dev/null ./StarConflict
 

Logs & Exceptions–some from the last day–included dump from the strace run.

logs.zip

Exceptions.zip

exceptions1.zip

As per Sandburg on the Steam forum:   See https://stackoverflow.com/questions/19981862/what-are-ld-linux-so-2-and-linux-gate-so-1